Player Matchup

Nike
Nike
FuriousSaints97
Nike
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
357W - 359L
1,487 Elo+
Party 1
Thanatos
Thanatos
KingMJS117
Thanatos
Level 154
God Stats
3W - 5L
1,335 SR
Queue Stats
295W - 284L
1,501 Elo+
Party 1
Cupid
Cupid
MoparD
Cupid
Level 155
God Stats
14W - 5L
2,009 SR
Queue Stats
259W - 266L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
RedLegionnaire0
Baron Samedi
Level 120
God Stats
2W - 1L
1,387 SR
Queue Stats
55W - 66L
1,489 Elo+
Party 1
Merlin
Merlin
TheMrPark_
Merlin
Level 80
God Stats
150W - 142L
1,494 SR
Queue Stats
646W - 635L
1,573 Elo+
Solo
Team Averages
Level 133
1,545 SR
1,512 Elo+

VS

Team Averages
Level 123
1,693 SR
1,462 Elo+
Chiron
Chiron
MIDNIGHTzs
Chiron
Level 122
God Stats
23W - 24L
1,720 SR
Queue Stats
1,289W - 1,458L
1,342 Elo+
Party 2
Fenrir
Fenrir
NSpewpstain
Fenrir
Level 155
God Stats
11W - 9L
1,609 SR
Queue Stats
60W - 55L
1,547 Elo+
Solo
Yemoja
Yemoja
The Foul Goat
Yemoja
Level 96
God Stats
1W - 1L
1,715 SR
Queue Stats
419W - 392L
1,494 Elo+
Solo
Poseidon
Poseidon
TheRealAxios
Poseidon
Level 155
God Stats
7W - 12L
1,428 SR
Queue Stats
170W - 238L
1,377 Elo+
Party 2
Mercury
Mercury
iDoctorRangelX_
Mercury
Level 87
God Stats
5W - 2L
1,995 SR
Queue Stats
90W - 81L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 10
11,691
487
12,609
26,174
30,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
KingMJS117
Thanatos
18
8 / 4 / 4
12,526
522
13,959
23,648
13,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
MoparD
Cupid
20
5 / 2 / 4
13,303
554
15,522
17,893
9,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
RedLegionnaire0
Baron Samedi
19
3 / 3 / 4
12,707
529
16,122
16,551
10,666
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
TheMrPark_
Merlin
19
5 / 2 / 6
12,164
507
14,073
9,450
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MIDNIGHTzs
Chiron
16
1 / 4 / 2
10,318
430
10,649
20,759
7,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
16
2 / 2 / 1
10,593
441
10,322
25,462
27,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 5 / 4
9,567
399
6,725
20,510
26,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
TheRealAxios
Poseidon
15
2 / 7 / 6
10,242
427
9,333
14,235
5,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 5 / 2
12,652
527
13,872
17,167
7,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
23
Kills
15
15
Deaths
23
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
4
10
1.75
W
Thanatos
KingMJS117
Thanatos
8
4
4
2.5
L
Chiron
MIDNIGHTzs
Chiron
1
4
2
0.5
W
Cupid
MoparD
Cupid
5
2
4
3.5
L
Fenrir
2
2
1
1.25
W
Baron Samedi
RedLegionnaire0
Baron Samedi
3
3
4
1.67
L
1
5
4
0.6
W
Merlin
TheMrPark_
Merlin
5
2
6
4
L
Poseidon
TheRealAxios
Poseidon
2
7
6
0.71
L
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,285
Damage
50,901
93,716
Taken
98,133
68,411
Mitigated
75,086
46,131
Healing
22,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,609
1,046
0
3,252
26,174
30,878
277
5,135
20,756
0
52,625
W
Thanatos
KingMJS117
Thanatos
13,959
3,196
0
21,372
23,648
13,539
526
4,168
19,366
0
97,084
L
Chiron
MIDNIGHTzs
Chiron
10,649
3,086
557
7,333
20,759
7,703
1,558
2,960
17,799
0
71,134
W
Cupid
MoparD
Cupid
15,522
10,583
308
9,718
17,893
9,240
5,485
3,447
14,446
0
128,486
L
Fenrir
10,322
1,342
0
8,176
25,462
27,774
303
10,517
14,945
288
69,908
W
Baron Samedi
RedLegionnaire0
Baron Samedi
16,122
1,748
1,867
6,911
16,551
10,666
1,502
2,097
14,040
87,982
0
L
6,725
1,943
2,315
3,216
20,510
26,101
0
6,993
13,517
39,133
0
W
Merlin
TheMrPark_
Merlin
14,073
262
0
2,703
9,450
4,088
1,321
2,191
7,259
88,742
0
L
Poseidon
TheRealAxios
Poseidon
9,333
1,787
0
380
14,235
5,903
273
5,443
8,792
87,316
0
L
13,872
8,454
0
634
17,167
7,605
0
4,282
12,885
0
110,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,391
Gold Earned
53,372
666
Minions Killed
588
0
Camps Cleared
0
2,304,909
Distance Traveled
2,197,504
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,691
487
57
2
0
477,301
3
W
Thanatos
12,526
522
127
5
0
501,932
7
L
Chiron
10,318
430
110
5
0
469,792
3
W
Cupid
13,303
554
182
8
0
452,394
0
L
Fenrir
10,593
441
133
6
0
464,660
2
W
Baron Samedi
12,707
529
151
6
0
407,870
0
L
Yemoja
9,567
399
50
2
0
377,797
3
W
Merlin
12,164
507
149
6
0
465,412
2
L
Poseidon
10,242
427
144
6
0
458,045
11
L
Mercury
12,652
527
151
6
0
427,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role