Player Matchup

Neith
Neith
I Silben14 T
Neith
Level 29
God Stats
8W - 7L
1,526 SR
Queue Stats
321W - 297L
1,504 Elo+
Party 2
Hachiman
Hachiman
KoG xCRASHERx
Hachiman
Level 148
God Stats
4W - 3L
1,580 SR
Queue Stats
420W - 388L
1,505 Elo+
Party 2
Hades
Hades
LAGSTINCOR
Hades
Level 96
God Stats
3W - 2L
1,282 SR
Queue Stats
459W - 428L
1,509 Elo+
Party 2
Odin
Odin
One Eyed Cat240
Odin
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,723 Elo+
Solo
Jormungandr
Jormungandr
Private Jery
Jormungandr
Level 38
God Stats
20W - 12L
1,718 SR
Queue Stats
27W - 22L
1,558 Elo+
Solo
Team Averages
Level 72
1,521 SR
1,560 Elo+

VS

Team Averages
Level 86
1,694 SR
1,510 Elo+
Zhong Kui
Zhong Kui
Anti Gaster
Zhong Kui
Level 118
God Stats
5W - 4L
1,649 SR
Queue Stats
98W - 96L
1,494 Elo+
Party 3
Shiva
Shiva
ChadThunderC135
Shiva
Level 105
God Stats
17W - 14L
1,601 SR
Queue Stats
107W - 113L
1,495 Elo+
Party 3
Susano
Susano
Cuttermane
Susano
Level 144
God Stats
3W - 2L
1,572 SR
Queue Stats
19W - 20L
1,447 Elo+
Party 1
Anubis
Anubis
Sweet T 116
Anubis
Level 28
God Stats
5W - 4L
1,700 SR
Queue Stats
11W - 12L
1,580 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bigboijareld
Ah Muzen Cab
Level 37
God Stats
7W - 3L
1,948 SR
Queue Stats
88W - 83L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 15
15,384
962
19,150
16,627
9,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hachiman
KoG xCRASHERx
Hachiman
20
8 / 8 / 16
16,621
1,039
29,041
26,803
11,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
20
13 / 8 / 20
17,869
1,117
45,888
33,276
29,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 2 / 14
15,816
989
13,631
23,544
19,151
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Private Jery
Jormungandr
20
6 / 2 / 21
16,973
1,061
17,462
37,114
50,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

91

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Anti Gaster
Zhong Kui
20
3 / 7 / 9
14,754
922
22,238
26,901
19,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 4 / 13
16,594
1,037
25,014
28,024
41,095
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Cuttermane
Susano
20
3 / 10 / 10
15,017
939
21,950
22,931
10,013
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
20
3 / 9 / 16
16,129
1,008
24,562
25,201
13,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
bigboijareld
Ah Muzen Cab
20
4 / 6 / 14
16,334
1,021
34,220
26,705
12,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
81
36
Kills
19
21
Deaths
36
86
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Anti Gaster
Zhong Kui
3
7
9
1.07
L
6
4
13
3.13
L
Susano
Cuttermane
Susano
3
10
10
0.8
W
4
1
15
11.5
W
Hachiman
KoG xCRASHERx
Hachiman
8
8
16
2
W
Hades
13
8
20
2.88
W
5
2
14
6
W
Jormungandr
Private Jery
Jormungandr
6
2
21
8.25
L
Anubis
3
9
16
1.22
L
Ah Muzen Cab
bigboijareld
Ah Muzen Cab
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,172
Damage
127,984
137,364
Taken
129,762
119,512
Mitigated
96,546
20,217
Healing
16,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Anti Gaster
Zhong Kui
22,238
1,252
496
3,188
26,901
19,597
0
14,752
11,652
44,708
0
L
25,014
2,780
414
2,689
28,024
41,095
0
12,258
15,023
4,776
38,138
L
Susano
Cuttermane
Susano
21,950
3,025
0
0
22,931
10,013
0
12,489
10,092
0
36,983
W
19,150
8,364
0
2,181
16,627
9,280
0
5,231
11,278
0
40,967
W
Hachiman
KoG xCRASHERx
Hachiman
29,041
21,514
0
5,835
26,803
11,090
0
7,547
17,848
0
58,214
W
Hades
45,888
1,861
1,052
9,548
33,276
29,885
0
13,017
19,350
67,261
0
W
13,631
3,095
0
1,105
23,544
19,151
0
10,776
12,194
6,328
24,396
W
Jormungandr
Private Jery
Jormungandr
17,462
2,763
0
496
37,114
50,106
0
12,190
24,531
60,381
0
L
Anubis
24,562
466
83
6,924
25,201
13,217
0
12,177
12,483
63,258
0
L
Ah Muzen Cab
bigboijareld
Ah Muzen Cab
34,220
17,982
0
3,191
26,705
12,624
0
12,748
13,615
0
69,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,663
Gold Earned
78,828
348
Minions Killed
294
15
Camps Cleared
4
1,401,944
Distance Traveled
1,495,662
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
14,754
922
75
5
1
298,418
0
L
Shiva
16,594
1,037
43
3
0
321,987
0
L
Susano
15,017
939
33
2
2
313,893
0
W
Neith
15,384
962
77
5
1
277,836
0
W
Hachiman
16,621
1,039
76
5
6
252,753
1
W
Hades
17,869
1,117
61
4
3
269,588
0
W
Odin
15,816
989
38
2
5
314,111
1
W
Jormungandr
16,973
1,061
96
6
0
287,656
2
L
Anubis
16,129
1,008
86
5
0
265,720
0
L
Ah Muzen Cab
16,334
1,021
57
4
1
295,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role