Player Matchup

Chiron
Chiron
JareLoon
Chiron
Level 112
God Stats
4W - 5L
1,475 SR
Queue Stats
38W - 32L
1,559 Elo+
Party 2
Ymir
Ymir
WęñdyØĶōōþą
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,515 Elo+
Party 2
Chang'e
Chang'e
Zeldamnit
Chang'e
Level 140
God Stats
8W - 11L
1,511 SR
Queue Stats
86W - 92L
1,505 Elo+
Party 2
Team Averages
Level 94
1,495 SR
1,526 Elo+

VS

Team Averages
Level 62
1,421 SR
1,499 Elo+
Cerberus
Cerberus
GONZ08
Cerberus
Level 18
God Stats
0W - 5L
1,359 SR
Queue Stats
16W - 21L
1,488 Elo+
Party 1
Heimdallr
Heimdallr
JayWil20
Heimdallr
Level 23
God Stats
6W - 14L
1,405 SR
Queue Stats
15W - 20L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
SamaelxPR
Nu Wa
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JareLoon
Chiron
20
14 / 2 / 5
13,855
770
25,253
15,598
5,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 3 / 14
12,658
703
8,588
22,129
23,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Zeldamnit
Chang'e
18
4 / 2 / 13
12,152
675
16,505
15,620
6,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GONZ08
Cerberus
13
1 / 6 / 3
10,528
585
9,344
27,205
32,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
JayWil20
Heimdallr
14
2 / 8 / 4
10,928
607
11,275
18,305
8,858
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
SamaelxPR
Nu Wa
15
3 / 6 / 3
11,407
634
17,931
14,345
5,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
20
Kills
6
7
Deaths
20
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
GONZ08
Cerberus
1
6
3
0.42
W
Chiron
JareLoon
Chiron
14
2
5
8.25
L
Heimdallr
JayWil20
Heimdallr
2
8
4
0.5
L
Nu Wa
SamaelxPR
Nu Wa
3
6
3
0.75
W
2
3
14
3
W
Chang'e
Zeldamnit
Chang'e
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,346
Damage
38,550
53,347
Taken
59,855
36,358
Mitigated
47,260
24,111
Healing
5,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
GONZ08
Cerberus
9,344
943
0
4,021
27,205
32,493
0
12,104
15,101
26,206
0
W
Chiron
JareLoon
Chiron
25,253
9,274
2,182
4,704
15,598
5,978
1,836
10,235
4,888
0
70,433
L
Heimdallr
JayWil20
Heimdallr
11,275
4,782
0
587
18,305
8,858
814
8,697
9,608
0
35,026
L
Nu Wa
SamaelxPR
Nu Wa
17,931
4,906
0
918
14,345
5,909
572
5,001
9,344
50,736
0
W
8,588
1,147
704
3,531
22,129
23,783
234
10,567
11,138
27,619
0
W
Chang'e
Zeldamnit
Chang'e
16,505
2,538
5,571
7,419
15,620
6,597
359
6,448
8,860
77,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,665
Gold Earned
32,863
228
Minions Killed
186
10
Camps Cleared
4
1,003,250
Distance Traveled
834,096
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,528
585
46
3
1
299,638
2
W
Chiron
13,855
770
86
5
4
328,290
5
L
Heimdallr
10,928
607
64
4
3
269,054
0
L
Nu Wa
11,407
634
76
4
0
265,404
2
W
Ymir
12,658
703
46
3
2
337,279
4
W
Chang'e
12,152
675
96
5
4
337,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role