Player Matchup

Chaac
Chaac
DONDIRTYXXXX
Chaac
Level 27
God Stats
2W - 5L
1,349 SR
Queue Stats
2W - 5L
1,348 Elo+
Party 1
Jing Wei
Jing Wei
Djonradon
Jing Wei
Level 61
God Stats
0W - 2L
1,303 SR
Queue Stats
20W - 22L
1,332 Elo+
Party 1
Ymir
Ymir
KawaNatsu
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Thanatos
Thanatos
Keonys
Thanatos
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Vulcan
Vulcan
Subkrys
Vulcan
Level 32
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 38
1,385 SR
1,436 Elo+

VS

Team Averages
Level 59
1,491 SR
1,421 Elo+
Hercules
Hercules
Adrydry74
Hercules
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 46L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
AlexCrazyNight
Danzaburou
Level 20
God Stats
2W - 2L
1,460 SR
Queue Stats
4W - 5L
1,286 Elo+
Party 2
Anubis
Anubis
Droggelibecher
Anubis
Level 72
God Stats
25W - 22L
1,527 SR
Queue Stats
452W - 450L
1,477 Elo+
Party 4
Arachne
Arachne
Valnak
Arachne
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,399 Elo+
Party 2
Tiamat
Tiamat
mind_hunt3rrr
Tiamat
Level 47
God Stats
8W - 4L
1,467 SR
Queue Stats
74W - 74L
1,424 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,958
397
4,905
11,592
11,288
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
Djonradon
Jing Wei
11
0 / 1 / 0
6,571
438
5,837
4,567
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
9
0 / 2 / 0
6,039
403
2,590
8,543
5,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Keonys
Thanatos
10
1 / 6 / 0
6,542
436
2,941
13,890
5,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Subkrys
Vulcan
11
0 / 4 / 0
6,265
418
7,321
7,056
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Adrydry74
Hercules
13
3 / 0 / 9
8,897
593
5,334
11,862
9,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
AlexCrazyNight
Danzaburou
12
0 / 0 / 1
7,815
521
1,459
6,984
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 0 / 6
9,104
607
8,226
7,285
4,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Valnak
Arachne
14
5 / 1 / 3
8,645
576
5,804
13,436
5,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 0 / 5
8,369
558
5,808
7,979
8,272
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
15
15
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
Adrydry74
Hercules
3
0
9
7.5
W
Danzaburou
AlexCrazyNight
Danzaburou
0
0
1
0.5
L
0
2
0
0
L
Jing Wei
Djonradon
Jing Wei
0
1
0
0
W
7
0
6
10
L
Ymir
0
2
0
0
L
Thanatos
Keonys
Thanatos
1
6
0
0.17
L
Vulcan
Subkrys
Vulcan
0
4
0
0
W
Arachne
Valnak
Arachne
5
1
3
6.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,594
Damage
26,631
45,648
Taken
47,546
26,764
Mitigated
29,931
15,035
Healing
20,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Adrydry74
Hercules
5,334
1,712
0
3,276
11,862
9,336
0
3,911
7,951
0
32,858
W
Danzaburou
AlexCrazyNight
Danzaburou
1,459
642
0
2,843
6,984
2,641
0
781
6,203
0
44,584
L
4,905
1,032
0
2,771
11,592
11,288
0
6,133
5,459
0
35,860
L
Jing Wei
Djonradon
Jing Wei
5,837
3,539
0
1,715
4,567
1,525
0
1,053
3,514
0
55,057
W
8,226
544
0
4,684
7,285
4,308
1,526
4,034
3,251
67,877
0
L
Ymir
2,590
630
0
1,761
8,543
5,722
0
2,731
5,812
13,958
0
L
Thanatos
Keonys
Thanatos
2,941
732
0
8,066
13,890
5,756
0
2,737
11,153
0
41,547
L
Vulcan
Subkrys
Vulcan
7,321
2,414
0
722
7,056
2,473
0
1,746
5,310
49,871
0
W
Arachne
Valnak
Arachne
5,804
4,405
0
4,980
13,436
5,374
749
1,477
11,959
0
68,600
W
5,808
1,642
0
4,241
7,979
8,272
1,397
702
7,277
48,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,375
Gold Earned
42,830
310
Minions Killed
412
0
Camps Cleared
0
1,361,168
Distance Traveled
1,453,355
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,897
593
46
3
0
312,598
6
W
Danzaburou
7,815
521
77
5
0
263,770
0
L
Chaac
5,958
397
49
3
0
249,363
0
L
Jing Wei
6,571
438
90
6
0
279,527
3
W
Anubis
9,104
607
112
7
0
280,676
4
L
Ymir
6,039
403
28
2
0
297,623
2
L
Thanatos
6,542
436
68
5
0
255,641
4
L
Vulcan
6,265
418
75
5
0
279,014
0
W
Arachne
8,645
576
100
7
0
362,466
4
W
Tiamat
8,369
558
77
5
0
233,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role