Player Matchup

Horus
Horus
AtomRageHnter
Horus
Level 147
God Stats
12W - 13L
1,541 SR
Queue Stats
740W - 739L
1,458 Elo+
Party 4
Jing Wei
Jing Wei
OptimusBurmester
Jing Wei
Level 54
God Stats
10W - 5L
1,368 SR
Queue Stats
112W - 98L
1,452 Elo+
Party 3
Hera
Hera
Yowaii_mo_
Hera
Level 78
God Stats
22W - 12L
1,453 SR
Queue Stats
580W - 481L
1,430 Elo+
Party 3
Cthulhu
Cthulhu
dein_MeTT_BroT
Cthulhu
Level 142
God Stats
8W - 11L
1,620 SR
Queue Stats
955W - 883L
1,449 Elo+
Party 3
Cu Chulainn
Cu Chulainn
porthos747
Cu Chulainn
Level 145
God Stats
5W - 7L
1,468 SR
Queue Stats
152W - 160L
1,440 Elo+
Party 4
Team Averages
Level 113
1,490 SR
1,446 Elo+

VS

Team Averages
Level 95
1,464 SR
1,388 Elo+
Neith
Neith
ChaoticChris88
Neith
Level 15
God Stats
11W - 15L
1,141 SR
Queue Stats
29W - 34L
1,198 Elo+
Party 2
Ymir
Ymir
LouisBonnen6
Ymir
Level 81
God Stats
1W - 2L
1,757 SR
Queue Stats
75W - 83L
1,321 Elo+
Party 2
Gilgamesh
Gilgamesh
Raiton-chan
Gilgamesh
Level 157
God Stats
17W - 20L
1,463 SR
Queue Stats
228W - 264L
1,472 Elo+
Party 1
Mercury
Mercury
X-Radish
Mercury
Level 76
God Stats
11W - 17L
1,416 SR
Queue Stats
106W - 134L
1,508 Elo+
Party 1
Merlin
Merlin
harci
Merlin
Level 146
God Stats
0W - 2L
1,542 SR
Queue Stats
57W - 73L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 2
8,513
709
6,526
6,730
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 2
6,256
521
2,284
6,117
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 1 / 7
7,251
604
5,748
5,490
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 7
6,638
553
6,143
8,725
6,842
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
porthos747
Cu Chulainn
13
1 / 2 / 1
7,495
625
5,069
8,578
7,201
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,657
388
2,908
4,561
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 3 / 0
5,379
448
2,920
8,207
6,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Raiton-chan
Gilgamesh
11
1 / 3 / 1
5,833
486
2,667
8,552
3,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
X-Radish
Mercury
10
1 / 4 / 2
5,900
492
4,549
11,049
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
harci
Merlin
11
1 / 4 / 0
5,904
492
3,928
6,548
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
16
Kills
3
3
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
12
0
2
13
L
0
2
0
0
L
0
3
0
0
W
0
0
2
1
L
Gilgamesh
Raiton-chan
Gilgamesh
1
3
1
0.5
L
Mercury
X-Radish
Mercury
1
4
2
0.5
W
2
1
7
5.5
W
1
0
7
4.5
L
Merlin
harci
Merlin
1
4
0
0.25
W
Cu Chulainn
porthos747
Cu Chulainn
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,770
Damage
16,972
35,640
Taken
38,917
21,726
Mitigated
18,549
10,921
Healing
6,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,526
3,079
345
1,335
6,730
3,248
570
1,035
5,695
0
54,323
L
2,908
1,173
0
963
4,561
1,621
0
2,068
2,493
0
18,650
L
2,920
663
0
1,756
8,207
6,491
0
2,814
5,393
23,471
0
W
2,284
1,404
0
2,253
6,117
2,309
1,771
998
5,119
0
40,713
L
Gilgamesh
Raiton-chan
Gilgamesh
2,667
806
0
1,039
8,552
3,992
0
0
8,552
0
30,732
L
Mercury
X-Radish
Mercury
4,549
1,727
0
1,757
11,049
3,950
0
4,372
6,677
0
35,797
W
5,748
1,654
0
1,473
5,490
2,126
1,277
2,356
3,134
55,453
0
W
6,143
1,253
847
2,836
8,725
6,842
0
2,459
6,266
28,621
0
L
Merlin
harci
Merlin
3,928
253
0
500
6,548
2,495
396
2,637
3,911
42,197
0
W
Cu Chulainn
porthos747
Cu Chulainn
5,069
953
0
1,832
8,578
7,201
29
0
8,578
0
51,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,153
Gold Earned
27,673
390
Minions Killed
238
0
Camps Cleared
0
1,208,597
Distance Traveled
1,076,369
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,513
709
83
7
0
273,538
2
L
Neith
4,657
388
24
2
0
171,008
0
L
Ymir
5,379
448
32
3
0
215,552
0
W
Jing Wei
6,256
521
75
6
0
210,266
1
L
Gilgamesh
5,833
486
57
5
0
229,918
3
L
Mercury
5,900
492
63
5
0
243,370
3
W
Hera
7,251
604
92
8
0
247,206
4
W
Cthulhu
6,638
553
37
3
0
245,937
6
L
Merlin
5,904
492
62
5
0
216,521
3
W
Cu Chulainn
7,495
625
103
9
0
231,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role