Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigPeenGreen
Ah Muzen Cab
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,351 Elo+
Party 2
Chang'e
Chang'e
ScrubGeneral IV
Chang'e
Level 64
God Stats
1W - 1L
1,673 SR
Queue Stats
153W - 198L
1,275 Elo+
Party 2
Sun Wukong
Sun Wukong
Stormbrazer
Sun Wukong
Level 59
God Stats
0W - 2L
1,260 SR
Queue Stats
15W - 19L
1,332 Elo+
Party 2
Team Averages
Level 68
1,478 SR
1,319 Elo+

VS

Team Averages
Level 119
1,373 SR
1,323 Elo+
Skadi
Skadi
Fs Gilligan16
Skadi
Level 127
God Stats
1W - 3L
1,589 SR
Queue Stats
14W - 20L
1,367 Elo+
Party 1
Ares
Ares
JagsJamJuice
Ares
Level 103
God Stats
1W - 1L
1,257 SR
Queue Stats
8W - 15L
1,228 Elo+
Party 1
Baron Samedi
Baron Samedi
millox84
Baron Samedi
Level 127
God Stats
3W - 3L
1,274 SR
Queue Stats
175W - 236L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigPeenGreen
Ah Muzen Cab
14
1 / 4 / 1
8,802
677
11,025
10,545
4,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 7 / 1
7,777
598
8,030
15,627
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Stormbrazer
Sun Wukong
12
0 / 5 / 2
7,742
596
5,927
16,217
9,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 3
11,107
854
17,335
8,277
3,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 13
9,963
766
7,324
15,602
15,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
millox84
Baron Samedi
15
4 / 0 / 11
10,028
771
11,144
9,108
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
16
16
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BigPeenGreen
Ah Muzen Cab
1
4
1
0.38
W
11
1
3
12.5
W
1
1
13
7.5
L
1
7
1
0.21
L
Sun Wukong
Stormbrazer
Sun Wukong
0
5
2
0.2
W
Baron Samedi
millox84
Baron Samedi
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,982
Damage
35,803
42,389
Taken
32,987
20,286
Mitigated
24,962
10,866
Healing
15,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BigPeenGreen
Ah Muzen Cab
11,025
3,495
0
1,850
10,545
4,737
0
4,355
6,190
0
41,497
W
17,335
7,885
668
1,114
8,277
3,757
1,445
1,394
6,883
0
60,781
W
7,324
230
708
5,709
15,602
15,803
827
4,323
11,279
16,650
0
L
8,030
844
1,107
3,182
15,627
5,720
0
5,503
10,124
25,218
0
L
Sun Wukong
Stormbrazer
Sun Wukong
5,927
813
558
4,169
16,217
9,829
0
9,360
6,857
0
18,216
W
Baron Samedi
millox84
Baron Samedi
11,144
896
2,618
4,716
9,108
5,402
500
2,640
6,468
41,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,321
Gold Earned
31,098
119
Minions Killed
196
2
Camps Cleared
10
647,752
Distance Traveled
687,810
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,802
677
62
5
0
234,167
1
W
Skadi
11,107
854
98
8
8
219,739
0
W
Ares
9,963
766
32
2
1
249,814
1
L
Chang'e
7,777
598
38
3
2
206,202
1
L
Sun Wukong
7,742
596
19
1
0
207,383
1
W
Baron Samedi
10,028
771
66
5
1
218,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role