Player Matchup

Achilles
Achilles
GabrielCSTH
Achilles
Level 128
God Stats
100W - 79L
1,561 SR
Queue Stats
349W - 321L
1,597 Elo+
Party 1
Chang'e
Chang'e
QuietPup2009759
Chang'e
Level 88
God Stats
13W - 10L
1,591 SR
Queue Stats
250W - 228L
1,608 Elo+
Party 1
Charybdis
Charybdis
antonio0neto0
Charybdis
Level 147
God Stats
59W - 48L
1,586 SR
Queue Stats
346W - 310L
1,615 Elo+
Party 1
Team Averages
Level 121
1,579 SR
1,607 Elo+

VS

Team Averages
Level 92
1,361 SR
1,226 Elo+
Susano
Susano
CptBlackFrost
Susano
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,130 Elo+
Party 2
Tyr
Tyr
OverKill01
Tyr
Level 107
God Stats
0W - 3L
1,083 SR
Queue Stats
1W - 7L
1,204 Elo+
Party 2
Cthulhu
Cthulhu
iDaRkPeeP
Cthulhu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GabrielCSTH
Achilles
12
7 / 0 / 4
7,821
782
6,750
6,106
4,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 3 / 11
6,801
680
3,365
6,652
2,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
antonio0neto0
Charybdis
13
4 / 0 / 6
7,760
776
11,288
5,785
2,149
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
6,144
614
4,946
8,229
3,251
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 4 / 3
6,185
619
3,590
7,655
4,938
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
iDaRkPeeP
Cthulhu
11
2 / 3 / 1
7,010
701
5,101
9,993
7,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
3
3
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Achilles
GabrielCSTH
Achilles
7
0
4
9
L
0
4
3
0.38
W
0
3
11
1.83
W
Charybdis
antonio0neto0
Charybdis
4
0
6
7
L
Cthulhu
iDaRkPeeP
Cthulhu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,403
Damage
13,637
18,543
Taken
25,877
8,539
Mitigated
15,622
8,857
Healing
2,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,946
568
0
344
8,229
3,251
0
1,573
6,656
0
11,509
W
Achilles
GabrielCSTH
Achilles
6,750
2,257
225
2,265
6,106
4,129
235
1,782
4,324
0
9,395
L
3,590
726
0
690
7,655
4,938
0
1,099
6,556
0
15,934
W
3,365
371
1,320
1,590
6,652
2,261
198
1,796
4,856
10,187
0
W
Charybdis
antonio0neto0
Charybdis
11,288
6,193
0
3,457
5,785
2,149
900
1,757
4,028
0
46,674
L
Cthulhu
iDaRkPeeP
Cthulhu
5,101
88
96
1,331
9,993
7,433
0
1,215
8,778
19,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,382
Gold Earned
19,339
116
Minions Killed
82
5
Camps Cleared
4
543,084
Distance Traveled
524,966
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,144
614
14
1
2
153,382
3
W
Achilles
7,821
782
11
1
1
200,438
2
L
Tyr
6,185
619
39
4
1
198,396
0
W
Chang'e
6,801
680
16
2
2
180,643
1
W
Charybdis
7,760
776
89
9
2
162,003
4
L
Cthulhu
7,010
701
29
3
1
173,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role