Player Matchup

Izanami
Izanami
JorgexDLol19
Izanami
Level 44
God Stats
5W - 4L
1,549 SR
Queue Stats
42W - 41L
1,563 Elo+
Party 2
King Arthur
King Arthur
MasterPony10
King Arthur
Level 87
God Stats
20W - 14L
1,600 SR
Queue Stats
176W - 167L
1,481 Elo+
Party 2
Thor
Thor
Ripti
Thor
Level 155
God Stats
10W - 1L
1,819 SR
Queue Stats
138W - 106L
1,629 Elo+
Party 2
Bacchus
Bacchus
TheageofRaIsrael
Bacchus
Level 123
God Stats
5W - 1L
1,500 SR
Queue Stats
31W - 21L
1,649 Elo+
Party 3
Ra
Ra
leo8rafa
Ra
Level 139
God Stats
8W - 3L
1,500 SR
Queue Stats
53W - 56L
1,412 Elo+
Party 3
Team Averages
Level 110
1,593 SR
1,547 Elo+

VS

Team Averages
Level 51
1,568 SR
1,496 Elo+
Nemesis
Nemesis
Booshemup6D
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Artio
Artio
CharlaxAttack
Artio
Level 49
God Stats
3W - 3L
1,653 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 1
Izanami
Izanami
MisterJoshe
Izanami
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ThatEvilHag
Nu Wa
Level 52
God Stats
8W - 10L
1,685 SR
Queue Stats
16W - 16L
1,500 Elo+
Party 1
He Bo
He Bo
danny05970
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JorgexDLol19
Izanami
8
1 / 0 / 1
4,837
537
2,692
4,481
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
MasterPony10
King Arthur
9
1 / 0 / 0
5,377
597
4,731
6,157
2,724
Thor
Ripti
Thor
10
4 / 1 / 0
5,612
624
3,110
7,272
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 5
4,850
539
2,166
3,948
2,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 1
5,445
605
3,214
3,200
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Booshemup6D
Nemesis
7
0 / 1 / 0
4,434
493
1,522
6,524
1,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 1 / 0
4,497
500
1,582
4,543
2,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
MisterJoshe
Izanami
6
0 / 2 / 1
4,283
476
1,796
4,520
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
4,717
524
3,757
4,936
1,356
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
8
0 / 4 / 0
4,329
481
2,097
5,703
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Booshemup6D
Nemesis
0
1
0
0
L
1
1
0
1
W
Izanami
JorgexDLol19
Izanami
1
0
1
1.5
W
King Arthur
MasterPony10
King Arthur
1
0
0
1
L
Izanami
MisterJoshe
Izanami
0
2
1
0.25
W
Thor
Ripti
Thor
4
1
0
4
L
0
1
0
0
W
0
0
5
2.5
L
He Bo
0
4
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,913
Damage
10,754
25,058
Taken
26,226
10,519
Mitigated
8,396
10,970
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Booshemup6D
Nemesis
1,522
654
0
546
6,524
1,887
0
731
5,793
0
25,407
L
1,582
249
340
1,610
4,543
2,013
0
771
3,772
7,395
0
W
Izanami
JorgexDLol19
Izanami
2,692
2,275
0
2,692
4,481
1,281
0
652
3,829
0
37,943
W
King Arthur
MasterPony10
King Arthur
4,731
725
0
2,000
6,157
2,724
0
3,101
3,056
0
38,075
L
Izanami
MisterJoshe
Izanami
1,796
1,587
0
1,493
4,520
1,150
0
796
3,724
0
24,556
W
Thor
Ripti
Thor
3,110
730
0
3,634
7,272
2,717
0
701
6,501
0
36,569
L
3,757
1,175
0
380
4,936
1,356
0
20
4,916
28,688
0
W
2,166
248
0
1,818
3,948
2,607
0
1,039
2,909
8,400
0
L
He Bo
2,097
293
0
1,390
5,703
1,990
0
3,062
2,641
23,059
0
W
3,214
630
37
789
3,200
1,190
0
1,697
1,327
35,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,121
Gold Earned
22,260
273
Minions Killed
209
0
Camps Cleared
0
899,904
Distance Traveled
769,758
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,434
493
49
5
0
179,935
0
L
Artio
4,497
500
14
2
0
176,621
1
W
Izanami
4,837
537
64
7
0
146,869
1
W
King Arthur
5,377
597
68
8
0
206,548
3
L
Izanami
4,283
476
43
5
0
119,660
0
W
Thor
5,612
624
70
8
0
165,715
2
L
Nu Wa
4,717
524
61
7
0
152,027
0
W
Bacchus
4,850
539
14
2
0
186,023
1
L
He Bo
4,329
481
42
5
0
141,515
1
W
Ra
5,445
605
57
6
0
194,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role