Player Matchup

Sobek
Sobek
Space_crabito
Sobek
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
XxThony-TruandxX
Amaterasu
Level 149
God Stats
0W - 1L
1,897 SR
Queue Stats
53W - 58L
1,538 Elo+
Party 2
Persephone
Persephone
floSR06
Persephone
Level 122
God Stats
0W - 1L
1,919 SR
Queue Stats
27W - 22L
1,565 Elo+
Party 2
Apollo
Apollo
i92iTT_QuyTo
Apollo
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 121L
1,496 Elo+
Party 2
King Arthur
King Arthur
thewillow
King Arthur
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,296 Elo+
Party 2
Team Averages
Level 94
1,663 SR
1,479 Elo+

VS

Team Averages
Level 111
1,586 SR
1,464 Elo+
Baron Samedi
Baron Samedi
Baba-HutcH-95
Baron Samedi
Level 123
God Stats
13W - 12L
1,485 SR
Queue Stats
115W - 105L
1,506 Elo+
Solo
Chaac
Chaac
Fxck_Du_Bist_Tot
Chaac
Level 45
God Stats
48W - 46L
1,575 SR
Queue Stats
333W - 327L
1,376 Elo+
Solo
Nu Wa
Nu Wa
LEx DoomDoc
Nu Wa
Level 127
God Stats
5W - 3L
1,638 SR
Queue Stats
90W - 77L
1,497 Elo+
Party 1
Ravana
Ravana
MonsterKoma324
Ravana
Level 129
God Stats
3W - 1L
1,733 SR
Queue Stats
84W - 80L
1,501 Elo+
Party 1
Hachiman
Hachiman
TheFatR4t
Hachiman
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
288W - 319L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,276
392
3,320
14,090
10,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
14
4 / 3 / 2
8,131
508
9,668
16,162
10,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Persephone
floSR06
Persephone
12
2 / 2 / 2
7,743
484
7,554
10,551
3,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
10
1 / 4 / 1
6,327
395
4,590
13,138
5,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
thewillow
King Arthur
10
2 / 3 / 3
6,883
430
7,811
12,578
9,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baba-HutcH-95
Baron Samedi
13
3 / 0 / 9
8,541
534
10,048
9,475
6,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 3 / 2
8,472
530
9,416
13,923
8,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 3
7,592
475
9,559
9,741
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 6
7,784
487
6,680
8,404
3,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
TheFatR4t
Hachiman
14
4 / 1 / 7
8,299
519
10,573
10,312
4,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
9
Kills
15
15
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Baba-HutcH-95
Baron Samedi
3
0
9
7.5
W
5
3
2
2
W
2
4
3
0.88
W
1
1
6
4
L
0
3
1
0.17
W
Hachiman
TheFatR4t
Hachiman
4
1
7
7.5
L
Amaterasu
4
3
2
1.67
L
Persephone
floSR06
Persephone
2
2
2
1.5
L
Apollo
1
4
1
0.38
L
King Arthur
thewillow
King Arthur
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,943
Damage
46,276
66,519
Taken
51,855
39,242
Mitigated
26,381
18,897
Healing
23,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Baba-HutcH-95
Baron Samedi
10,048
898
1,223
5,084
9,475
6,235
78
1,519
7,956
43,738
0
W
9,416
2,002
0
5,712
13,923
8,250
420
749
13,174
0
55,464
W
9,559
2,137
0
2,994
9,741
4,003
0
4,904
4,837
56,089
0
W
6,680
1,745
0
4,434
8,404
3,685
0
1,602
6,802
0
53,806
L
3,320
284
262
2,590
14,090
10,354
0
3,667
10,423
14,952
0
W
Hachiman
TheFatR4t
Hachiman
10,573
6,494
0
3,928
10,312
4,208
2,118
2,100
8,212
0
66,477
L
Amaterasu
9,668
4,398
0
5,224
16,162
10,235
0
3,393
12,769
0
71,466
L
Persephone
floSR06
Persephone
7,554
95
462
3,392
10,551
3,954
0
5,960
4,589
60,084
0
L
Apollo
4,590
2,467
679
5,522
13,138
5,196
0
5,107
8,031
0
44,894
L
King Arthur
thewillow
King Arthur
7,811
1,191
0
766
12,578
9,503
0
1,478
11,100
0
33,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,360
Gold Earned
40,688
332
Minions Killed
446
0
Camps Cleared
0
1,490,447
Distance Traveled
1,530,083
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,541
534
50
3
0
293,746
2
W
Chaac
8,472
530
82
5
0
330,194
1
W
Nu Wa
7,592
475
85
5
0
257,306
2
W
Ravana
7,784
487
101
6
0
362,765
1
L
Sobek
6,276
392
25
2
0
299,648
3
W
Hachiman
8,299
519
128
8
0
286,072
2
L
Amaterasu
8,131
508
109
7
0
357,824
1
L
Persephone
7,743
484
83
5
0
281,507
0
L
Apollo
6,327
395
67
4
0
264,314
5
L
King Arthur
6,883
430
48
3
0
287,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role