Player Matchup

Zeus
Zeus
Ryanide
Zeus
Level 122
God Stats
2W - 4L
1,577 SR
Queue Stats
188W - 126L
1,627 Elo+
Party 1
Chronos
Chronos
Sebs15
Chronos
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,334 Elo+
Solo
Bacchus
Bacchus
SolidDoggo
Bacchus
Level 47
God Stats
18W - 6L
1,714 SR
Queue Stats
178W - 112L
1,627 Elo+
Party 1
Charybdis
Charybdis
StuddChuddly
Charybdis
Level 61
God Stats
7W - 7L
1,365 SR
Queue Stats
9W - 14L
1,295 Elo+
Party 3
King Arthur
King Arthur
Tyuru
King Arthur
Level 61
God Stats
3W - 3L
1,492 SR
Queue Stats
10W - 13L
1,374 Elo+
Party 3
Team Averages
Level 83
1,530 SR
1,451 Elo+

VS

Team Averages
Level 79
1,490 SR
1,481 Elo+
Hera
Hera
 
Hera
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Akaza0909
Ah Puch
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SL33Z3
Morgan Le Fay
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 45L
1,726 Elo+
Solo
Hun Batz
Hun Batz
banshotein
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,271 Elo+
Party 2
Cabrakan
Cabrakan
killjoy00
Cabrakan
Level 60
God Stats
278W - 322L
1,452 SR
Queue Stats
522W - 563L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ryanide
Zeus
16
2 / 1 / 12
10,305
1,031
16,044
6,823
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Sebs15
Chronos
16
5 / 4 / 6
10,117
1,012
10,948
11,612
5,453
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SolidDoggo
Bacchus
17
3 / 0 / 18
12,187
1,219
7,364
6,680
12,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
StuddChuddly
Charybdis
17
8 / 0 / 9
11,516
1,152
15,576
11,478
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Tyuru
King Arthur
16
4 / 2 / 11
10,290
1,029
14,046
12,355
14,091
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

280

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
0 / 6 / 5
9,424
942
6,823
14,809
6,195
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
Akaza0909
Ah Puch
15
0 / 5 / 4
9,262
926
10,245
15,666
6,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
SL33Z3
Morgan Le Fay
16
3 / 5 / 3
10,509
1,051
11,274
13,615
6,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
banshotein
Hun Batz
15
2 / 6 / 3
9,800
980
12,851
19,201
8,568
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
killjoy00
Cabrakan
15
2 / 0 / 0
9,367
937
1,486
3,890
2,492
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
22
Kills
7
7
Deaths
22
56
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
6
5
0.42
L
Ah Puch
Akaza0909
Ah Puch
0
5
4
0.4
W
Zeus
Ryanide
Zeus
2
1
12
8
L
Morgan Le Fay
SL33Z3
Morgan Le Fay
3
5
3
0.9
W
Chronos
Sebs15
Chronos
5
4
6
2
W
Bacchus
SolidDoggo
Bacchus
3
0
18
12
W
Charybdis
StuddChuddly
Charybdis
8
0
9
12.5
W
King Arthur
Tyuru
King Arthur
4
2
11
4.75
L
Hun Batz
banshotein
Hun Batz
2
6
3
0.58
L
Cabrakan
killjoy00
Cabrakan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,978
Damage
42,679
48,948
Taken
67,181
40,172
Mitigated
30,565
9,765
Healing
3,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,823
2,495
118
951
14,809
6,195
0
6,640
7,994
33,357
0
L
Ah Puch
Akaza0909
Ah Puch
10,245
548
0
791
15,666
6,816
0
6,968
8,564
22,686
0
W
Zeus
Ryanide
Zeus
16,044
1,072
0
1,113
6,823
3,175
0
4,016
2,807
42,845
0
L
Morgan Le Fay
SL33Z3
Morgan Le Fay
11,274
378
195
1,597
13,615
6,494
0
7,728
5,728
39,000
0
W
Chronos
Sebs15
Chronos
10,948
2,693
0
960
11,612
5,453
0
7,334
4,278
22,849
0
W
Bacchus
SolidDoggo
Bacchus
7,364
305
0
2,256
6,680
12,154
0
4,481
2,199
14,709
0
W
Charybdis
StuddChuddly
Charybdis
15,576
10,409
0
5,256
11,478
5,299
0
7,552
3,926
0
42,704
W
King Arthur
Tyuru
King Arthur
14,046
819
0
180
12,355
14,091
0
6,445
5,448
0
22,265
L
Hun Batz
banshotein
Hun Batz
12,851
2,968
0
146
19,201
8,568
0
9,374
9,497
0
20,991
L
Cabrakan
killjoy00
Cabrakan
1,486
68
0
0
3,890
2,492
0
2,760
1,042
4,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,415
Gold Earned
48,362
220
Minions Killed
171
8
Camps Cleared
4
972,028
Distance Traveled
888,966
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,424
942
51
5
0
162,443
1
L
Ah Puch
9,262
926
33
3
2
179,272
1
W
Zeus
10,305
1,031
81
8
1
181,875
1
L
Morgan Le Fay
10,509
1,051
47
5
0
180,257
2
W
Chronos
10,117
1,012
36
4
4
160,448
0
W
Bacchus
12,187
1,219
10
1
0
232,313
0
W
Charybdis
11,516
1,152
78
8
3
187,972
0
W
King Arthur
10,290
1,029
15
2
0
209,420
2
L
Hun Batz
9,800
980
34
3
2
189,647
1
L
Cabrakan
9,367
937
6
1
0
177,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role