Player Matchup

Zeus
Zeus
LADYBUG425
Zeus
Level 146
God Stats
13W - 25L
1,513 SR
Queue Stats
143W - 211L
1,368 Elo+
Solo
King Arthur
King Arthur
Martyr Valen
King Arthur
Level 42
God Stats
0W - 3L
1,185 SR
Queue Stats
64W - 118L
1,293 Elo+
Party 1
Thanatos
Thanatos
Murber
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,484 Elo+
Party 1
Team Averages
Level 72
1,399 SR
1,382 Elo+

VS

Team Averages
Level 112
1,493 SR
1,381 Elo+
King Arthur
King Arthur
ElDragøn11
King Arthur
Level 122
God Stats
4W - 2L
1,479 SR
Queue Stats
84W - 72L
1,585 Elo+
Party 2
Anubis
Anubis
JaySantiago00
Anubis
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 14L
1,065 Elo+
Party 2
Serqet
Serqet
NotDyin23
Serqet
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 197L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
11,317
596
19,330
12,131
5,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Martyr Valen
King Arthur
14
1 / 9 / 4
10,085
531
8,348
28,707
19,464
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Murber
Thanatos
16
4 / 7 / 3
11,535
607
15,677
18,366
8,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElDragøn11
King Arthur
18
5 / 4 / 11
13,030
686
15,847
24,167
18,086
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 3 / 8
14,002
737
19,509
12,598
7,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Serqet
NotDyin23
Serqet
19
5 / 0 / 14
12,872
677
13,846
17,997
18,201
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
7
Kills
19
19
Deaths
7
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ElDragøn11
King Arthur
5
4
11
2.63
W
9
3
8
4.33
L
2
3
5
1.5
L
King Arthur
Martyr Valen
King Arthur
1
9
4
0.33
L
Thanatos
Murber
Thanatos
4
7
3
0.79
W
Serqet
NotDyin23
Serqet
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,355
Damage
49,202
59,204
Taken
54,762
32,982
Mitigated
43,643
19,840
Healing
19,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ElDragøn11
King Arthur
15,847
2,429
172
8,140
24,167
18,086
589
7,616
16,119
868
55,103
W
19,509
64
0
5,941
12,598
7,356
793
5,647
6,685
68,752
0
L
19,330
1,397
218
4,269
12,131
5,123
132
1,769
9,843
70,520
0
L
King Arthur
Martyr Valen
King Arthur
8,348
1,539
0
4,168
28,707
19,464
33
12,275
15,718
0
19,690
L
Thanatos
Murber
Thanatos
15,677
2,861
0
11,185
18,366
8,395
0
5,744
11,792
0
33,436
W
Serqet
NotDyin23
Serqet
13,846
2,875
0
4,863
17,997
18,201
541
7,246
10,118
0
29,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,937
Gold Earned
39,904
160
Minions Killed
184
4
Camps Cleared
12
945,505
Distance Traveled
1,102,133
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,030
686
72
4
3
383,582
6
W
Anubis
14,002
737
88
5
6
321,124
1
L
Zeus
11,317
596
89
5
1
310,322
5
L
King Arthur
10,085
531
17
1
1
290,519
1
L
Thanatos
11,535
607
54
3
2
344,664
6
W
Serqet
12,872
677
24
1
3
397,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role