Player Matchup

Odin
Odin
 
Odin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
okami1515
Fafnir
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
208W - 214L
1,521 Elo+
Solo
Chang'e
Chang'e
temp-295517
Chang'e
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,457 Elo+
Solo
Team Averages
Level 99
1,500 SR
1,493 Elo+

VS

Team Averages
Level 121
1,550 SR
1,537 Elo+
Danzaburou
Danzaburou
CodyZPanda1
Danzaburou
Level 110
God Stats
18W - 7L
1,578 SR
Queue Stats
422W - 384L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
Lenitanv
Sun Wukong
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mathieu91430
Morgan Le Fay
Level 148
God Stats
72W - 40L
1,572 SR
Queue Stats
217W - 107L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
0 / 1 / 4
11,602
527
13,906
27,606
19,352
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
okami1515
Fafnir
18
2 / 3 / 3
13,972
635
11,954
30,713
55,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
temp-295517
Chang'e
18
3 / 6 / 1
13,204
600
18,807
23,924
12,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CodyZPanda1
Danzaburou
18
1 / 3 / 7
13,499
614
15,766
17,603
8,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Lenitanv
Sun Wukong
19
3 / 0 / 5
13,633
620
17,063
23,784
24,986
Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
mathieu91430
Morgan Le Fay
20
6 / 2 / 3
15,542
706
37,409
17,987
8,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
10
10
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
4
2
W
Danzaburou
CodyZPanda1
Danzaburou
1
3
7
1.5
W
Sun Wukong
Lenitanv
Sun Wukong
3
0
5
5.5
W
Morgan Le Fay
mathieu91430
Morgan Le Fay
6
2
3
3.75
L
Fafnir
okami1515
Fafnir
2
3
3
1.17
L
Chang'e
temp-295517
Chang'e
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,667
Damage
70,238
82,243
Taken
59,374
86,773
Mitigated
42,026
21,192
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
13,906
3,713
0
1,487
27,606
19,352
0
12,577
14,380
0
33,013
W
Danzaburou
CodyZPanda1
Danzaburou
15,766
6,686
0
3,269
17,603
8,125
1,754
9,364
8,239
0
55,698
W
Sun Wukong
Lenitanv
Sun Wukong
17,063
3,338
408
4,695
23,784
24,986
160
11,701
12,083
216
51,750
W
Morgan Le Fay
mathieu91430
Morgan Le Fay
37,409
2,639
0
4,332
17,987
8,915
202
10,198
7,789
102,449
0
L
Fafnir
okami1515
Fafnir
11,954
2,918
0
5,946
30,713
55,090
61
13,972
15,987
32,452
0
L
Chang'e
temp-295517
Chang'e
18,807
903
6,151
7,608
23,924
12,331
0
11,566
12,054
81,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,778
Gold Earned
42,674
202
Minions Killed
244
8
Camps Cleared
9
1,086,710
Distance Traveled
1,239,773
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,602
527
37
2
0
344,994
0
W
Danzaburou
13,499
614
71
3
3
381,707
6
W
Sun Wukong
13,633
620
40
2
2
432,951
2
W
Morgan Le Fay
15,542
706
133
6
4
425,115
3
L
Fafnir
13,972
635
39
2
3
385,257
4
L
Chang'e
13,204
600
126
6
5
356,459
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role