Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Browning3600
Nox
Level 107
God Stats
17W - 10L
1,918 SR
Queue Stats
959W - 600L
1,722 Elo+
Party 1
Achilles
Achilles
T0XlFY
Achilles
Level 135
God Stats
35W - 27L
1,863 SR
Queue Stats
1,193W - 630L
1,794 Elo+
Party 1
Team Averages
Level 120
1,760 SR
1,672 Elo+

VS

Team Averages
Level 69
1,729 SR
1,608 Elo+
Bastet
Bastet
Smiv
Bastet
Level 157
God Stats
2W - 2L
1,706 SR
Queue Stats
49W - 41L
1,664 Elo+
Party 2
Bacchus
Bacchus
Yeonus
Bacchus
Level 21
God Stats
0W - 1L
1,574 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
pokaerii
Baron Samedi
Level 30
God Stats
5W - 3L
1,907 SR
Queue Stats
48W - 31L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
7 / 2 / 11
10,417
801
14,572
15,128
13,061
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
10 / 1 / 8
10,856
835
11,693
7,876
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
T0XlFY
Achilles
14
2 / 3 / 16
9,807
754
11,930
16,095
16,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Smiv
Bastet
12
2 / 6 / 3
8,525
656
13,089
18,490
8,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Yeonus
Bacchus
13
3 / 6 / 2
8,880
683
7,071
14,286
11,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
pokaerii
Baron Samedi
12
1 / 7 / 4
8,821
679
7,559
11,936
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
19
Kills
6
6
Deaths
19
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
7
2
11
6.25
W
10
1
8
14
L
Bastet
Smiv
Bastet
2
6
3
0.58
W
Achilles
T0XlFY
Achilles
2
3
16
3.33
L
Bacchus
Yeonus
Bacchus
3
6
2
0.67
L
Baron Samedi
pokaerii
Baron Samedi
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,195
Damage
27,719
39,099
Taken
44,712
33,541
Mitigated
25,120
9,050
Healing
10,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
14,572
2,510
0
2,764
15,128
13,061
404
5,304
9,611
0
38,671
W
11,693
1,323
0
1,695
7,876
3,888
1,160
2,762
4,946
44,984
0
L
Bastet
Smiv
Bastet
13,089
4,348
0
6,687
18,490
8,057
0
3,987
14,095
0
28,473
W
Achilles
T0XlFY
Achilles
11,930
2,668
79
4,512
16,095
16,592
405
6,470
9,137
0
23,884
L
Bacchus
Yeonus
Bacchus
7,071
1,143
0
1,410
14,286
11,047
0
4,683
9,355
15,290
0
L
Baron Samedi
pokaerii
Baron Samedi
7,559
1,444
914
1,626
11,936
6,016
0
3,343
8,422
28,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,080
Gold Earned
26,226
171
Minions Killed
112
8
Camps Cleared
4
713,887
Distance Traveled
702,052
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,417
801
52
4
1
225,271
2
W
Nox
10,856
835
91
7
6
240,410
2
L
Bastet
8,525
656
38
3
2
248,626
2
W
Achilles
9,807
754
28
2
1
248,206
1
L
Bacchus
8,880
683
17
1
1
241,938
0
L
Baron Samedi
8,821
679
57
4
1
211,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role