Player Matchup

Eset
Eset
DeafKage420
Eset
Level 137
God Stats
8W - 5L
1,536 SR
Queue Stats
170W - 200L
1,495 Elo+
Solo
Jormungandr
Jormungandr
Mariolkd
Jormungandr
Level 86
God Stats
8W - 2L
1,822 SR
Queue Stats
167W - 115L
1,601 Elo+
Party 2
Sun Wukong
Sun Wukong
Quilloncereas
Sun Wukong
Level 118
God Stats
1W - 1L
1,318 SR
Queue Stats
178W - 151L
1,439 Elo+
Party 2
Ra
Ra
TheMathPope
Ra
Level 58
God Stats
10W - 7L
1,397 SR
Queue Stats
122W - 114L
1,406 Elo+
Party 2
Artemis
Artemis
TornMage4256346
Artemis
Level 29
God Stats
4W - 3L
1,725 SR
Queue Stats
68W - 54L
1,600 Elo+
Solo
Team Averages
Level 86
1,559 SR
1,508 Elo+

VS

Team Averages
Level 75
1,549 SR
1,587 Elo+
Sun Wukong
Sun Wukong
AvoidRockK007
Sun Wukong
Level 28
God Stats
16W - 13L
1,530 SR
Queue Stats
119W - 108L
1,507 Elo+
Party 3
Thoth
Thoth
Bombboi
Thoth
Level 149
God Stats
4W - 3L
1,641 SR
Queue Stats
347W - 233L
1,598 Elo+
Party 1
Erlang Shen
Erlang Shen
IElEI
Erlang Shen
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 151L
1,622 Elo+
Party 1
Kuzenbo
Kuzenbo
LigmaClydoo
Kuzenbo
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 70L
1,714 Elo+
Party 1
Izanami
Izanami
highnessx
Izanami
Level 28
God Stats
24W - 13L
1,575 SR
Queue Stats
83W - 84L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
7,675
640
7,696
9,582
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Mariolkd
Jormungandr
16
3 / 1 / 2
8,653
721
15,352
13,833
14,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Quilloncereas
Sun Wukong
15
1 / 3 / 5
8,327
694
9,504
13,824
11,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 0
8,133
678
5,767
4,809
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 6 / 3
8,488
707
10,048
14,326
6,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AvoidRockK007
Sun Wukong
16
2 / 1 / 8
9,087
757
8,151
14,045
11,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Bombboi
Thoth
15
3 / 0 / 5
8,714
726
16,737
6,885
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
IElEI
Erlang Shen
15
2 / 2 / 4
8,662
722
7,810
14,728
13,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
LigmaClydoo
Kuzenbo
13
0 / 2 / 6
8,420
702
4,099
17,497
22,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
highnessx
Izanami
17
7 / 2 / 0
9,684
807
11,016
11,271
5,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
7
Kills
14
14
Deaths
7
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AvoidRockK007
Sun Wukong
2
1
8
6
W
Thoth
Bombboi
Thoth
3
0
5
5.5
L
0
3
4
0.67
W
Erlang Shen
IElEI
Erlang Shen
2
2
4
2
W
Kuzenbo
LigmaClydoo
Kuzenbo
0
2
6
1.5
L
Jormungandr
Mariolkd
Jormungandr
3
1
2
4
L
Sun Wukong
Quilloncereas
Sun Wukong
1
3
5
1.17
L
2
1
0
2
L
1
6
3
0.42
W
Izanami
highnessx
Izanami
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,367
Damage
47,813
56,374
Taken
64,426
38,161
Mitigated
55,183
10,893
Healing
17,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AvoidRockK007
Sun Wukong
8,151
1,353
0
5,151
14,045
11,557
269
6,263
7,726
0
32,604
W
Thoth
Bombboi
Thoth
16,737
360
0
678
6,885
2,942
286
3,104
3,590
40,038
0
L
7,696
344
516
2,106
9,582
4,076
280
3,865
5,717
22,968
0
W
Erlang Shen
IElEI
Erlang Shen
7,810
3,705
0
3,568
14,728
13,025
521
5,344
9,130
0
25,681
W
Kuzenbo
LigmaClydoo
Kuzenbo
4,099
2,112
2,161
3,286
17,497
22,116
162
10,253
7,044
6,322
0
L
Jormungandr
Mariolkd
Jormungandr
15,352
5,078
0
500
13,833
14,059
0
5,777
8,056
42,021
0
L
Sun Wukong
Quilloncereas
Sun Wukong
9,504
2,537
0
3,396
13,824
11,947
0
5,603
8,221
0
21,271
L
5,767
201
1,375
499
4,809
1,841
0
1,939
2,870
26,637
0
L
10,048
6,080
0
2,501
14,326
6,238
0
3,652
10,674
0
34,167
W
Izanami
highnessx
Izanami
11,016
8,813
769
2,143
11,271
5,543
1,182
3,851
7,342
0
50,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,276
Gold Earned
44,567
215
Minions Killed
230
0
Camps Cleared
0
1,163,053
Distance Traveled
1,302,436
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,087
757
63
5
0
263,906
0
W
Thoth
8,714
726
48
4
0
283,485
1
L
Eset
7,675
640
33
3
0
218,874
2
W
Erlang Shen
8,662
722
40
3
0
259,328
0
W
Kuzenbo
8,420
702
5
0
0
278,973
1
L
Jormungandr
8,653
721
53
4
0
236,722
4
L
Sun Wukong
8,327
694
28
2
0
230,586
4
L
Ra
8,133
678
47
4
0
261,652
2
L
Artemis
8,488
707
54
5
0
215,219
0
W
Izanami
9,684
807
74
6
0
216,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role