Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AoMuzenKuang
Tyr
Level 47
God Stats
4W - 0L
1,967 SR
Queue Stats
129W - 17L
1,931 Elo+
Party 1
Ah Puch
Ah Puch
Fathaliz
Ah Puch
Level 160
God Stats
2W - 0L
1,930 SR
Queue Stats
319W - 172L
1,690 Elo+
Party 1
The Morrigan
The Morrigan
Lumination2403
The Morrigan
Level 151
God Stats
59W - 25L
1,778 SR
Queue Stats
400W - 231L
1,668 Elo+
Party 1
Hou Yi
Hou Yi
ÐerHenker
Hou Yi
Level 160
God Stats
14W - 12L
1,710 SR
Queue Stats
358W - 189L
1,694 Elo+
Party 1
Team Averages
Level 136
1,777 SR
1,697 Elo+

VS

Team Averages
Level 92
1,586 SR
1,449 Elo+
Ra
Ra
HouseOfGrim
Ra
Level 157
God Stats
14W - 14L
1,688 SR
Queue Stats
96W - 101L
1,513 Elo+
Party 2
Cerberus
Cerberus
KALE000
Cerberus
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
14W - 19L
1,451 Elo+
Party 3
Neith
Neith
MilanCar
Neith
Level 118
God Stats
37W - 31L
1,549 SR
Queue Stats
45W - 45L
1,453 Elo+
Party 3
Hou Yi
Hou Yi
QuentaPhoenix
Hou Yi
Level 65
God Stats
10W - 9L
1,430 SR
Queue Stats
115W - 119L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
Z0D9
Baron Samedi
Level 104
God Stats
0W - 1L
1,761 SR
Queue Stats
44W - 48L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 2 / 10
8,021
802
6,199
7,659
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 1 / 5
8,920
892
9,284
12,734
10,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Fathaliz
Ah Puch
15
2 / 0 / 10
8,347
835
14,970
5,627
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Lumination2403
The Morrigan
16
4 / 0 / 9
8,534
853
8,585
3,547
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
ÐerHenker
Hou Yi
16
4 / 0 / 6
8,861
886
8,818
10,424
4,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
7,344
734
3,306
6,656
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
KALE000
Cerberus
12
1 / 2 / 1
7,300
730
3,062
12,813
13,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
MilanCar
Neith
13
0 / 4 / 2
6,901
690
4,657
9,175
4,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 0
7,181
718
3,976
11,541
5,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Z0D9
Baron Samedi
13
1 / 5 / 0
7,005
701
5,535
12,253
6,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
19
Kills
3
3
Deaths
19
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
10
3.5
W
7
1
5
9.5
W
Ah Puch
Fathaliz
Ah Puch
2
0
10
7
L
0
3
0
0
L
Cerberus
KALE000
Cerberus
1
2
1
0.75
W
The Morrigan
Lumination2403
The Morrigan
4
0
9
8.5
L
Neith
MilanCar
Neith
0
4
2
0.25
L
1
5
0
0.2
L
Baron Samedi
Z0D9
Baron Samedi
1
5
0
0.2
W
Hou Yi
ÐerHenker
Hou Yi
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,856
Damage
20,536
39,991
Taken
52,438
22,349
Mitigated
32,605
14,937
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,199
666
3,092
2,460
7,659
2,741
378
3,298
4,361
20,755
0
W
9,284
728
0
2,442
12,734
10,906
0
2,625
10,109
0
22,289
W
Ah Puch
Fathaliz
Ah Puch
14,970
87
0
3,391
5,627
2,257
492
1,934
3,693
35,998
0
L
3,306
0
420
634
6,656
3,415
0
1,975
4,681
35,956
0
L
Cerberus
KALE000
Cerberus
3,062
68
0
1,370
12,813
13,052
0
8,056
4,757
6,424
0
W
The Morrigan
Lumination2403
The Morrigan
8,585
1,943
73
563
3,547
1,857
1,449
835
2,712
28,774
3,857
L
Neith
MilanCar
Neith
4,657
1,397
0
902
9,175
4,050
0
4,886
4,289
0
13,429
L
3,976
1,279
0
790
11,541
5,524
0
5,062
6,479
0
22,174
L
Baron Samedi
Z0D9
Baron Samedi
5,535
444
327
1,748
12,253
6,564
0
7,671
4,582
23,161
0
W
Hou Yi
ÐerHenker
Hou Yi
8,818
4,461
0
2,916
10,424
4,588
3,237
3,211
7,213
0
43,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,683
Gold Earned
35,731
243
Minions Killed
214
0
Camps Cleared
0
1,150,704
Distance Traveled
977,924
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,021
802
27
3
0
236,267
3
W
Tyr
8,920
892
22
2
0
252,205
4
W
Ah Puch
8,347
835
51
5
0
229,791
1
L
Ra
7,344
734
75
8
0
219,238
1
L
Cerberus
7,300
730
18
2
0
198,797
2
W
The Morrigan
8,534
853
67
7
0
210,179
2
L
Neith
6,901
690
36
4
0
196,315
0
L
Hou Yi
7,181
718
46
5
0
169,363
4
L
Baron Samedi
7,005
701
39
4
0
194,211
2
W
Hou Yi
8,861
886
76
8
0
222,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role