Player Matchup

Chaac
Chaac
ARRapture
Chaac
Level 126
God Stats
5W - 2L
1,530 SR
Queue Stats
116W - 88L
1,505 Elo+
Party 2
Thor
Thor
DokuLauhu
Thor
Level 121
God Stats
3W - 2L
1,553 SR
Queue Stats
119W - 100L
1,532 Elo+
Party 2
Scylla
Scylla
Möhry
Scylla
Level 87
God Stats
1W - 1L
1,270 SR
Queue Stats
101W - 62L
1,554 Elo+
Party 2
Zeus
Zeus
NE0SE0UL
Zeus
Level 107
God Stats
9W - 5L
1,652 SR
Queue Stats
49W - 35L
1,579 Elo+
Party 2
Persephone
Persephone
scrachatron
Persephone
Level 9
God Stats
4W - 2L
1,517 SR
Queue Stats
6W - 3L
1,525 Elo+
Party 2
Team Averages
Level 90
1,504 SR
1,539 Elo+

VS

Team Averages
Level 66
1,423 SR
1,199 Elo+
Sun Wukong
Sun Wukong
Bossmanky1e
Sun Wukong
Level 64
God Stats
4W - 1L
1,522 SR
Queue Stats
22W - 22L
1,122 Elo+
Party 3
Nu Wa
Nu Wa
CornOnTheCob93
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,136 Elo+
Party 1
Vulcan
Vulcan
ImNotEvenSorry
Vulcan
Level 121
God Stats
3W - 6L
1,369 SR
Queue Stats
132W - 162L
1,358 Elo+
Party 1
Thanatos
Thanatos
Jake oconnor229
Thanatos
Level 38
God Stats
2W - 2L
1,180 SR
Queue Stats
22W - 18L
1,005 Elo+
Party 3
Da Ji
Da Ji
LetsGetStrange
Da Ji
Level 79
God Stats
22W - 21L
1,543 SR
Queue Stats
73W - 106L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ARRapture
Chaac
19
5 / 2 / 20
13,017
1,085
18,797
17,516
14,110
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
19
7 / 5 / 14
12,937
1,078
21,106
17,594
7,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Möhry
Scylla
20
12 / 1 / 12
14,342
1,195
22,164
11,206
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
19
5 / 0 / 12
12,697
1,058
15,299
10,780
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
scrachatron
Persephone
19
3 / 1 / 13
12,683
1,057
13,229
6,566
2,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bossmanky1e
Sun Wukong
16
2 / 12 / 1
11,147
929
17,237
33,859
17,848
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
1 / 7 / 3
11,855
988
13,563
19,517
6,653
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 4 / 5
11,575
965
8,007
10,807
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
17
1 / 7 / 5
11,408
951
12,385
21,157
8,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 2 / 2
12,450
1,038
6,046
9,597
3,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
25
32
Kills
9
9
Deaths
32
71
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
ARRapture
Chaac
5
2
20
7.5
L
Sun Wukong
Bossmanky1e
Sun Wukong
2
12
1
0.21
L
1
7
3
0.36
W
Thor
7
5
14
2.8
L
0
4
5
0.63
L
Thanatos
1
7
5
0.5
L
5
2
2
3
W
Scylla
Möhry
Scylla
12
1
12
18
W
Zeus
5
0
12
11
W
Persephone
scrachatron
Persephone
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,595
Damage
57,238
63,662
Taken
94,937
31,793
Mitigated
40,672
11,807
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ARRapture
Chaac
18,797
2,436
0
3,855
17,516
14,110
0
7,440
8,662
0
40,925
L
Sun Wukong
Bossmanky1e
Sun Wukong
17,237
3,290
0
663
33,859
17,848
0
23,262
10,137
0
32,823
L
13,563
2,981
0
0
19,517
6,653
0
9,114
10,334
45,758
0
W
Thor
21,106
4,717
489
2,336
17,594
7,377
0
4,248
13,346
0
33,952
L
8,007
2,318
0
0
10,807
4,500
0
5,598
5,191
31,447
0
L
Thanatos
12,385
2,242
0
4,615
21,157
8,254
0
7,882
12,729
0
19,582
L
6,046
1,048
0
145
9,597
3,417
0
4,141
5,434
0
13,675
W
Scylla
Möhry
Scylla
22,164
2,938
0
1,879
11,206
4,252
0
4,145
7,061
49,731
0
W
Zeus
15,299
1,654
190
1,629
10,780
3,571
0
3,751
7,029
52,524
0
W
Persephone
scrachatron
Persephone
13,229
2,156
0
1,429
6,566
2,483
0
1,986
4,579
40,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,676
Gold Earned
58,435
294
Minions Killed
206
9
Camps Cleared
3
1,170,108
Distance Traveled
1,108,492
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,017
1,085
46
4
0
249,034
4
L
Sun Wukong
11,147
929
38
3
0
232,346
0
L
Nu Wa
11,855
988
60
5
0
207,703
0
W
Thor
12,937
1,078
21
2
6
219,570
0
L
Vulcan
11,575
965
65
5
2
202,051
0
L
Thanatos
11,408
951
17
1
1
222,460
0
L
Da Ji
12,450
1,038
26
2
0
243,932
0
W
Scylla
14,342
1,195
76
6
1
245,214
1
W
Zeus
12,697
1,058
81
7
1
242,552
1
W
Persephone
12,683
1,057
70
6
1
213,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role