Player Matchup

Yemoja
Yemoja
AspídaChelónas
Yemoja
Level 82
God Stats
0W - 1L
1,219 SR
Queue Stats
19W - 25L
1,452 Elo+
Solo
Charybdis
Charybdis
IMaSaXyPaNcAkE
Charybdis
Level 126
God Stats
0W - 2L
1,265 SR
Queue Stats
217W - 218L
1,599 Elo+
Party 1
Heimdallr
Heimdallr
Idolize111
Heimdallr
Level 43
God Stats
2W - 4L
1,274 SR
Queue Stats
59W - 61L
1,477 Elo+
Party 4
Raijin
Raijin
SmokelessRug326
Raijin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,461 Elo+
Party 4
Discordia
Discordia
XxJaSoNxX92
Discordia
Level 41
God Stats
21W - 13L
1,614 SR
Queue Stats
161W - 171L
1,594 Elo+
Party 1
Team Averages
Level 83
1,374 SR
1,517 Elo+

VS

Team Averages
Level 77
1,458 SR
1,510 Elo+
King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Bidoofshock
Da Ji
Level 97
God Stats
15W - 4L
1,194 SR
Queue Stats
161W - 108L
1,586 Elo+
Party 2
Danzaburou
Danzaburou
DankMemeLord92
Danzaburou
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 55L
1,391 Elo+
Party 3
Odin
Odin
Fineyy16
Odin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,631 Elo+
Solo
Ra
Ra
Yoitzgamedaddy
Ra
Level 146
God Stats
4W - 9L
1,595 SR
Queue Stats
20W - 31L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,901
900
6,941
12,849
10,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
IMaSaXyPaNcAkE
Charybdis
16
0 / 3 / 2
10,366
942
15,245
11,392
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
Idolize111
Heimdallr
16
1 / 8 / 1
10,441
949
6,234
15,406
8,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 2
10,380
944
8,707
13,128
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
XxJaSoNxX92
Discordia
16
1 / 5 / 1
10,120
920
12,960
10,401
4,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

146

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
4 / 1 / 17
11,495
1,045
15,550
13,209
14,912
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 0 / 15
12,484
1,135
11,457
9,166
4,852
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
DankMemeLord92
Danzaburou
17
1 / 1 / 14
10,519
956
8,859
9,266
4,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
18
5 / 0 / 14
11,482
1,044
12,751
12,147
10,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
9 / 1 / 9
12,765
1,160
12,213
10,536
6,032
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
92
3
Kills
23
23
Deaths
3
7
Assists
69
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
17
12.5
L
0
4
1
0.13
W
4
0
15
11.5
W
Danzaburou
DankMemeLord92
Danzaburou
1
1
14
8
W
Odin
5
0
14
12
L
Charybdis
IMaSaXyPaNcAkE
Charybdis
0
3
2
0.33
L
Heimdallr
Idolize111
Heimdallr
1
8
1
0.19
L
1
3
2
0.67
L
Discordia
XxJaSoNxX92
Discordia
1
5
1
0.3
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,087
Damage
60,830
63,176
Taken
54,324
33,324
Mitigated
40,289
8,063
Healing
11,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,550
1,664
0
500
13,209
14,912
0
7,366
5,843
0
28,860
L
6,941
252
3,973
1,085
12,849
10,158
0
2,020
10,683
23,511
0
W
11,457
2,970
0
519
9,166
4,852
0
4,558
4,608
0
36,694
W
Danzaburou
DankMemeLord92
Danzaburou
8,859
4,030
193
3,807
9,266
4,120
0
7,005
2,261
0
17,516
W
Odin
12,751
2,794
0
616
12,147
10,373
0
4,558
7,589
0
24,632
L
Charybdis
IMaSaXyPaNcAkE
Charybdis
15,245
7,991
0
1,914
11,392
4,864
0
3,484
7,821
0
56,568
L
Heimdallr
Idolize111
Heimdallr
6,234
2,020
0
423
15,406
8,417
0
2,117
13,183
0
16,511
L
8,707
664
0
540
13,128
5,719
0
3,238
9,819
25,916
0
L
Discordia
XxJaSoNxX92
Discordia
12,960
159
0
128
10,401
4,166
0
1,354
8,781
22,288
0
W
12,213
2,100
3,229
2,832
10,536
6,032
0
5,121
5,415
51,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,208
Gold Earned
58,745
231
Minions Killed
235
5
Camps Cleared
13
977,934
Distance Traveled
1,150,932
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,495
1,045
23
2
0
249,022
2
L
Yemoja
9,901
900
32
3
1
198,541
0
W
Da Ji
12,484
1,135
55
5
7
239,846
1
W
Danzaburou
10,519
956
23
2
2
195,534
0
W
Odin
11,482
1,044
31
3
0
244,430
0
L
Charybdis
10,366
942
121
11
2
202,494
0
L
Heimdallr
10,441
949
30
3
0
173,956
0
L
Raijin
10,380
944
28
3
1
192,790
0
L
Discordia
10,120
920
20
2
1
210,153
0
W
Ra
12,765
1,160
103
9
4
222,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role