Player Matchup

Odin
Odin
II Quikzy II
Odin
Level 28
God Stats
1W - 0L
1,741 SR
Queue Stats
32W - 23L
1,452 Elo+
Party 1
Ah Puch
Ah Puch
Kingjudah2999
Ah Puch
Level 54
God Stats
20W - 26L
1,498 SR
Queue Stats
29W - 39L
1,365 Elo+
Solo
Bakasura
Bakasura
OToxicPhoenixO
Bakasura
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 104L
1,401 Elo+
Party 1
Team Averages
Level 48
1,580 SR
1,406 Elo+

VS

Team Averages
Level 33
1,415 SR
1,015 Elo+
Raijin
Raijin
BTheGoat6962
Raijin
Level 26
God Stats
0W - 1L
1,467 SR
Queue Stats
11W - 26L
1,066 Elo+
Party 2
Sol
Sol
MoDz Galactic
Sol
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
931 Elo+
Party 2
Achilles
Achilles
YungSavantt
Achilles
Level 64
God Stats
0W - 1L
1,277 SR
Queue Stats
11W - 28L
1,048 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 5
7,271
727
4,145
8,730
7,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
14
4 / 0 / 11
8,762
876
7,979
3,182
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
14
10 / 0 / 6
9,074
907
16,575
11,755
11,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
0 / 6 / 1
6,001
600
4,799
9,756
3,231
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 5 / 1
6,762
676
4,885
9,731
3,035
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
YungSavantt
Achilles
9
1 / 6 / 0
6,170
617
4,774
14,009
7,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
17
Kills
3
3
Deaths
17
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
6
1
0.08
W
3
3
5
1.83
W
Ah Puch
4
0
11
9.5
L
2
5
1
0.5
W
Bakasura
10
0
6
13
L
Achilles
YungSavantt
Achilles
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,699
Damage
14,458
23,667
Taken
33,496
19,837
Mitigated
13,318
5,136
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
4,799
673
250
2,140
9,756
3,231
0
2,748
5,990
17,637
0
W
4,145
1,191
0
0
8,730
7,107
368
3,856
4,764
528
10,027
W
Ah Puch
7,979
123
585
1,443
3,182
1,409
902
1,370
1,747
29,384
0
L
4,885
1,297
0
842
9,731
3,035
0
2,104
6,524
16,822
0
W
Bakasura
16,575
11,767
0
3,108
11,755
11,321
1,126
4,920
6,540
0
26,954
L
Achilles
YungSavantt
Achilles
4,774
1,637
0
1,536
14,009
7,052
0
3,402
8,667
0
12,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,107
Gold Earned
18,933
117
Minions Killed
64
7
Camps Cleared
1
582,417
Distance Traveled
456,086
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,001
600
21
2
0
122,848
1
W
Odin
7,271
727
10
1
1
160,390
2
W
Ah Puch
8,762
876
55
6
1
202,996
1
L
Sol
6,762
676
27
3
1
166,329
0
W
Bakasura
9,074
907
52
5
5
219,031
1
L
Achilles
6,170
617
16
2
0
166,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role