Player Matchup

Yu Huang
Yu Huang
Silver III
BlackHuncho13
Yu Huang
Silver III
Level 125
God Stats
3W - 1L
1,495 SR
Queue Stats
19W - 33L
1,128 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver III
GeorgieBoy102
Cu Chulainn
Silver III
Level 67
God Stats
7W - 8L
1,422 SR
Queue Stats
20W - 33L
1,143 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
little-fedhead
Gilgamesh
Silver II
Level 110
God Stats
1W - 1L
1,470 SR
Queue Stats
21W - 33L
1,226 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,463 SR
1,166 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,564 SR
1,151 MMR
Arachne
Arachne
Silver IV
I_c_e_m_a_n7
Arachne
Silver IV
Level 133
God Stats
4W - 6L
1,367 SR
Queue Stats
32W - 72L
1,166 MMR
Party 2
Ah Puch
Ah Puch
Silver IV
ToonyMoontana___
Ah Puch
Silver IV
Level 105
God Stats
5W - 3L
1,707 SR
Queue Stats
31W - 71L
1,166 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver III
vv-IRON-FIST-vv
Ah Muzen Cab
Silver III
Level 129
God Stats
8W - 7L
1,617 SR
Queue Stats
41W - 86L
1,120 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BlackHuncho13
Yu Huang
20
9 / 4 / 6
21,774
660
34,548
31,830
16,261
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
GeorgieBoy102
Cu Chulainn
20
4 / 5 / 11
20,328
616
27,828
44,485
63,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
little-fedhead
Gilgamesh
20
6 / 3 / 8
20,420
619
25,515
46,408
55,127
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
IzanamiBastetShivaKumbhakarnaVamana

VS

Bans
ZeusAtlasAphroditeSobekChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
I_c_e_m_a_n7
Arachne
20
6 / 7 / 4
20,808
631
26,031
35,031
19,157
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
3 / 3 / 7
22,328
677
47,703
27,992
16,130
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
vv-IRON-FIST-vv
Ah Muzen Cab
20
3 / 9 / 7
21,142
641
28,788
33,492
23,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
19
Kills
12
12
Deaths
19
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BlackHuncho13
Yu Huang
9
4
6
3
L
Cu Chulainn
GeorgieBoy102
Cu Chulainn
4
5
11
1.9
W
Arachne
I_c_e_m_a_n7
Arachne
6
7
4
1.14
W
3
3
7
2.17
L
Gilgamesh
little-fedhead
Gilgamesh
6
3
8
3.33
W
Ah Muzen Cab
vv-IRON-FIST-vv
Ah Muzen Cab
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,891
Damage
102,522
122,723
Taken
96,515
135,106
Mitigated
58,556
15,017
Healing
37,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BlackHuncho13
Yu Huang
34,548
848
662
8,907
31,830
16,261
1,086
17,152
14,678
126,901
0
L
Cu Chulainn
GeorgieBoy102
Cu Chulainn
27,828
2,256
0
857
44,485
63,718
478
14,216
30,269
0
102,339
W
Arachne
I_c_e_m_a_n7
Arachne
26,031
15,723
918
9,029
35,031
19,157
370
12,304
22,279
0
95,016
W
47,703
761
1,995
14,963
27,992
16,130
245
11,670
15,876
152,368
0
L
Gilgamesh
little-fedhead
Gilgamesh
25,515
5,463
0
4,591
46,408
55,127
1,089
16,974
29,434
724
104,844
W
Ah Muzen Cab
vv-IRON-FIST-vv
Ah Muzen Cab
28,788
5,786
1,104
9,095
33,492
23,269
2,206
10,682
22,342
0
107,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,522
Gold Earned
64,278
518
Minions Killed
394
11
Camps Cleared
15
1,778,412
Distance Traveled
1,752,029
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
21,774
660
233
7
1
582,532
4
L
Cu Chulainn
20,328
616
132
4
3
578,986
1
W
Arachne
20,808
631
63
2
12
589,679
9
W
Ah Puch
22,328
677
174
5
2
605,421
5
L
Gilgamesh
20,420
619
153
5
7
616,894
4
W
Ah Muzen Cab
21,142
641
157
5
1
556,929
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role