Player Matchup

Freya
Freya
Dahyxn
Freya
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 92L
1,344 Elo+
Party 1
Tyr
Tyr
Failshots91
Tyr
Level 47
God Stats
2W - 2L
1,321 SR
Queue Stats
210W - 264L
1,401 Elo+
Solo
Danzaburou
Danzaburou
LucyInTh3Sky
Danzaburou
Level 67
God Stats
46W - 46L
1,470 SR
Queue Stats
295W - 379L
1,383 Elo+
Solo
Yemoja
Yemoja
borabullets
Yemoja
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 85L
1,336 Elo+
Party 1
Ah Puch
Ah Puch
gLAGp
Ah Puch
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 27L
1,694 Elo+
Party 1
Team Averages
Level 39
1,458 SR
1,432 Elo+

VS

Team Averages
Level 81
1,378 SR
1,433 Elo+
Zhong Kui
Zhong Kui
A EaZy44
Zhong Kui
Level 88
God Stats
31W - 35L
1,434 SR
Queue Stats
630W - 634L
1,450 Elo+
Solo
Neith
Neith
B3K1LL1NYOU1030
Neith
Level 65
God Stats
22W - 28L
1,390 SR
Queue Stats
58W - 74L
1,337 Elo+
Solo
Raijin
Raijin
KamiRaijinYT
Raijin
Level 106
God Stats
1W - 1L
1,147 SR
Queue Stats
32W - 36L
1,388 Elo+
Party 2
Anubis
Anubis
Lazno
Anubis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
LovelyKaori1096
Guan Yu
Level 135
God Stats
8W - 5L
1,419 SR
Queue Stats
158W - 178L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dahyxn
Freya
15
1 / 2 / 1
9,777
978
6,661
15,274
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 1
10,809
1,081
15,120
23,410
27,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
LucyInTh3Sky
Danzaburou
16
1 / 7 / 3
10,455
1,046
18,966
18,937
7,848
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
16
0 / 1 / 3
10,411
1,041
7,184
9,916
10,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
gLAGp
Ah Puch
15
0 / 4 / 4
9,744
974
5,993
9,123
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

161

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A EaZy44
Zhong Kui
16
5 / 0 / 5
11,076
1,108
18,870
12,188
9,560
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 6
11,030
1,103
19,778
12,044
6,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
17
3 / 2 / 9
10,752
1,075
14,532
11,092
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Lazno
Anubis
16
0 / 0 / 6
10,489
1,049
3,744
11,109
6,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 0 / 9
11,036
1,104
11,884
11,939
13,334
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
5
Kills
16
16
Deaths
5
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
A EaZy44
Zhong Kui
5
0
5
7.5
W
5
3
6
2.67
L
Freya
Dahyxn
Freya
1
2
1
0.75
L
3
2
1
1.75
W
Raijin
3
2
9
3.75
W
Anubis
Lazno
Anubis
0
0
6
3
W
3
0
9
7.5
L
Danzaburou
LucyInTh3Sky
Danzaburou
1
7
3
0.36
L
Yemoja
0
1
3
1.5
L
Ah Puch
gLAGp
Ah Puch
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,924
Damage
68,808
76,660
Taken
58,372
55,284
Mitigated
41,057
11,318
Healing
19,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
A EaZy44
Zhong Kui
18,870
1,848
650
1,026
12,188
9,560
0
4,637
7,407
24,766
0
W
19,778
12,026
0
3,222
12,044
6,394
0
3,174
8,546
0
39,566
L
Freya
Dahyxn
Freya
6,661
1,991
0
2,510
15,274
5,839
0
6,693
8,581
16,078
0
L
15,120
3,845
0
3,813
23,410
27,112
0
11,400
12,010
0
26,788
W
Raijin
14,532
2,340
589
1,637
11,092
5,586
0
4,617
6,214
25,488
0
W
Anubis
Lazno
Anubis
3,744
548
0
2,101
11,109
6,183
0
3,593
7,342
36,353
0
W
11,884
3,835
6,110
4,416
11,939
13,334
0
3,817
8,053
0
20,558
L
Danzaburou
LucyInTh3Sky
Danzaburou
18,966
12,960
0
999
18,937
7,848
0
8,081
10,856
0
45,782
L
Yemoja
7,184
511
2,591
1,046
9,916
10,594
0
5,406
4,510
22,831
0
L
Ah Puch
gLAGp
Ah Puch
5,993
950
0
359
9,123
3,891
0
5,566
3,557
20,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,196
Gold Earned
54,383
173
Minions Killed
234
7
Camps Cleared
5
803,484
Distance Traveled
927,753
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,076
1,108
14
1
0
173,616
1
W
Neith
11,030
1,103
39
4
3
163,037
0
L
Freya
9,777
978
25
3
2
149,744
1
L
Tyr
10,809
1,081
26
3
3
215,085
1
W
Raijin
10,752
1,075
28
3
0
166,624
0
W
Anubis
10,489
1,049
119
12
2
189,836
0
W
Guan Yu
11,036
1,104
34
3
0
234,640
0
L
Danzaburou
10,455
1,046
67
7
2
165,252
0
L
Yemoja
10,411
1,041
23
2
0
157,552
0
L
Ah Puch
9,744
974
32
3
0
115,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role