Player Matchup

Eset
Eset
Gold II
GloRawd
Eset
Gold II
Level 118
God Stats
6W - 4L
1,628 SR
Queue Stats
128W - 116L
1,611 MMR
Solo
Khepri
Khepri
Gold V
RedFrootLoop22
Khepri
Gold V
Level 140
God Stats
1W - 0L
1,772 SR
Queue Stats
27W - 22L
1,560 MMR
Party 3
Bellona
Bellona
Gold II
TheMiddleClass
Bellona
Gold II
Level 141
God Stats
1W - 4L
1,319 SR
Queue Stats
90W - 68L
1,653 MMR
Party 3
Chernobog
Chernobog
Gold II
autobus-pobreton
Chernobog
Gold II
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 95L
1,631 MMR
Party 2
Loki
Loki
Gold III
sebitrnka
Loki
Gold III
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 145L
1,546 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,544 SR
1,600 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,562 SR
1,603 MMR
Ao Kuang
Ao Kuang
Gold II
CamoLIV
Ao Kuang
Gold II
Level 128
God Stats
3W - 1L
1,820 SR
Queue Stats
114W - 117L
1,469 MMR
Party 1
Medusa
Medusa
Bronze V
For Kemet
Medusa
Bronze V
Level 158
God Stats
5W - 5L
1,500 SR
Queue Stats
55W - 53L
1,592 MMR
Solo
Ganesha
Ganesha
Gold I
SirSchaub
Ganesha
Gold I
Level 125
God Stats
6W - 4L
1,612 SR
Queue Stats
294W - 300L
1,778 MMR
Party 1
Shiva
Shiva
Gold II
TimelessJem1985
Shiva
Gold II
Level 153
God Stats
7W - 13L
1,383 SR
Queue Stats
375W - 369L
1,572 MMR
Solo
Hera
Hera
Gold II
rodrigo_cl93
Hera
Gold II
Level 155
God Stats
19W - 22L
1,495 SR
Queue Stats
186W - 179L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
GloRawd
Eset
20
11 / 2 / 12
16,621
554
31,783
19,148
11,373
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 2 / 21
14,624
487
8,692
22,228
34,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
9 / 8 / 11
15,539
518
27,126
38,239
44,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chernobog
20
7 / 5 / 12
16,770
559
20,601
29,587
16,625
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
20
3 / 3 / 15
14,545
485
15,191
24,751
13,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KaliBakasuraAtlasGeb

VS

Bans
AwilixMercuryNemesisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CamoLIV
Ao Kuang
20
2 / 7 / 6
13,012
434
12,104
36,544
18,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
For Kemet
Medusa
20
5 / 3 / 3
14,792
493
22,882
23,331
12,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
SirSchaub
Ganesha
19
1 / 7 / 11
12,748
425
7,714
31,521
45,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 5 / 4
14,480
483
24,129
35,295
37,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 10 / 3
14,147
472
17,299
18,950
8,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
47
32
Kills
20
20
Deaths
32
71
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CamoLIV
Ao Kuang
2
7
6
0.71
L
Medusa
For Kemet
Medusa
5
3
3
2.17
W
Eset
GloRawd
Eset
11
2
12
8.5
W
2
2
21
6.25
L
Ganesha
SirSchaub
Ganesha
1
7
11
0.93
W
9
8
11
1.81
L
8
5
4
2
W
Chernobog
7
5
12
2.6
L
4
10
3
0.55
W
Loki
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,393
Damage
84,128
133,953
Taken
145,641
121,105
Mitigated
123,020
51,700
Healing
29,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CamoLIV
Ao Kuang
12,104
2,388
0
6,265
36,544
18,394
0
7,089
29,455
136,318
0
L
Medusa
For Kemet
Medusa
22,882
8,314
0
4,511
23,331
12,789
5,251
3,688
19,643
0
146,579
W
Eset
GloRawd
Eset
31,783
2,263
4,560
4,292
19,148
11,373
986
7,511
11,637
176,981
0
W
8,692
1,684
6,211
5,574
22,228
34,164
417
7,193
15,035
32,163
0
L
Ganesha
SirSchaub
Ganesha
7,714
384
0
3,049
31,521
45,013
15
13,184
18,337
49,175
0
W
27,126
12,630
0
11,655
38,239
44,949
0
12,853
25,386
0
114,211
L
24,129
4,375
450
12,621
35,295
37,902
129
7,672
27,623
0
115,853
W
Chernobog
20,601
11,650
0
9,974
29,587
16,625
6,083
7,289
22,298
0
185,790
L
17,299
6,282
0
2,889
18,950
8,922
86
8,842
10,108
123,742
0
W
Loki
15,191
2,852
0
9,434
24,751
13,994
938
5,974
18,777
0
121,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,099
Gold Earned
69,179
765
Minions Killed
783
0
Camps Cleared
0
2,849,829
Distance Traveled
2,501,756
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,012
434
166
6
0
536,578
3
L
Medusa
14,792
493
220
7
0
512,531
8
W
Eset
16,621
554
231
8
0
552,536
10
W
Khepri
14,624
487
26
1
0
571,178
5
L
Ganesha
12,748
425
14
0
0
473,091
11
W
Bellona
15,539
518
163
5
0
563,937
4
L
Shiva
14,480
483
173
6
0
507,382
2
W
Chernobog
16,770
559
211
7
0
509,791
5
L
Hera
14,147
472
210
7
0
472,174
4
W
Loki
14,545
485
134
4
0
652,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role