Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CabecinhaDeCana
Geb
Level 160
God Stats
5W - 3L
1,560 SR
Queue Stats
112W - 86L
1,532 Elo+
Party 1
Rama
Rama
DumbleDória
Rama
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 46L
1,585 Elo+
Party 1
Ratatoskr
Ratatoskr
Keitherr
Ratatoskr
Level 107
God Stats
1W - 0L
1,262 SR
Queue Stats
173W - 159L
1,497 Elo+
Solo
Team Averages
Level 143
1,464 SR
1,523 Elo+

VS

Team Averages
Level 146
1,430 SR
1,564 Elo+
Nemesis
Nemesis
Aericher
Nemesis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 78L
1,488 Elo+
Solo
Fafnir
Fafnir
Beethøven
Fafnir
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 119L
1,658 Elo+
Solo
Zeus
Zeus
Conkers4Ever
Zeus
Level 155
God Stats
9W - 8L
1,525 SR
Queue Stats
684W - 683L
1,523 Elo+
Solo
Thor
Thor
Kaleom
Thor
Level 143
God Stats
2W - 3L
1,395 SR
Queue Stats
151W - 161L
1,573 Elo+
Solo
Danzaburou
Danzaburou
guachiloko
Danzaburou
Level 157
God Stats
0W - 3L
1,229 SR
Queue Stats
238W - 249L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 3 / 9
9,106
828
10,299
13,276
11,041
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
 
He Bo
15
4 / 5 / 7
8,962
815
13,670
9,143
3,256
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 10
9,346
850
9,135
7,709
8,554
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
6 / 2 / 5
9,213
838
18,525
10,654
4,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Keitherr
Ratatoskr
14
3 / 3 / 9
8,513
774
12,952
18,140
11,133
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aericher
Nemesis
14
3 / 3 / 3
7,389
672
6,677
15,150
8,521
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Beethøven
Fafnir
15
0 / 3 / 11
8,171
743
6,955
16,819
21,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 5 / 4
8,422
766
8,376
7,507
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Kaleom
Thor
15
4 / 3 / 4
7,913
719
10,665
19,063
10,148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
guachiloko
Danzaburou
14
2 / 3 / 6
7,633
694
8,732
14,316
7,371
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
40
17
Kills
12
13
Deaths
17
40
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
3
9
2.17
W
He Bo
 
He Bo
4
5
7
1.5
L
Nemesis
Aericher
Nemesis
3
3
3
1.5
L
Fafnir
Beethøven
Fafnir
0
3
11
1.83
W
2
0
10
7
L
3
5
4
1
W
6
2
5
4.25
L
Thor
Kaleom
Thor
4
3
4
2
W
Ratatoskr
Keitherr
Ratatoskr
3
3
9
2.5
L
Danzaburou
guachiloko
Danzaburou
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,581
Damage
41,405
58,922
Taken
72,855
38,800
Mitigated
51,238
26,653
Healing
25,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,299
2,022
2,382
4,809
13,276
11,041
126
2,270
11,006
0
14,566
W
He Bo
 
He Bo
13,670
506
1,399
1,525
9,143
3,256
172
2,798
6,345
25,597
0
L
Nemesis
Aericher
Nemesis
6,677
1,394
448
3,534
15,150
8,521
0
3,517
11,500
0
13,466
L
Fafnir
Beethøven
Fafnir
6,955
2,411
3,109
4,511
16,819
21,778
0
5,616
10,985
13,350
0
W
9,135
141
1,054
2,449
7,709
8,554
0
2,025
5,684
18,559
0
L
8,376
1,212
760
560
7,507
3,420
0
2,961
4,448
18,782
0
W
18,525
16,030
0
4,016
10,654
4,816
3,394
4,021
6,633
0
31,206
L
Thor
Kaleom
Thor
10,665
2,834
680
5,545
19,063
10,148
0
5,190
13,594
0
15,254
W
Ratatoskr
Keitherr
Ratatoskr
12,952
2,309
1,186
7,833
18,140
11,133
535
4,217
13,923
0
18,850
L
Danzaburou
guachiloko
Danzaburou
8,732
1,926
571
5,288
14,316
7,371
0
5,521
8,605
0
19,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,140
Gold Earned
39,528
107
Minions Killed
79
0
Camps Cleared
0
1,138,163
Distance Traveled
960,005
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,106
828
16
1
0
257,338
0
W
He Bo
8,962
815
32
3
0
191,010
0
L
Nemesis
7,389
672
13
1
0
233,509
4
L
Fafnir
8,171
743
9
1
0
187,938
0
W
Geb
9,346
850
5
0
0
266,485
5
L
Zeus
8,422
766
29
3
0
145,981
1
W
Rama
9,213
838
44
4
0
180,192
0
L
Thor
7,913
719
8
1
0
183,493
5
W
Ratatoskr
8,513
774
10
1
0
243,138
1
L
Danzaburou
7,633
694
20
2
0
209,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role