Player Matchup

Khepri
Khepri
Silver III
LilLevii
Khepri
Silver III
Level 75
God Stats
1W - 0L
1,264 SR
Queue Stats
13W - 14L
1,448 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
NaM3nLoS
Ao Kuang
Gold III
Level 100
God Stats
11W - 6L
1,680 SR
Queue Stats
94W - 88L
1,472 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
hazzabey
Baron Samedi
Gold III
Level 89
God Stats
21W - 12L
1,573 SR
Queue Stats
526W - 543L
1,450 MMR
Solo
Thoth
Thoth
Gold V
seral1431
Thoth
Gold V
Level 152
God Stats
3W - 2L
1,576 SR
Queue Stats
41W - 35L
1,445 MMR
Solo
Cernunnos
Cernunnos
Gold IV
xXZôôtXx
Cernunnos
Gold IV
Level 64
God Stats
5W - 1L
1,903 SR
Queue Stats
85W - 83L
1,445 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 96
1,599 SR
1,452 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,542 SR
1,460 MMR
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
Muscleby
King Arthur
Gold V
Level 146
God Stats
3W - 7L
1,585 SR
Queue Stats
134W - 138L
1,435 MMR
Solo
Awilix
Awilix
Bronze III
Plantbuskens
Awilix
Bronze III
Level 127
God Stats
0W - 2L
1,514 SR
Queue Stats
17W - 21L
1,459 MMR
Party 2
Nox
Nox
Bronze V
Poffmate1
Nox
Bronze V
Level 116
God Stats
0W - 2L
1,610 SR
Queue Stats
17W - 21L
1,454 MMR
Party 2
Fenrir
Fenrir
Silver I
yuanpoem
Fenrir
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LilLevii
Khepri
10
1 / 0 / 7
6,969
536
3,299
7,137
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
NaM3nLoS
Ao Kuang
13
6 / 1 / 1
7,615
586
8,973
13,301
5,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
hazzabey
Baron Samedi
12
1 / 2 / 3
7,044
542
4,788
11,339
6,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thoth
seral1431
Thoth
12
3 / 0 / 0
7,280
560
8,127
4,513
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
xXZôôtXx
Cernunnos
12
5 / 1 / 3
7,799
600
9,248
8,278
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
KaliAresArachne

VS

Bans
AtlasBakasuraCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 2 / 0
6,978
537
6,680
9,016
2,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Muscleby
King Arthur
11
2 / 3 / 0
6,781
522
8,711
11,212
10,446
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
10
0 / 3 / 1
5,947
457
4,585
11,676
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 0
6,064
466
2,318
6,610
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
yuanpoem
Fenrir
8
0 / 7 / 0
5,363
413
2,784
15,187
7,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
3
4
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
0
0.5
W
Khepri
LilLevii
Khepri
1
0
7
4.5
L
King Arthur
Muscleby
King Arthur
2
3
0
0.67
W
Ao Kuang
NaM3nLoS
Ao Kuang
6
1
1
6.5
L
Awilix
0
3
1
0.17
L
0
1
0
0
W
Baron Samedi
hazzabey
Baron Samedi
1
2
3
1.25
W
Thoth
seral1431
Thoth
3
0
0
3
W
Cernunnos
xXZôôtXx
Cernunnos
5
1
3
6.5
L
Fenrir
yuanpoem
Fenrir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,435
Damage
25,078
44,568
Taken
53,701
21,923
Mitigated
27,711
18,079
Healing
12,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,680
3,458
0
3,596
9,016
2,949
0
784
8,232
0
58,331
W
Khepri
LilLevii
Khepri
3,299
729
0
2,177
7,137
6,112
28
260
6,877
18,499
0
L
King Arthur
Muscleby
King Arthur
8,711
1,491
0
1,933
11,212
10,446
0
6,910
4,302
0
46,080
W
Ao Kuang
NaM3nLoS
Ao Kuang
8,973
2,066
0
4,120
13,301
5,278
0
764
12,537
51,117
0
L
Awilix
4,585
1,882
0
3,616
11,676
4,533
0
6,741
4,935
0
40,309
L
2,318
673
0
500
6,610
2,750
0
3,940
2,670
47,980
0
W
Baron Samedi
hazzabey
Baron Samedi
4,788
791
0
6,378
11,339
6,533
0
0
11,339
40,554
0
W
Thoth
seral1431
Thoth
8,127
1,143
0
1,253
4,513
1,917
974
1,294
3,219
66,628
0
W
Cernunnos
xXZôôtXx
Cernunnos
9,248
5,151
0
4,151
8,278
2,083
768
0
8,278
0
48,036
L
Fenrir
yuanpoem
Fenrir
2,784
967
318
2,557
15,187
7,033
0
6,812
8,375
0
16,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,707
Gold Earned
31,133
366
Minions Killed
374
0
Camps Cleared
0
1,218,003
Distance Traveled
1,270,235
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,978
537
101
8
0
245,075
4
W
Khepri
6,969
536
16
1
0
257,534
2
L
King Arthur
6,781
522
72
6
0
253,792
5
W
Ao Kuang
7,615
586
76
6
0
262,526
5
L
Awilix
5,947
457
73
6
0
305,297
4
L
Nox
6,064
466
103
8
0
238,535
3
W
Baron Samedi
7,044
542
74
6
0
214,412
2
W
Thoth
7,280
560
106
8
0
242,084
3
W
Cernunnos
7,799
600
94
7
0
241,447
2
L
Fenrir
5,363
413
25
2
0
227,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role