Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Eridori
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 193L
1,515 Elo+
Party 2
Bacchus
Bacchus
Flexilla
Bacchus
Level 41
God Stats
25W - 12L
1,622 SR
Queue Stats
253W - 187L
1,566 Elo+
Party 2
Artemis
Artemis
GenocideGeno
Artemis
Level 80
God Stats
17W - 15L
1,560 SR
Queue Stats
322W - 211L
1,600 Elo+
Party 2
Agni
Agni
swiine
Agni
Level 159
God Stats
1W - 0L
1,549 SR
Queue Stats
49W - 34L
1,595 Elo+
Solo
Team Averages
Level 100
1,546 SR
1,555 Elo+

VS

Team Averages
Level 84
1,558 SR
1,522 Elo+
Awilix
Awilix
AfricanCaulk
Awilix
Level 154
God Stats
5W - 12L
1,460 SR
Queue Stats
395W - 428L
1,538 Elo+
Party 1
Neith
Neith
Nerrfed
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 147L
1,538 Elo+
Party 3
Erlang Shen
Erlang Shen
OD-Savages_MSBS
Erlang Shen
Level 127
God Stats
15W - 21L
1,506 SR
Queue Stats
363W - 395L
1,476 Elo+
Party 1
Atlas
Atlas
SSGSSIII
Atlas
Level 52
God Stats
53W - 45L
1,574 SR
Queue Stats
138W - 145L
1,532 Elo+
Party 3
Persephone
Persephone
sept_thi
Persephone
Level 24
God Stats
1W - 1L
1,749 SR
Queue Stats
3W - 4L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
7 / 1 / 8
8,387
839
9,638
12,631
10,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Eridori
Baron Samedi
14
3 / 0 / 11
7,781
778
7,897
5,270
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Flexilla
Bacchus
13
1 / 1 / 16
7,848
785
6,560
8,884
9,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
GenocideGeno
Artemis
14
3 / 1 / 15
7,897
790
12,892
8,603
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
swiine
Agni
16
9 / 1 / 9
8,720
872
13,374
7,201
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
1 / 5 / 2
6,684
668
6,725
12,185
6,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Nerrfed
Neith
12
0 / 2 / 3
6,751
675
7,232
7,733
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
OD-Savages_MSBS
Erlang Shen
12
0 / 7 / 2
6,481
648
6,483
15,556
12,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
SSGSSIII
Atlas
13
3 / 3 / 0
7,739
774
8,859
12,458
12,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
sept_thi
Persephone
11
0 / 6 / 0
6,696
670
5,600
10,364
4,082
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
11
23
Kills
4
4
Deaths
23
59
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
7
1
8
11
L
Awilix
1
5
2
0.4
W
Baron Samedi
Eridori
Baron Samedi
3
0
11
8.5
W
Bacchus
Flexilla
Bacchus
1
1
16
9
W
Artemis
GenocideGeno
Artemis
3
1
15
10.5
L
Neith
Nerrfed
Neith
0
2
3
0.75
L
Erlang Shen
OD-Savages_MSBS
Erlang Shen
0
7
2
0.14
L
Atlas
SSGSSIII
Atlas
3
3
0
1
L
Persephone
sept_thi
Persephone
0
6
0
0
W
Agni
swiine
Agni
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,361
Damage
34,899
42,589
Taken
58,296
29,990
Mitigated
38,783
13,797
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,638
2,338
0
3,105
12,631
10,246
294
5,039
7,592
0
20,767
L
Awilix
6,725
1,851
0
1,480
12,185
6,047
0
6,037
6,148
0
16,793
W
Baron Samedi
Eridori
Baron Samedi
7,897
588
1,670
2,420
5,270
2,867
0
1,702
3,568
33,134
0
W
Bacchus
Flexilla
Bacchus
6,560
775
0
1,138
8,884
9,703
0
1,934
6,950
10,160
0
W
Artemis
GenocideGeno
Artemis
12,892
5,477
0
3,019
8,603
4,050
494
2,752
5,851
0
28,708
L
Neith
Nerrfed
Neith
7,232
2,758
0
1,404
7,733
3,798
0
4,251
3,482
0
20,362
L
Erlang Shen
OD-Savages_MSBS
Erlang Shen
6,483
2,862
0
1,934
15,556
12,308
0
9,068
6,488
0
14,111
L
Atlas
SSGSSIII
Atlas
8,859
3,389
160
2,722
12,458
12,548
0
5,754
6,704
17,732
0
L
Persephone
sept_thi
Persephone
5,600
489
0
996
10,364
4,082
0
2,719
7,639
16,666
0
W
Agni
swiine
Agni
13,374
1,670
193
2,252
7,201
3,124
452
3,032
4,169
34,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,633
Gold Earned
34,351
193
Minions Killed
122
0
Camps Cleared
0
1,089,302
Distance Traveled
992,674
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,387
839
30
3
0
228,054
2
L
Awilix
6,684
668
23
2
0
210,910
0
W
Baron Samedi
7,781
778
55
6
0
202,379
2
W
Bacchus
7,848
785
2
0
0
239,060
6
W
Artemis
7,897
790
38
4
0
201,291
3
L
Neith
6,751
675
31
3
0
199,422
1
L
Erlang Shen
6,481
648
22
2
0
202,225
0
L
Atlas
7,739
774
23
2
0
189,617
2
L
Persephone
6,696
670
23
2
0
190,500
1
W
Agni
8,720
872
68
7
0
218,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role