Player Matchup

Thor
Thor
Gedeonrusse21
Thor
Level 58
God Stats
0W - 1L
1,442 SR
Queue Stats
3W - 13L
1,188 Elo+
Party 1
Chaac
Chaac
Qc-Killa-Shot
Chaac
Level 58
God Stats
2W - 9L
1,364 SR
Queue Stats
5W - 17L
1,203 Elo+
Party 1
Kukulkan
Kukulkan
TheRastaUchiha
Kukulkan
Level 76
God Stats
5W - 17L
1,295 SR
Queue Stats
6W - 21L
1,168 Elo+
Party 1
Hou Yi
Hou Yi
YourAllINeed
Hou Yi
Level 139
God Stats
4W - 2L
1,614 SR
Queue Stats
54W - 47L
1,508 Elo+
Solo
Khepri
Khepri
xXAZoTe_pumpLeeX
Khepri
Level 116
God Stats
0W - 1L
1,274 SR
Queue Stats
52W - 81L
1,399 Elo+
Party 1
Team Averages
Level 89
1,398 SR
1,293 Elo+

VS

Team Averages
Level 131
1,519 SR
1,482 Elo+
Discordia
Discordia
Asti-Dcallis
Discordia
Level 127
God Stats
2W - 2L
1,667 SR
Queue Stats
15W - 11L
1,562 Elo+
Solo
Cthulhu
Cthulhu
JakynRemy
Cthulhu
Level 122
God Stats
9W - 20L
1,462 SR
Queue Stats
89W - 104L
1,373 Elo+
Solo
Nox
Nox
Mister_Lanes
Nox
Level 146
God Stats
1W - 1L
1,181 SR
Queue Stats
81W - 101L
1,429 Elo+
Party 2
Chernobog
Chernobog
ViperRage17
Chernobog
Level 134
God Stats
1W - 0L
1,606 SR
Queue Stats
56W - 62L
1,510 Elo+
Party 2
Fenrir
Fenrir
XComplexity115X
Fenrir
Level 127
God Stats
1W - 0L
1,676 SR
Queue Stats
40W - 43L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,644
664
3,384
11,404
4,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 1
6,697
670
5,921
16,774
11,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
13
1 / 2 / 1
6,988
699
4,381
9,020
3,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
14
0 / 0 / 1
7,696
770
2,505
5,018
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 1
7,219
722
2,475
7,717
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Asti-Dcallis
Discordia
16
2 / 0 / 4
8,360
836
10,931
4,675
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
JakynRemy
Cthulhu
13
0 / 1 / 4
7,238
724
4,284
7,802
8,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 1 / 6
7,515
752
5,761
4,553
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
ViperRage17
Chernobog
14
3 / 0 / 6
7,619
762
13,735
5,908
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 1 / 4
8,177
818
7,223
8,429
3,729

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
13
13
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
Asti-Dcallis
Discordia
2
0
4
4
L
0
5
2
0.2
W
Cthulhu
JakynRemy
Cthulhu
0
1
4
2
W
2
1
6
5
L
1
5
1
0.3
L
Kukulkan
1
2
1
0.75
W
Chernobog
ViperRage17
Chernobog
3
0
6
6
W
6
1
4
8
L
Hou Yi
0
0
1
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,666
Damage
41,934
49,933
Taken
31,367
29,184
Mitigated
19,859
7,046
Healing
4,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Asti-Dcallis
Discordia
10,931
273
0
750
4,675
1,942
73
622
4,018
44,429
0
L
3,384
516
62
201
11,404
4,768
0
4,844
6,399
0
11,328
W
Cthulhu
JakynRemy
Cthulhu
4,284
116
379
344
7,802
8,764
217
1,816
5,955
23,621
0
W
5,761
170
0
153
4,553
2,177
1,095
927
3,584
23,332
0
L
5,921
601
490
2,687
16,774
11,184
0
6,184
10,289
0
14,375
L
Kukulkan
4,381
131
0
207
9,020
3,940
180
4,488
4,381
17,988
0
W
Chernobog
ViperRage17
Chernobog
13,735
6,966
0
1,901
5,908
3,247
1,634
1,604
4,163
0
28,191
W
7,223
2,231
0
875
8,429
3,729
0
1,887
6,287
0
13,070
L
Hou Yi
2,505
1,504
0
1,250
5,018
2,192
0
1,974
2,973
0
35,698
L
2,475
331
990
1,159
7,717
7,100
88
2,632
4,915
10,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,244
Gold Earned
38,909
163
Minions Killed
211
0
Camps Cleared
0
970,531
Distance Traveled
1,088,006
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,360
836
80
8
0
232,195
3
L
Thor
6,644
664
21
2
0
202,708
0
W
Cthulhu
7,238
724
43
4
0
219,418
0
W
Nox
7,515
752
38
4
0
203,530
1
L
Chaac
6,697
670
16
2
0
187,709
0
L
Kukulkan
6,988
699
41
4
0
201,838
0
W
Chernobog
7,619
762
36
4
0
204,394
1
W
Fenrir
8,177
818
14
1
0
228,469
0
L
Hou Yi
7,696
770
71
7
0
164,453
0
L
Khepri
7,219
722
14
1
0
213,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role