Player Matchup

Atlas
Atlas
AfroDizzieack
Atlas
Level 121
God Stats
1W - 5L
1,382 SR
Queue Stats
125W - 135L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
ITz_C_XP
Baron Samedi
Level 88
God Stats
2W - 4L
1,444 SR
Queue Stats
129W - 153L
1,470 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ItsGot2Be
Tsukuyomi
Level 80
God Stats
3W - 3L
1,598 SR
Queue Stats
111W - 129L
1,482 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TaeshTRG
Ah Muzen Cab
Level 105
God Stats
0W - 3L
1,550 SR
Queue Stats
59W - 63L
1,442 Elo+
Solo
Mulan
Mulan
jabbaTh3Nutt
Mulan
Level 68
God Stats
1W - 3L
1,330 SR
Queue Stats
46W - 65L
1,404 Elo+
Solo
Team Averages
Level 92
1,461 SR
1,449 Elo+

VS

Team Averages
Level 101
1,452 SR
1,431 Elo+
Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JoyyFR
Baron Samedi
Level 87
God Stats
5W - 5L
1,503 SR
Queue Stats
230W - 267L
1,453 Elo+
Party 1
Osiris
Osiris
Schlafmu4tzchen
Osiris
Level 129
God Stats
17W - 9L
1,625 SR
Queue Stats
386W - 340L
1,624 Elo+
Solo
Sobek
Sobek
l_ArGMoN_l
Sobek
Level 125
God Stats
8W - 9L
1,470 SR
Queue Stats
292W - 280L
1,443 Elo+
Solo
Danzaburou
Danzaburou
oshead96
Danzaburou
Level 96
God Stats
4W - 2L
1,160 SR
Queue Stats
12W - 13L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
9,579
416
12,044
22,368
28,716
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
ITz_C_XP
Baron Samedi
15
4 / 6 / 2
9,600
417
18,190
20,569
10,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
ItsGot2Be
Tsukuyomi
15
3 / 6 / 3
9,727
423
10,156
21,163
9,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
TaeshTRG
Ah Muzen Cab
16
1 / 4 / 3
9,669
420
10,408
20,111
8,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 3 / 1
9,471
412
8,084
20,899
16,534
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
7 / 3 / 4
11,793
513
17,424
13,169
5,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
JoyyFR
Baron Samedi
16
3 / 3 / 11
9,856
429
12,580
19,874
21,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
5 / 0 / 6
13,643
593
16,915
21,832
24,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
17
4 / 3 / 11
10,871
473
13,686
24,178
15,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
oshead96
Danzaburou
17
4 / 2 / 6
11,392
495
12,822
17,060
7,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
11
Kills
23
23
Deaths
11
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
3
4
3
L
3
4
5
1.38
L
Baron Samedi
ITz_C_XP
Baron Samedi
4
6
2
0.83
L
Tsukuyomi
ItsGot2Be
Tsukuyomi
3
6
3
0.75
W
Baron Samedi
JoyyFR
Baron Samedi
3
3
11
2.83
W
5
0
6
8
L
Ah Muzen Cab
TaeshTRG
Ah Muzen Cab
1
4
3
0.63
L
0
3
1
0.17
W
Sobek
4
3
11
3.17
W
Danzaburou
oshead96
Danzaburou
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,882
Damage
73,427
105,110
Taken
96,113
73,949
Mitigated
74,889
27,301
Healing
47,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,424
3,313
0
4,927
13,169
5,415
2,254
8,037
5,132
88,215
0
L
12,044
3,295
0
2,286
22,368
28,716
0
9,489
12,879
51,805
0
L
Baron Samedi
ITz_C_XP
Baron Samedi
18,190
1,729
2,219
6,204
20,569
10,257
586
14,315
6,254
66,929
0
L
Tsukuyomi
ItsGot2Be
Tsukuyomi
10,156
2,253
0
5,196
21,163
9,656
0
7,568
13,595
0
64,854
W
Baron Samedi
JoyyFR
Baron Samedi
12,580
925
2,106
6,935
19,874
21,071
510
8,660
11,214
49,857
0
W
16,915
7,508
0
12,735
21,832
24,537
754
3,041
18,791
0
126,885
L
Ah Muzen Cab
TaeshTRG
Ah Muzen Cab
10,408
3,752
0
8,704
20,111
8,786
635
7,188
12,923
0
94,627
L
8,084
968
0
2,692
20,899
16,534
0
5,130
15,769
0
74,575
W
Sobek
13,686
1,023
0
12,122
24,178
15,888
0
7,482
16,696
76,267
0
W
Danzaburou
oshead96
Danzaburou
12,822
4,961
0
8,511
17,060
7,978
2,776
3,135
13,925
0
80,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,046
Gold Earned
57,555
483
Minions Killed
700
0
Camps Cleared
0
2,026,032
Distance Traveled
2,194,886
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,793
513
152
7
0
408,340
2
L
Atlas
9,579
416
56
2
0
400,991
6
L
Baron Samedi
9,600
417
93
4
0
369,535
2
L
Tsukuyomi
9,727
423
78
3
0
451,873
5
W
Baron Samedi
9,856
429
68
3
0
407,175
3
W
Osiris
13,643
593
247
11
0
491,704
1
L
Ah Muzen Cab
9,669
420
132
6
0
388,685
2
L
Mulan
9,471
412
124
5
0
414,948
4
W
Sobek
10,871
473
96
4
0
470,428
6
W
Danzaburou
11,392
495
137
6
0
417,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role