Player Matchup

Poseidon
Poseidon
Carlosnc04
Poseidon
Level 37
God Stats
1W - 5L
1,233 SR
Queue Stats
113W - 157L
1,434 Elo+
Party 1
Nemesis
Nemesis
Erpeluca12
Nemesis
Level 15
God Stats
1W - 2L
1,285 SR
Queue Stats
3W - 9L
1,130 Elo+
Party 1
Medusa
Medusa
k1D0T3c
Medusa
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 40
1,339 SR
1,355 Elo+

VS

Team Averages
Level 92
1,585 SR
1,316 Elo+
Gilgamesh
Gilgamesh
Historieus
Gilgamesh
Level 109
God Stats
2W - 1L
1,528 SR
Queue Stats
5W - 4L
1,402 Elo+
Party 2
Thanatos
Thanatos
Sevispacem
Thanatos
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,272 Elo+
Party 2
Zeus
Zeus
zKenshiro
Zeus
Level 84
God Stats
1W - 0L
1,728 SR
Queue Stats
2W - 2L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Carlosnc04
Poseidon
11
2 / 4 / 4
7,281
728
7,431
8,480
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Erpeluca12
Nemesis
7
0 / 7 / 1
5,947
595
1,783
10,299
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
k1D0T3c
Medusa
11
6 / 5 / 2
8,320
832
10,465
10,424
3,586
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Historieus
Gilgamesh
13
6 / 4 / 10
8,457
846
9,300
12,325
10,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Sevispacem
Thanatos
11
2 / 4 / 8
7,282
728
5,860
8,791
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
15
8 / 0 / 8
9,234
923
12,273
6,115
2,501
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
16
16
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Carlosnc04
Poseidon
2
4
4
1
L
Nemesis
Erpeluca12
Nemesis
0
7
1
0.07
W
Gilgamesh
Historieus
Gilgamesh
6
4
10
2.75
W
Thanatos
Sevispacem
Thanatos
2
4
8
1.5
L
Medusa
k1D0T3c
Medusa
6
5
2
1.4
W
Zeus
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,679
Damage
27,433
29,203
Taken
27,231
9,821
Mitigated
17,928
2,724
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Carlosnc04
Poseidon
7,431
1,167
0
1,601
8,480
2,855
0
4,442
4,006
24,008
0
L
Nemesis
Erpeluca12
Nemesis
1,783
635
0
140
10,299
3,380
0
4,508
5,620
0
6,586
W
Gilgamesh
Historieus
Gilgamesh
9,300
2,031
410
1,883
12,325
10,906
0
3,665
8,660
0
17,019
W
Thanatos
Sevispacem
Thanatos
5,860
1,113
0
4,794
8,791
4,521
0
2,790
6,001
0
15,657
L
Medusa
k1D0T3c
Medusa
10,465
4,165
237
746
10,424
3,586
0
3,411
6,769
0
17,453
W
Zeus
12,273
1,697
0
1,679
6,115
2,501
508
1,549
4,566
46,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,548
Gold Earned
24,973
73
Minions Killed
122
1
Camps Cleared
9
494,520
Distance Traveled
571,648
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,281
728
39
4
0
153,792
1
L
Nemesis
5,947
595
14
1
1
173,624
0
W
Gilgamesh
8,457
846
11
1
2
183,731
4
W
Thanatos
7,282
728
20
2
1
182,685
1
L
Medusa
8,320
832
20
2
0
167,104
2
W
Zeus
9,234
923
91
9
6
205,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role