Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
DangerousMonk7
Sylvanus
Level 114
God Stats
5W - 10L
1,359 SR
Queue Stats
70W - 88L
1,398 Elo+
Party 2
King Arthur
King Arthur
FinessingEmFKD
King Arthur
Level 122
God Stats
7W - 8L
1,414 SR
Queue Stats
190W - 221L
1,368 Elo+
Party 2
Ra
Ra
JINX CUBE
Ra
Level 77
God Stats
1W - 1L
1,278 SR
Queue Stats
54W - 58L
1,486 Elo+
Party 2
Hun Batz
Hun Batz
pandaFKD
Hun Batz
Level 67
God Stats
7W - 8L
1,545 SR
Queue Stats
143W - 189L
1,379 Elo+
Party 2
Team Averages
Level 101
1,419 SR
1,427 Elo+

VS

Team Averages
Level 101
1,519 SR
1,514 Elo+
Cliodhna
Cliodhna
Amerigucci
Cliodhna
Level 86
God Stats
22W - 21L
1,446 SR
Queue Stats
208W - 204L
1,421 Elo+
Party 1
Sylvanus
Sylvanus
BigBamps
Sylvanus
Level 127
God Stats
3W - 1L
1,948 SR
Queue Stats
438W - 391L
1,573 Elo+
Party 1
Kukulkan
Kukulkan
Eoinz02
Kukulkan
Level 112
God Stats
4W - 8L
1,165 SR
Queue Stats
115W - 135L
1,522 Elo+
Party 1
Cupid
Cupid
Jennifrmdablock7
Cupid
Level 56
God Stats
1W - 4L
1,323 SR
Queue Stats
80W - 110L
1,470 Elo+
Solo
Set
Set
OldBoy NBA
Set
Level 126
God Stats
5W - 3L
1,715 SR
Queue Stats
235W - 178L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
3 / 1 / 2
5,796
580
4,705
4,475
1,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
9
0 / 0 / 5
5,222
522
4,277
5,390
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
FinessingEmFKD
King Arthur
11
0 / 0 / 0
6,407
641
2,926
5,046
3,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 0 / 2
6,285
629
6,330
2,251
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
pandaFKD
Hun Batz
9
1 / 1 / 2
5,565
557
2,419
7,925
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Amerigucci
Cliodhna
8
1 / 3 / 1
5,208
521
2,713
9,147
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
BigBamps
Sylvanus
7
1 / 1 / 0
4,769
477
2,176
7,493
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Eoinz02
Kukulkan
8
0 / 3 / 0
4,522
452
2,115
4,952
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
4,197
420
1,306
3,914
982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 0
5,720
572
1,996
5,533
1,989

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
2
2
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
2
4
L
Cliodhna
Amerigucci
Cliodhna
1
3
1
0.5
L
Sylvanus
BigBamps
Sylvanus
1
1
0
1
W
Sylvanus
0
0
5
2.5
L
Kukulkan
Eoinz02
Kukulkan
0
3
0
0
W
King Arthur
FinessingEmFKD
King Arthur
0
0
0
0
W
4
0
2
5
L
0
1
0
0
L
0
0
0
0
W
Hun Batz
pandaFKD
Hun Batz
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,657
Damage
10,306
25,087
Taken
31,039
12,488
Mitigated
12,982
10,030
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,705
2,796
141
1,065
4,475
1,490
766
420
4,055
0
35,215
L
Cliodhna
Amerigucci
Cliodhna
2,713
236
0
2,726
9,147
3,333
0
3,190
5,815
0
24,402
L
Sylvanus
BigBamps
Sylvanus
2,176
615
1,066
2,685
7,493
5,023
0
4,155
3,238
17,439
0
W
Sylvanus
4,277
1,401
837
2,473
5,390
3,693
112
1,466
3,848
20,544
7,521
L
Kukulkan
Eoinz02
Kukulkan
2,115
208
0
278
4,952
1,655
0
2,003
2,858
26,838
0
W
King Arthur
FinessingEmFKD
King Arthur
2,926
564
0
908
5,046
3,842
0
0
5,046
0
51,034
W
6,330
744
712
809
2,251
777
598
980
1,083
40,590
0
L
1,306
875
0
946
3,914
982
0
383
3,531
0
16,602
L
1,996
200
0
1,500
5,533
1,989
0
0
5,533
0
42,470
W
Hun Batz
pandaFKD
Hun Batz
2,419
330
0
3,085
7,925
2,686
0
1,139
6,764
0
30,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,275
Gold Earned
24,416
336
Minions Killed
244
0
Camps Cleared
0
984,559
Distance Traveled
888,022
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,796
580
55
6
0
168,911
0
L
Cliodhna
5,208
521
49
5
0
218,886
0
L
Sylvanus
4,769
477
15
2
0
176,599
0
W
Sylvanus
5,222
522
55
6
0
186,199
0
L
Kukulkan
4,522
452
59
6
0
170,706
0
W
King Arthur
6,407
641
90
9
0
209,701
1
W
Ra
6,285
629
73
7
0
203,171
2
L
Cupid
4,197
420
29
3
0
97,814
1
L
Set
5,720
572
92
9
0
224,017
2
W
Hun Batz
5,565
557
63
6
0
216,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role