Player Matchup

Artio
Artio
Dvnzo_is_wanted
Artio
Level 37
God Stats
1W - 11L
1,157 SR
Queue Stats
99W - 154L
1,173 Elo+
Party 3
Bellona
Bellona
Hydra_Te_Ezz
Bellona
Level 13
God Stats
1W - 4L
1,360 SR
Queue Stats
1W - 5L
1,280 Elo+
Party 3
Hun Batz
Hun Batz
YKZ_Lenss
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 123L
1,168 Elo+
Party 3
Danzaburou
Danzaburou
YKZ__AROUF54
Danzaburou
Level 36
God Stats
4W - 8L
1,422 SR
Queue Stats
92W - 114L
1,180 Elo+
Party 3
Vamana
Vamana
omni_shinsuke
Vamana
Level 16
God Stats
0W - 3L
1,180 SR
Queue Stats
8W - 17L
980 Elo+
Party 3
Team Averages
Level 26
1,324 SR
1,156 Elo+

VS

Team Averages
Level 54
1,414 SR
1,299 Elo+
Bakasura
Bakasura
ErblinxAoT
Bakasura
Level 7
God Stats
10W - 17L
1,043 SR
Queue Stats
72W - 70L
1,254 Elo+
Party 1
Neith
Neith
The-Berserk12
Neith
Level 39
God Stats
5W - 3L
1,500 SR
Queue Stats
29W - 41L
1,329 Elo+
Party 2
Yu Huang
Yu Huang
VrTX_ShishaMafix
Yu Huang
Level 69
God Stats
5W - 0L
1,906 SR
Queue Stats
86W - 67L
1,396 Elo+
Solo
Tyr
Tyr
esistSzudemA
Tyr
Level 62
God Stats
8W - 9L
1,272 SR
Queue Stats
123W - 133L
1,161 Elo+
Party 1
Ymir
Ymir
richou78000
Ymir
Level 95
God Stats
10W - 16L
1,349 SR
Queue Stats
96W - 107L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,560
364
7,621
18,572
12,675
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Hydra_Te_Ezz
Bellona
12
1 / 7 / 2
8,208
456
6,714
13,341
6,864
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
YKZ_Lenss
Hun Batz
13
2 / 8 / 1
7,642
425
4,217
18,029
7,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
YKZ__AROUF54
Danzaburou
11
0 / 4 / 2
6,937
385
11,134
12,232
5,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 9 / 1
6,548
364
2,456
17,683
9,713
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ErblinxAoT
Bakasura
16
7 / 1 / 2
9,845
547
8,320
12,881
7,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 4
8,218
457
11,138
8,193
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
4 / 3 / 6
9,114
506
9,497
9,693
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
13 / 1 / 3
10,960
609
16,880
15,089
9,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 1 / 5
8,620
479
9,231
16,469
15,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
3
Kills
29
31
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Bakasura
ErblinxAoT
Bakasura
7
1
2
8
L
Bellona
Hydra_Te_Ezz
Bellona
1
7
2
0.29
W
3
0
4
5
W
4
3
6
2.33
L
Hun Batz
YKZ_Lenss
Hun Batz
2
8
1
0.31
L
Danzaburou
YKZ__AROUF54
Danzaburou
0
4
2
0.25
W
13
1
3
14.5
L
0
9
1
0.06
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,142
Damage
55,066
79,857
Taken
62,325
41,716
Mitigated
38,524
14,132
Healing
23,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,621
687
634
3,773
18,572
12,675
0
7,606
10,966
36,856
0
W
Bakasura
ErblinxAoT
Bakasura
8,320
6,207
0
5,244
12,881
7,105
0
0
12,881
0
63,897
L
Bellona
Hydra_Te_Ezz
Bellona
6,714
2,076
0
416
13,341
6,864
1,312
222
13,031
0
45,466
W
11,138
5,105
527
5,746
8,193
3,280
2,920
2,565
5,628
0
50,551
W
9,497
743
36
1,327
9,693
3,939
2,515
438
9,255
58,504
0
L
Hun Batz
YKZ_Lenss
Hun Batz
4,217
1,206
539
3,335
18,029
7,137
0
4,287
13,494
0
41,190
L
Danzaburou
YKZ__AROUF54
Danzaburou
11,134
5,748
0
3,404
12,232
5,327
0
3,690
8,542
0
46,364
W
16,880
1,677
393
5,822
15,089
9,002
966
272
14,817
0
68,640
L
2,456
905
0
2,031
17,683
9,713
0
2,923
14,280
0
29,192
W
9,231
2,254
234
4,486
16,469
15,198
390
4,346
12,123
33,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,895
Gold Earned
46,757
294
Minions Killed
426
0
Camps Cleared
0
1,608,251
Distance Traveled
1,662,123
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,560
364
45
3
0
348,271
0
W
Bakasura
9,845
547
128
7
0
377,128
0
L
Bellona
8,208
456
76
4
0
302,586
1
W
Neith
8,218
457
74
4
0
287,083
3
W
Yu Huang
9,114
506
97
5
0
327,233
1
L
Hun Batz
7,642
425
65
4
0
324,298
2
L
Danzaburou
6,937
385
73
4
0
292,952
2
W
Tyr
10,960
609
99
6
0
385,751
5
L
Vamana
6,548
364
35
2
0
340,144
1
W
Ymir
8,620
479
28
2
0
284,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role