Player Matchup

Yemoja
Yemoja
Salacya
Yemoja
Level 123
God Stats
6W - 10L
1,214 SR
Queue Stats
210W - 198L
1,476 Elo+
Party 2
Tiamat
Tiamat
Zimtsternchen
Tiamat
Level 138
God Stats
2W - 0L
1,290 SR
Queue Stats
200W - 191L
1,489 Elo+
Party 2
Skadi
Skadi
arienmelody
Skadi
Level 155
God Stats
6W - 5L
1,500 SR
Queue Stats
437W - 434L
1,137 Elo+
Party 1
Charybdis
Charybdis
psqiK0
Charybdis
Level 101
God Stats
5W - 6L
1,406 SR
Queue Stats
303W - 276L
1,530 Elo+
Party 2
Heimdallr
Heimdallr
zapfen
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,227 Elo+
Party 1
Team Averages
Level 125
1,382 SR
1,372 Elo+

VS

Team Averages
Level 50
1,395 SR
1,445 Elo+
Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
LongstrideWoods
Mulan
Level 43
God Stats
6W - 11L
1,234 SR
Queue Stats
329W - 344L
1,524 Elo+
Solo
Thanatos
Thanatos
PermamentHunger
Thanatos
Level 98
God Stats
0W - 3L
1,240 SR
Queue Stats
171W - 187L
1,423 Elo+
Solo
Sol
Sol
cmsll69
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 58L
1,305 Elo+
Solo
Odin
Odin
flipflup
Odin
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Salacya
Yemoja
19
0 / 2 / 12
12,163
640
7,772
18,934
20,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
1 / 2 / 8
11,128
586
23,343
18,941
12,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 2 / 3
12,577
662
23,929
13,158
6,702
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
psqiK0
Charybdis
20
4 / 3 / 7
12,852
676
21,050
26,094
14,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
zapfen
Heimdallr
18
2 / 7 / 9
11,565
609
11,882
17,497
8,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 2 / 8
11,031
581
4,632
11,149
12,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 4 / 9
11,324
596
23,839
28,089
20,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
18
7 / 3 / 5
11,245
592
19,292
19,743
10,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
19
2 / 2 / 7
11,161
587
26,720
18,209
9,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
18
3 / 2 / 10
10,487
552
11,045
24,698
29,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
55
13
Kills
16
16
Deaths
13
39
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
8
2.5
L
3
4
9
1.88
L
Thanatos
7
3
5
3.17
W
Yemoja
Salacya
Yemoja
0
2
12
3
W
1
2
8
2.5
W
6
2
3
3.75
L
Sol
2
2
7
2.75
L
Odin
3
2
10
4
W
Charybdis
psqiK0
Charybdis
4
3
7
2.5
W
Heimdallr
zapfen
Heimdallr
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,976
Damage
85,528
94,624
Taken
101,888
61,829
Mitigated
82,419
41,812
Healing
56,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,632
1,083
21,016
2,124
11,149
12,140
116
4,428
6,721
12,326
0
L
23,839
552
131
8,186
28,089
20,524
298
9,665
18,424
0
46,150
L
Thanatos
19,292
844
4,541
12,604
19,743
10,523
0
5,739
14,004
0
30,934
W
Yemoja
Salacya
Yemoja
7,772
1,509
14,570
6,487
18,934
20,149
468
9,423
9,168
15,528
0
W
23,343
2,675
1,350
3,507
18,941
12,844
1,089
5,219
13,479
37,611
0
W
23,929
6,739
1,054
1,077
13,158
6,702
1,881
4,162
8,889
0
46,728
L
Sol
26,720
8,108
1,099
3,835
18,209
9,654
0
4,580
13,629
55,454
0
L
Odin
11,045
1,898
1,113
1,760
24,698
29,578
143
6,703
17,995
2,139
15,996
W
Charybdis
psqiK0
Charybdis
21,050
12,863
1,033
8,722
26,094
14,098
3,021
7,259
18,433
0
57,260
W
Heimdallr
zapfen
Heimdallr
11,882
3,846
2,135
1,877
17,497
8,036
1,367
5,845
11,371
0
27,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,285
Gold Earned
55,248
199
Minions Killed
162
0
Camps Cleared
0
1,648,309
Distance Traveled
1,831,882
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,031
581
20
1
0
340,136
0
L
Mulan
11,324
596
49
3
0
378,919
2
L
Thanatos
11,245
592
27
1
0
402,095
2
W
Yemoja
12,163
640
14
1
0
309,990
6
W
Tiamat
11,128
586
40
2
0
343,095
1
W
Skadi
12,577
662
38
2
0
346,590
0
L
Sol
11,161
587
62
3
0
319,830
1
L
Odin
10,487
552
4
0
0
390,902
0
W
Charybdis
12,852
676
81
4
0
323,989
1
W
Heimdallr
11,565
609
26
1
0
324,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role