Player Matchup

Ullr
Ullr
NeroHel
Ullr
Level 26
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
raskolnic
Ra
Level 26
God Stats
2W - 1L
1,911 SR
Queue Stats
2W - 2L
1,778 Elo+
Party 1
Hercules
Hercules
vuppup
Hercules
Level 43
God Stats
0W - 1L
1,486 SR
Queue Stats
13W - 14L
1,515 Elo+
Party 1
Team Averages
Level 32
1,547 SR
1,598 Elo+

VS

Team Averages
Level 53
1,653 SR
1,492 Elo+
Bakasura
Bakasura
AlexZlatanico009
Bakasura
Level 43
God Stats
3W - 3L
1,675 SR
Queue Stats
67W - 64L
1,506 Elo+
Party 2
Persephone
Persephone
RmnMrz
Persephone
Level 87
God Stats
4W - 0L
1,480 SR
Queue Stats
47W - 58L
1,432 Elo+
Solo
Sylvanus
Sylvanus
wordilyrick12
Sylvanus
Level 29
God Stats
4W - 1L
1,803 SR
Queue Stats
49W - 28L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
NeroHel
Ullr
14
2 / 13 / 8
10,815
636
8,274
21,654
8,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
2 / 7 / 9
11,353
668
12,249
16,324
6,345
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
vuppup
Hercules
16
10 / 7 / 2
12,646
744
20,204
34,648
24,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
22 / 6 / 4
15,258
898
31,193
22,702
19,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
RmnMrz
Persephone
17
3 / 5 / 19
12,980
764
13,813
14,077
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
wordilyrick12
Sylvanus
17
2 / 3 / 21
13,143
773
16,615
21,261
30,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
14
Kills
27
27
Deaths
14
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
22
6
4
4
L
Ullr
NeroHel
Ullr
2
13
8
0.46
W
Persephone
RmnMrz
Persephone
3
5
19
2.5
L
2
7
9
0.93
L
Hercules
vuppup
Hercules
10
7
2
1.57
W
Sylvanus
wordilyrick12
Sylvanus
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,727
Damage
61,621
72,626
Taken
58,040
39,252
Mitigated
55,335
9,527
Healing
19,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,193
18,367
0
3,488
22,702
19,157
1,294
4,988
17,604
0
54,339
L
Ullr
NeroHel
Ullr
8,274
3,942
0
183
21,654
8,399
0
9,541
10,793
0
31,468
W
Persephone
RmnMrz
Persephone
13,813
1,551
0
2,016
14,077
6,082
694
1,339
12,675
53,917
0
L
12,249
1,420
1,191
687
16,324
6,345
56
8,025
6,871
45,164
0
L
Hercules
vuppup
Hercules
20,204
5,795
0
7,466
34,648
24,508
0
13,378
18,649
0
35,403
W
Sylvanus
wordilyrick12
Sylvanus
16,615
3,502
4,252
9,506
21,261
30,096
466
5,822
15,125
27,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,814
Gold Earned
41,381
160
Minions Killed
167
5
Camps Cleared
10
745,320
Distance Traveled
899,474
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,258
898
74
4
8
336,936
3
L
Ullr
10,815
636
39
2
1
212,014
1
W
Persephone
12,980
764
77
5
2
284,421
8
L
Ra
11,353
668
79
5
2
250,669
2
L
Hercules
12,646
744
42
2
2
282,637
2
W
Sylvanus
13,143
773
16
1
0
278,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role