Player Matchup

Nemesis
Nemesis
F1uffyPillow
Nemesis
Level 146
God Stats
0W - 2L
1,288 SR
Queue Stats
214W - 217L
1,488 Elo+
Solo
Zeus
Zeus
Opiiun
Zeus
Level 133
God Stats
11W - 8L
1,614 SR
Queue Stats
57W - 51L
1,544 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SBF Craker
Cu Chulainn
Level 153
God Stats
10W - 27L
1,328 SR
Queue Stats
231W - 275L
1,511 Elo+
Party 3
Aphrodite
Aphrodite
iDoctorRangelX_
Aphrodite
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 81L
1,563 Elo+
Solo
Heimdallr
Heimdallr
reing_of_raven
Heimdallr
Level 155
God Stats
6W - 6L
1,424 SR
Queue Stats
132W - 136L
1,523 Elo+
Solo
Team Averages
Level 135
1,431 SR
1,526 Elo+

VS

Team Averages
Level 100
1,563 SR
1,476 Elo+
King Arthur
King Arthur
HzIIs
King Arthur
Level 94
God Stats
2W - 3L
1,667 SR
Queue Stats
71W - 88L
1,498 Elo+
Party 2
Bakasura
Bakasura
KicknDoors
Bakasura
Level 17
God Stats
10W - 11L
1,519 SR
Queue Stats
13W - 27L
1,365 Elo+
Party 2
Ravana
Ravana
Major Goblin384
Ravana
Level 120
God Stats
6W - 2L
1,632 SR
Queue Stats
63W - 57L
1,492 Elo+
Party 1
Sol
Sol
ValHollaAtYaBoi1
Sol
Level 123
God Stats
2W - 2L
1,497 SR
Queue Stats
17W - 18L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
daboytoodope
Baron Samedi
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 54L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
F1uffyPillow
Nemesis
19
4 / 9 / 14
13,321
459
20,198
32,267
16,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Opiiun
Zeus
19
9 / 14 / 7
14,180
489
30,017
26,551
13,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
SBF Craker
Cu Chulainn
19
5 / 11 / 10
13,615
469
17,809
38,305
41,761
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
iDoctorRangelX_
Aphrodite
20
3 / 3 / 12
13,488
465
13,718
21,464
10,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
reing_of_raven
Heimdallr
20
4 / 7 / 3
13,835
477
20,478
33,280
16,772
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HzIIs
King Arthur
20
10 / 5 / 11
16,685
575
36,296
45,877
63,284
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
KicknDoors
Bakasura
20
14 / 7 / 10
16,815
580
22,752
31,659
18,813
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 7 / 10
13,578
468
9,973
21,656
25,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 3 / 4
16,263
561
17,681
22,727
10,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
daboytoodope
Baron Samedi
20
8 / 3 / 12
16,972
585
26,965
28,091
17,188
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
87
25
Kills
40
44
Deaths
25
46
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nemesis
F1uffyPillow
Nemesis
4
9
14
1.22
W
King Arthur
HzIIs
King Arthur
10
5
11
3.1
W
Bakasura
KicknDoors
Bakasura
14
7
10
2.71
W
3
7
10
1.14
L
Zeus
Opiiun
Zeus
9
14
7
0.89
L
Cu Chulainn
SBF Craker
Cu Chulainn
5
11
10
0.91
W
5
3
4
2.33
W
Baron Samedi
daboytoodope
Baron Samedi
8
3
12
4.67
L
Aphrodite
iDoctorRangelX_
Aphrodite
3
3
12
3
L
Heimdallr
reing_of_raven
Heimdallr
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,220
Damage
113,667
151,867
Taken
150,010
98,928
Mitigated
135,120
41,269
Healing
43,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
F1uffyPillow
Nemesis
20,198
7,313
0
7,241
32,267
16,339
208
9,489
21,943
0
102,095
W
King Arthur
HzIIs
King Arthur
36,296
5,331
0
8,996
45,877
63,284
1,210
13,038
32,839
0
130,682
W
Bakasura
KicknDoors
Bakasura
22,752
17,940
0
5,737
31,659
18,813
2,656
11,637
20,015
0
129,878
W
9,973
3,077
0
3,858
21,656
25,644
1,116
8,148
13,497
0
68,539
L
Zeus
Opiiun
Zeus
30,017
8,380
0
3,972
26,551
13,602
1,166
7,098
18,926
76,980
4,993
L
Cu Chulainn
SBF Craker
Cu Chulainn
17,809
2,369
581
3,426
38,305
41,761
0
8,834
29,158
10,235
70,598
W
17,681
6,351
0
10,671
22,727
10,191
6,393
7,549
15,178
150,743
0
W
Baron Samedi
daboytoodope
Baron Samedi
26,965
2,091
2,209
11,717
28,091
17,188
1,998
5,959
22,132
166,431
0
L
Aphrodite
iDoctorRangelX_
Aphrodite
13,718
1,486
5,883
11,573
21,464
10,454
678
11,902
9,482
83,330
0
L
Heimdallr
reing_of_raven
Heimdallr
20,478
9,938
0
8,593
33,280
16,772
972
11,929
21,351
0
123,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,439
Gold Earned
80,313
554
Minions Killed
841
0
Camps Cleared
0
2,359,957
Distance Traveled
2,794,842
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,321
459
117
4
0
570,472
1
W
King Arthur
16,685
575
178
6
0
547,173
4
W
Bakasura
16,815
580
170
6
0
654,537
0
W
Ravana
13,578
468
64
2
0
551,271
1
L
Zeus
14,180
489
97
3
0
399,321
13
L
Cu Chulainn
13,615
469
87
3
0
447,911
6
W
Sol
16,263
561
217
7
0
562,286
9
W
Baron Samedi
16,972
585
212
7
0
479,575
13
L
Aphrodite
13,488
465
117
4
0
476,089
0
L
Heimdallr
13,835
477
136
5
0
466,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role