Player Matchup

Charybdis
Charybdis
CheshirexCatx
Charybdis
Level 87
God Stats
13W - 9L
1,491 SR
Queue Stats
128W - 144L
1,300 Elo+
Party 3
Janus
Janus
JackFrost594
Janus
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 223L
1,431 Elo+
Party 3
Cernunnos
Cernunnos
Slayajay
Cernunnos
Level 128
God Stats
64W - 49L
1,507 SR
Queue Stats
988W - 1,046L
1,326 Elo+
Solo
Ymir
Ymir
dcheesee
Ymir
Level 33
God Stats
52W - 41L
1,478 SR
Queue Stats
136W - 168L
1,406 Elo+
Party 2
Bellona
Bellona
shadew05
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 79
1,495 SR
1,393 Elo+

VS

Team Averages
Level 77
1,394 SR
1,419 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ARSENAL8k
Mulan
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 31L
1,360 Elo+
Solo
Artemis
Artemis
DraxMonkey
Artemis
Level 100
God Stats
2W - 2L
1,195 SR
Queue Stats
16W - 7L
1,572 Elo+
Solo
Hades
Hades
KahelGOD
Hades
Level 34
God Stats
3W - 6L
1,274 SR
Queue Stats
123W - 218L
1,270 Elo+
Party 1
Ymir
Ymir
SPDFG
Ymir
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CheshirexCatx
Charybdis
13
2 / 2 / 5
7,835
461
5,227
9,471
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
5 / 1 / 8
9,416
554
14,738
7,498
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Slayajay
Cernunnos
15
8 / 0 / 0
8,983
528
8,005
9,467
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
1 / 0 / 1
7,248
426
5,335
10,180
8,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
shadew05
Bellona
10
0 / 2 / 2
6,242
367
4,539
8,851
7,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 6 / 1
7,117
419
3,383
15,898
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
ARSENAL8k
Mulan
11
0 / 2 / 2
7,341
432
4,725
10,303
8,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
DraxMonkey
Artemis
12
2 / 4 / 1
7,276
428
6,501
10,355
3,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
KahelGOD
Hades
12
2 / 5 / 0
7,546
444
2,703
14,224
6,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
SPDFG
Ymir
14
1 / 0 / 0
8,121
478
10,583
11,354
6,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
5
5
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
6
1
0.08
L
Mulan
ARSENAL8k
Mulan
0
2
2
0.5
W
Charybdis
CheshirexCatx
Charybdis
2
2
5
2.25
L
Artemis
DraxMonkey
Artemis
2
4
1
0.63
W
5
1
8
9
L
Hades
KahelGOD
Hades
2
5
0
0.4
L
Ymir
SPDFG
Ymir
1
0
0
1
W
Cernunnos
Slayajay
Cernunnos
8
0
0
8
W
Ymir
1
0
1
1.5
W
Bellona
shadew05
Bellona
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,844
Damage
27,895
45,467
Taken
62,134
25,945
Mitigated
30,677
16,657
Healing
20,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,383
910
0
6,497
15,898
6,000
0
3,315
12,583
0
45,122
L
Mulan
ARSENAL8k
Mulan
4,725
584
51
2,091
10,303
8,076
204
2,584
7,719
0
36,786
W
Charybdis
CheshirexCatx
Charybdis
5,227
2,480
0
4,517
9,471
3,274
774
0
9,471
0
41,179
L
Artemis
DraxMonkey
Artemis
6,501
2,689
0
1,844
10,355
3,884
642
2,900
7,455
0
40,199
W
14,738
1,652
0
566
7,498
2,764
0
1,613
5,885
75,673
0
L
Hades
KahelGOD
Hades
2,703
349
77
5,363
14,224
6,513
224
6,436
7,788
39,115
0
L
Ymir
SPDFG
Ymir
10,583
1,054
0
4,977
11,354
6,204
0
4,838
6,516
52,079
0
W
Cernunnos
Slayajay
Cernunnos
8,005
3,771
353
6,388
9,467
4,138
0
1,049
8,418
0
64,560
W
Ymir
5,335
813
332
3,123
10,180
8,452
0
5,235
4,945
29,870
0
W
Bellona
shadew05
Bellona
4,539
1,005
0
1,378
8,851
7,317
0
5,389
3,462
0
24,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,724
Gold Earned
37,401
364
Minions Killed
336
0
Camps Cleared
0
1,371,408
Distance Traveled
1,453,374
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,117
419
77
5
0
336,779
0
L
Mulan
7,341
432
45
3
0
286,225
1
W
Charybdis
7,835
461
67
4
0
211,462
0
L
Artemis
7,276
428
66
4
0
245,539
1
W
Janus
9,416
554
112
7
0
319,602
1
L
Hades
7,546
444
71
4
0
284,848
0
L
Ymir
8,121
478
77
5
0
299,983
0
W
Cernunnos
8,983
528
105
6
0
333,714
1
W
Ymir
7,248
426
40
2
0
267,469
2
W
Bellona
6,242
367
40
2
0
239,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role