Player Matchup

King Arthur
King Arthur
J_Wall_West
King Arthur
Level 64
God Stats
10W - 13L
1,254 SR
Queue Stats
148W - 202L
1,298 Elo+
Party 3
Bastet
Bastet
JitFryer
Bastet
Level 56
God Stats
33W - 25L
1,404 SR
Queue Stats
160W - 233L
1,303 Elo+
Party 3
Charybdis
Charybdis
WreckYoSelf81
Charybdis
Level 23
God Stats
9W - 6L
1,834 SR
Queue Stats
22W - 20L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
YOmamaDEAD
Nu Wa
Level 107
God Stats
5W - 0L
1,768 SR
Queue Stats
50W - 50L
1,424 Elo+
Party 1
Cerberus
Cerberus
hammatimme
Cerberus
Level 43
God Stats
4W - 2L
1,473 SR
Queue Stats
127W - 179L
1,281 Elo+
Party 3
Team Averages
Level 59
1,546 SR
1,343 Elo+

VS

Team Averages
Level 59
1,520 SR
1,336 Elo+
Cerberus
Cerberus
BaldoT_T
Cerberus
Level 46
God Stats
4W - 3L
1,481 SR
Queue Stats
47W - 59L
1,269 Elo+
Solo
Cliodhna
Cliodhna
ElFree_0
Cliodhna
Level 128
God Stats
17W - 11L
1,640 SR
Queue Stats
493W - 508L
1,366 Elo+
Party 2
Sol
Sol
Jellyboy chris
Sol
Level 47
God Stats
55W - 52L
1,509 SR
Queue Stats
95W - 117L
1,387 Elo+
Solo
Ravana
Ravana
LexiEresTu3_Pent
Ravana
Level 24
God Stats
1W - 4L
1,703 SR
Queue Stats
220W - 217L
1,269 Elo+
Party 2
Izanami
Izanami
LuckyMeaty22
Izanami
Level 48
God Stats
1W - 2L
1,270 SR
Queue Stats
78W - 78L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
J_Wall_West
King Arthur
12
6 / 1 / 2
7,377
615
10,122
11,340
10,087
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
JitFryer
Bastet
10
2 / 1 / 8
6,382
532
6,372
8,460
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charybdis
WreckYoSelf81
Charybdis
8
2 / 1 / 6
5,472
456
4,484
6,643
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
11
4 / 3 / 5
6,671
556
7,149
6,145
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
hammatimme
Cerberus
9
0 / 1 / 4
6,014
501
2,662
8,358
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaldoT_T
Cerberus
9
1 / 3 / 2
5,619
468
3,660
9,990
7,595
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
ElFree_0
Cliodhna
11
1 / 3 / 0
6,521
543
7,652
11,050
3,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
3 / 2 / 2
6,207
517
7,752
7,316
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
1 / 4 / 0
5,309
442
2,468
8,107
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
LuckyMeaty22
Izanami
9
1 / 2 / 1
5,798
483
5,123
6,762
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
14
Kills
7
7
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BaldoT_T
Cerberus
1
3
2
0.67
L
Cliodhna
ElFree_0
Cliodhna
1
3
0
0.33
W
King Arthur
J_Wall_West
King Arthur
6
1
2
7
L
3
2
2
2
W
Bastet
JitFryer
Bastet
2
1
8
6
L
1
4
0
0.25
L
Izanami
LuckyMeaty22
Izanami
1
2
1
0.75
W
Charybdis
WreckYoSelf81
Charybdis
2
1
6
5
W
Nu Wa
4
3
5
2.17
W
Cerberus
hammatimme
Cerberus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,789
Damage
26,655
40,946
Taken
43,225
22,033
Mitigated
18,630
7,230
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BaldoT_T
Cerberus
3,660
152
243
1,894
9,990
7,595
194
2,696
7,294
19,992
0
L
Cliodhna
ElFree_0
Cliodhna
7,652
1,011
0
3,577
11,050
3,767
0
1,053
9,997
0
45,669
W
King Arthur
J_Wall_West
King Arthur
10,122
1,366
0
1,242
11,340
10,087
8
765
10,535
0
45,161
L
7,752
2,331
240
2,762
7,316
2,438
1,354
2,839
4,477
35,561
0
W
Bastet
JitFryer
Bastet
6,372
1,354
0
1,864
8,460
3,046
0
1,805
6,489
0
34,840
L
2,468
556
0
1,896
8,107
2,700
0
1,516
6,591
0
25,089
L
Izanami
LuckyMeaty22
Izanami
5,123
3,083
0
1,531
6,762
2,130
179
1,707
5,055
0
39,035
W
Charybdis
WreckYoSelf81
Charybdis
4,484
3,183
0
941
6,643
2,156
413
2,626
3,873
0
21,057
W
Nu Wa
7,149
1,224
0
240
6,145
2,330
0
2,981
2,880
41,899
0
W
Cerberus
hammatimme
Cerberus
2,662
256
0
2,943
8,358
4,414
357
2,491
5,757
24,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,916
Gold Earned
29,454
272
Minions Killed
278
0
Camps Cleared
0
1,186,935
Distance Traveled
1,169,476
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,619
468
31
3
0
239,403
1
L
Cliodhna
6,521
543
82
7
0
234,807
3
W
King Arthur
7,377
615
70
6
0
239,615
4
L
Sol
6,207
517
61
5
0
224,696
2
W
Bastet
6,382
532
55
5
0
280,014
2
L
Ravana
5,309
442
46
4
0
253,758
2
L
Izanami
5,798
483
58
5
0
216,812
0
W
Charybdis
5,472
456
31
3
0
212,380
0
W
Nu Wa
6,671
556
73
6
0
223,204
1
W
Cerberus
6,014
501
43
4
0
231,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role