Player Matchup

He Bo
He Bo
Gold IV
A_nother_DIFF
He Bo
Gold IV
Level 155
God Stats
0W - 2L
1,305 SR
Queue Stats
321W - 327L
1,385 MMR
Party 2
Izanami
Izanami
Gold V
Galone06
Izanami
Gold V
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 56L
1,363 MMR
Solo
Fafnir
Fafnir
Gold V
Madix_62740
Fafnir
Gold V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 211L
1,432 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
PaiNz_AcE
Sun Wukong
Gold V
Level 120
God Stats
1W - 2L
1,770 SR
Queue Stats
389W - 398L
1,417 MMR
Party 2
Nemesis
Nemesis
Silver IV
President_Night
Nemesis
Silver IV
Level 110
God Stats
0W - 1L
1,247 SR
Queue Stats
11W - 14L
1,377 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,465 SR
1,395 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,536 SR
1,385 MMR
Bacchus
Bacchus
Gold V
Georgemoko
Bacchus
Gold V
Level 127
God Stats
21W - 15L
1,539 SR
Queue Stats
959W - 951L
1,287 MMR
Solo
Fenrir
Fenrir
Gold III
VegaSchlumpf
Fenrir
Gold III
Level 155
God Stats
7W - 5L
1,617 SR
Queue Stats
419W - 425L
1,438 MMR
Solo
Rama
Rama
Gold III
necros110498
Rama
Gold III
Level 126
God Stats
5W - 2L
1,602 SR
Queue Stats
204W - 208L
1,343 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
thornsmedaddy123
Ah Muzen Cab
Silver III
Level 36
God Stats
4W - 1L
1,801 SR
Queue Stats
20W - 14L
1,483 MMR
Party 1
Ao Kuang
Ao Kuang
Silver II
wili123
Ao Kuang
Silver II
Level 107
God Stats
1W - 1L
1,119 SR
Queue Stats
5W - 7L
1,375 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 1
10,100
459
15,459
14,852
6,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Galone06
Izanami
17
0 / 3 / 0
10,227
465
7,525
12,179
5,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
13
1 / 7 / 0
9,116
414
4,305
24,542
29,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
PaiNz_AcE
Sun Wukong
16
1 / 6 / 1
10,080
458
11,260
21,539
19,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 1
8,723
397
4,796
13,112
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ShivaArtemisTyrGanesha

VS

Bans
ThothBakasuraKaliMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Georgemoko
Bacchus
17
1 / 0 / 14
12,296
559
9,397
19,134
26,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
19
6 / 3 / 6
13,019
592
18,333
30,103
24,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
3 / 0 / 6
14,742
670
7,381
10,573
5,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
thornsmedaddy123
Ah Muzen Cab
20
7 / 0 / 5
13,896
632
15,758
11,532
6,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
wili123
Ao Kuang
18
5 / 0 / 4
12,625
574
9,515
20,684
10,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
3
Kills
22
22
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Izanami
Galone06
Izanami
0
3
0
0
W
Bacchus
Georgemoko
Bacchus
1
0
14
8
L
Fafnir
1
7
0
0.14
L
Sun Wukong
PaiNz_AcE
Sun Wukong
1
6
1
0.25
L
1
3
1
0.5
W
Fenrir
6
3
6
3
W
3
0
6
6
W
Ah Muzen Cab
thornsmedaddy123
Ah Muzen Cab
7
0
5
9.5
W
Ao Kuang
wili123
Ao Kuang
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,345
Damage
60,384
86,224
Taken
92,026
65,886
Mitigated
72,936
18,695
Healing
49,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,459
1,282
0
3,449
14,852
6,195
0
4,967
9,885
114,956
0
L
Izanami
Galone06
Izanami
7,525
4,441
0
3,254
12,179
5,321
994
2,237
9,942
0
106,285
W
Bacchus
Georgemoko
Bacchus
9,397
1,398
1,009
7,433
19,134
26,464
578
4,606
14,528
38,357
0
L
Fafnir
4,305
1,103
0
4,219
24,542
29,736
0
5,548
18,994
34,988
0
L
Sun Wukong
PaiNz_AcE
Sun Wukong
11,260
2,829
0
5,969
21,539
19,240
0
3,601
17,938
0
85,265
L
4,796
2,177
0
1,804
13,112
5,394
0
2,559
10,553
0
58,730
W
Fenrir
18,333
4,864
0
16,561
30,103
24,916
1,803
6,854
23,249
0
92,710
W
7,381
7,018
0
6,642
10,573
5,096
3,444
1,221
9,352
0
149,652
W
Ah Muzen Cab
thornsmedaddy123
Ah Muzen Cab
15,758
7,693
0
6,438
11,532
6,178
7,965
3,511
8,021
0
150,622
W
Ao Kuang
wili123
Ao Kuang
9,515
1,194
0
11,859
20,684
10,282
1,904
5,750
14,934
92,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,246
Gold Earned
66,578
631
Minions Killed
753
0
Camps Cleared
0
1,973,128
Distance Traveled
2,184,601
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,100
459
168
8
0
374,862
5
L
Izanami
10,227
465
189
9
0
413,027
7
W
Bacchus
12,296
559
35
2
0
489,307
5
L
Fafnir
9,116
414
40
2
0
386,074
3
L
Sun Wukong
10,080
458
137
6
0
374,167
5
L
Nemesis
8,723
397
97
4
0
424,998
0
W
Fenrir
13,019
592
118
5
0
381,042
1
W
Rama
14,742
670
241
11
0
440,026
9
W
Ah Muzen Cab
13,896
632
220
10
0
429,075
4
W
Ao Kuang
12,625
574
139
6
0
445,151
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role