Player Matchup

Geb
Geb
Berrie23
Geb
Level 42
God Stats
25W - 19L
1,624 SR
Queue Stats
351W - 294L
1,555 Elo+
Party 1
Aphrodite
Aphrodite
LordSparta55
Aphrodite
Level 90
God Stats
1W - 2L
1,808 SR
Queue Stats
62W - 59L
1,480 Elo+
Solo
Neith
Neith
Shynto
Neith
Level 144
God Stats
18W - 17L
1,681 SR
Queue Stats
659W - 649L
1,525 Elo+
Party 1
Jing Wei
Jing Wei
Taelu
Jing Wei
Level 160
God Stats
214W - 111L
1,749 SR
Queue Stats
322W - 242L
1,619 Elo+
Party 1
Guan Yu
Guan Yu
ipodgame
Guan Yu
Level 94
God Stats
11W - 3L
1,678 SR
Queue Stats
66W - 33L
1,612 Elo+
Party 1
Team Averages
Level 106
1,708 SR
1,558 Elo+

VS

Team Averages
Level 63
1,461 SR
1,425 Elo+
Guan Yu
Guan Yu
Cutlerycorn
Guan Yu
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 44L
1,518 Elo+
Solo
Chang'e
Chang'e
DeathToLGBTQIA
Chang'e
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 16L
1,531 Elo+
Party 2
Ullr
Ullr
IBeatWomenNKids
Ullr
Level 29
God Stats
3W - 3L
1,303 SR
Queue Stats
15W - 23L
1,330 Elo+
Party 2
Sylvanus
Sylvanus
Judenvernichtung
Sylvanus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,233 Elo+
Party 2
Hun Batz
Hun Batz
Patheticy
Hun Batz
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 40L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 13
11,945
362
17,974
35,794
46,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
LordSparta55
Aphrodite
18
2 / 13 / 3
12,156
368
14,072
35,396
18,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Shynto
Neith
20
2 / 5 / 8
14,264
432
26,994
27,815
11,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Taelu
Jing Wei
20
10 / 5 / 4
18,178
551
44,350
35,681
19,230
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
ipodgame
Guan Yu
19
4 / 7 / 2
13,641
413
13,978
36,828
44,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cutlerycorn
Guan Yu
20
1 / 4 / 4
17,711
537
15,517
31,254
45,181
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 6 / 13
18,129
549
32,710
39,203
18,832
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
13 / 4 / 11
18,224
552
34,154
33,133
16,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 3 / 25
16,696
506
22,701
41,365
66,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
Patheticy
Hun Batz
20
7 / 1 / 14
18,376
557
32,902
44,079
43,796
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
99
18
Kills
32
32
Deaths
18
30
Assists
67
Player
Kills
Deaths
Assists
KDA
L
0
2
13
3.25
W
Guan Yu
Cutlerycorn
Guan Yu
1
4
4
0.75
W
9
6
13
2.58
W
13
4
11
4.63
W
2
3
25
4.83
L
Aphrodite
LordSparta55
Aphrodite
2
13
3
0.27
W
Hun Batz
Patheticy
Hun Batz
7
1
14
14
L
Neith
Shynto
Neith
2
5
8
1.2
L
Jing Wei
Taelu
Jing Wei
10
5
4
2.4
L
Guan Yu
ipodgame
Guan Yu
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,368
Damage
137,984
171,514
Taken
189,034
140,658
Mitigated
189,885
44,143
Healing
110,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,974
978
0
1,871
35,794
46,435
124
12,902
22,215
44,690
0
W
Guan Yu
Cutlerycorn
Guan Yu
15,517
1,601
2,380
9,313
31,254
45,181
8,653
2,643
27,669
0
122,178
W
32,710
4,018
15,544
17,971
39,203
18,832
2,184
9,739
28,965
166,169
0
W
34,154
17,929
0
9,606
33,133
16,004
3,353
7,946
24,711
0
140,586
W
22,701
6,951
18,728
17,437
41,365
66,072
1,459
8,807
31,895
58,237
13,768
L
Aphrodite
LordSparta55
Aphrodite
14,072
2,235
5,318
10,412
35,396
18,820
170
15,906
19,401
88,837
0
W
Hun Batz
Patheticy
Hun Batz
32,902
10,613
0
19,733
44,079
43,796
2,919
4,833
37,863
0
205,258
L
Neith
Shynto
Neith
26,994
6,937
0
7,203
27,815
11,382
616
7,975
19,450
0
146,838
L
Jing Wei
Taelu
Jing Wei
44,350
34,490
0
12,756
35,681
19,230
2,550
8,435
27,203
0
225,593
L
Guan Yu
ipodgame
Guan Yu
13,978
1,915
692
5,891
36,828
44,791
0
7,796
27,531
0
90,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,184
Gold Earned
89,136
770
Minions Killed
780
0
Camps Cleared
0
3,134,321
Distance Traveled
3,011,394
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,945
362
32
1
0
680,673
5
W
Guan Yu
17,711
537
185
6
0
639,784
1
W
Chang'e
18,129
549
195
6
0
605,366
9
W
Ullr
18,224
552
130
4
0
539,233
4
W
Sylvanus
16,696
506
74
2
0
499,444
5
L
Aphrodite
12,156
368
126
4
0
516,147
11
W
Hun Batz
18,376
557
196
6
0
727,567
12
L
Neith
14,264
432
203
6
0
627,963
14
L
Jing Wei
18,178
551
271
8
0
684,189
0
L
Guan Yu
13,641
413
138
4
0
625,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role