Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 99
1,500 SR
1,500 Elo+

VS

Team Averages
Level 52
1,489 SR
1,510 Elo+
Zeus
Zeus
HardPL
Zeus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 122L
1,529 Elo+
Solo
Danzaburou
Danzaburou
InFinious
Danzaburou
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
milljardus
King Arthur
Level 16
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
6 / 0 / 4
10,184
783
11,985
6,260
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
 
Neith
14
3 / 1 / 6
9,365
720
13,953
8,335
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
 
Hercules
14
1 / 0 / 8
8,794
676
5,374
10,444
11,463
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
HardPL
Zeus
12
0 / 3 / 1
7,723
594
9,298
8,767
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
InFinious
Danzaburou
12
1 / 5 / 0
7,956
612
7,228
12,935
6,298
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
milljardus
King Arthur
12
0 / 2 / 1
7,557
581
1,595
15,017
13,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
0
4
8
W
Neith
 
Neith
3
1
6
6
W
Hercules
 
Hercules
1
0
8
5
L
Zeus
HardPL
Zeus
0
3
1
0.17
L
Danzaburou
InFinious
Danzaburou
1
5
0
0.2
L
King Arthur
milljardus
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,312
Damage
18,121
25,039
Taken
36,719
17,761
Mitigated
24,138
10,142
Healing
4,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,985
961
0
2,922
6,260
2,426
377
3,529
2,731
55,779
0
W
Neith
 
Neith
13,953
4,405
0
1,708
8,335
3,872
1,961
3,271
5,064
0
46,726
W
Hercules
 
Hercules
5,374
1,133
0
5,512
10,444
11,463
0
3,210
7,234
0
10,871
L
Zeus
HardPL
Zeus
9,298
186
0
428
8,767
3,955
0
2,517
6,250
34,169
0
L
Danzaburou
InFinious
Danzaburou
7,228
3,543
174
2,659
12,935
6,298
0
4,079
8,856
0
31,627
L
King Arthur
milljardus
King Arthur
1,595
251
0
1,008
15,017
13,885
0
5,902
9,115
0
7,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,343
Gold Earned
23,236
182
Minions Killed
121
9
Camps Cleared
1
725,632
Distance Traveled
697,728
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,184
783
90
7
7
254,716
1
W
Neith
9,365
720
82
6
2
216,337
1
W
Hercules
8,794
676
10
1
0
254,579
3
L
Zeus
7,723
594
64
5
1
228,669
5
L
Danzaburou
7,956
612
44
3
0
204,042
0
L
King Arthur
7,557
581
13
1
0
265,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role