Player Matchup

Rama
Rama
Gold I
AbuseMeOniiSan
Rama
Gold I
Level 111
God Stats
2W - 3L
1,389 SR
Queue Stats
280W - 283L
1,512 MMR
Solo
He Bo
He Bo
Gold II
Jrdnn
He Bo
Gold II
Level 51
God Stats
5W - 2L
1,660 SR
Queue Stats
195W - 185L
1,500 MMR
Solo
Fafnir
Fafnir
Gold V
Mateas00
Fafnir
Gold V
Level 62
God Stats
19W - 11L
1,852 SR
Queue Stats
45W - 55L
1,520 MMR
Solo
Ullr
Ullr
Gold III
RandyMoss81
Ullr
Gold III
Level 54
God Stats
2W - 4L
1,323 SR
Queue Stats
165W - 147L
1,602 MMR
Party 1
Apollo
Apollo
Platinum III
Rekiel97
Apollo
Platinum III
Level 103
God Stats
10W - 2L
1,627 SR
Queue Stats
523W - 514L
1,467 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 76
1,570 SR
1,520 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,540 SR
1,521 MMR
Ares
Ares
Bronze V
Chronic6
Ares
Bronze V
Level 107
God Stats
0W - 1L
1,709 SR
Queue Stats
8W - 11L
1,500 MMR
Solo
Janus
Janus
Bronze III
Plantbuskens
Janus
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,500 MMR
Party 2
Artemis
Artemis
Bronze V
Poffmate1
Artemis
Bronze V
Level 116
God Stats
0W - 2L
1,704 SR
Queue Stats
17W - 21L
1,500 MMR
Party 2
King Arthur
King Arthur
Platinum V
Raphahell0Junior
King Arthur
Platinum V
Level 145
God Stats
3W - 12L
1,428 SR
Queue Stats
222W - 215L
1,580 MMR
Solo
Bakasura
Bakasura
Gold III
alih1997
Bakasura
Gold III
Level 159
God Stats
4W - 4L
1,360 SR
Queue Stats
225W - 226L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 4
13,450
585
16,761
22,330
11,501
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Jrdnn
He Bo
18
3 / 4 / 6
12,304
535
17,805
13,175
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fafnir
Mateas00
Fafnir
17
3 / 2 / 9
11,195
487
8,719
20,566
24,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
10 / 1 / 9
16,073
699
22,700
20,040
10,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Rekiel97
Apollo
20
10 / 1 / 4
13,666
594
16,112
19,195
9,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BellonaKumbhakarna

VS

Bans
MercuryKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 5 / 2
9,554
415
7,685
21,167
27,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 7 / 3
11,055
481
13,408
15,082
7,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Poffmate1
Artemis
17
1 / 2 / 3
10,421
453
15,504
20,274
10,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Raphahell0Junior
King Arthur
19
1 / 7 / 1
11,440
497
12,945
26,876
29,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
alih1997
Bakasura
18
4 / 8 / 0
11,720
510
12,054
25,890
14,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
29
Kills
11
11
Deaths
29
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
Ares
2
5
2
0.6
W
He Bo
Jrdnn
He Bo
3
4
6
1.5
W
Fafnir
Mateas00
Fafnir
3
2
9
3.75
L
3
7
3
0.64
L
Artemis
Poffmate1
Artemis
1
2
3
1.25
W
10
1
9
14.5
L
King Arthur
Raphahell0Junior
King Arthur
1
7
1
0.21
W
Apollo
Rekiel97
Apollo
10
1
4
12
L
Bakasura
alih1997
Bakasura
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,097
Damage
61,596
95,306
Taken
109,289
62,084
Mitigated
89,208
27,643
Healing
17,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,761
13,632
0
9,220
22,330
11,501
1,485
3,949
17,927
0
141,467
L
Ares
7,685
276
82
1,294
21,167
27,142
162
5,417
15,750
26,232
0
W
He Bo
Jrdnn
He Bo
17,805
1,749
0
397
13,175
5,894
1,138
2,886
9,300
113,103
0
W
Fafnir
Mateas00
Fafnir
8,719
2,982
1,189
3,720
20,566
24,783
536
7,193
11,306
26,205
0
L
13,408
1,140
0
840
15,082
7,176
0
6,631
8,451
97,076
0
L
Artemis
Poffmate1
Artemis
15,504
8,554
0
8,691
20,274
10,632
838
2,247
18,027
0
95,070
W
22,700
11,591
0
6,425
20,040
10,291
1,736
2,610
16,596
0
158,110
L
King Arthur
Raphahell0Junior
King Arthur
12,945
1,615
0
2,923
26,876
29,808
0
3,370
23,506
0
95,535
W
Apollo
Rekiel97
Apollo
16,112
10,104
0
6,692
19,195
9,615
103
5,031
13,831
0
141,664
L
Bakasura
alih1997
Bakasura
12,054
7,181
0
3,943
25,890
14,450
0
8,859
17,031
0
106,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,688
Gold Earned
54,190
814
Minions Killed
681
0
Camps Cleared
0
2,321,286
Distance Traveled
2,037,091
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,450
585
221
10
0
387,860
0
L
Ares
9,554
415
30
1
0
320,747
4
W
He Bo
12,304
535
188
8
0
432,923
2
W
Fafnir
11,195
487
30
1
0
472,010
8
L
Janus
11,055
481
171
7
0
399,537
6
L
Artemis
10,421
453
134
6
0
423,008
4
W
Ullr
16,073
699
219
10
0
484,567
1
L
King Arthur
11,440
497
170
7
0
431,568
6
W
Apollo
13,666
594
156
7
0
543,926
3
L
Bakasura
11,720
510
176
8
0
462,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role