Player Matchup

Artemis
Artemis
Coralcwayla
Artemis
Level 126
God Stats
1W - 1L
1,591 SR
Queue Stats
40W - 46L
1,365 Elo+
Party 2
Kuzenbo
Kuzenbo
GeoChachi91
Kuzenbo
Level 97
God Stats
6W - 8L
1,427 SR
Queue Stats
400W - 463L
1,390 Elo+
Solo
Zeus
Zeus
KingAdam1391
Zeus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 205L
1,464 Elo+
Solo
King Arthur
King Arthur
MrOnion100997
King Arthur
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
156W - 130L
1,523 Elo+
Party 2
Anhur
Anhur
mimifat
Anhur
Level 61
God Stats
2W - 0L
1,737 SR
Queue Stats
100W - 101L
1,449 Elo+
Solo
Team Averages
Level 84
1,551 SR
1,438 Elo+

VS

Team Averages
Level 80
1,502 SR
1,295 Elo+
Jing Wei
Jing Wei
DeMOniAX_GloUtOu
Jing Wei
Level 89
God Stats
2W - 2L
1,485 SR
Queue Stats
244W - 248L
1,416 Elo+
Solo
Hun Batz
Hun Batz
HellhoundZuel13
Hun Batz
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,158 Elo+
Party 1
Persephone
Persephone
IshDaPhantom
Persephone
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,158 Elo+
Party 1
Nu Wa
Nu Wa
bksbest27
Nu Wa
Level 129
God Stats
5W - 2L
1,523 SR
Queue Stats
88W - 131L
1,422 Elo+
Solo
Mercury
Mercury
datieman14
Mercury
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 69L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Coralcwayla
Artemis
20
7 / 4 / 16
13,156
731
20,037
25,212
11,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
GeoChachi91
Kuzenbo
18
3 / 5 / 14
12,626
701
8,184
24,605
28,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 4 / 9
14,787
822
18,321
18,774
7,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
MrOnion100997
King Arthur
18
5 / 6 / 17
12,382
688
12,321
24,653
23,738
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
mimifat
Anhur
20
5 / 6 / 17
13,223
735
8,930
20,550
9,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 6
14,246
791
27,204
20,006
9,837
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
9
0 / 4 / 5
8,811
490
2,597
6,764
2,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Persephone
IshDaPhantom
Persephone
20
6 / 5 / 11
12,720
707
24,220
14,875
6,462
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
bksbest27
Nu Wa
20
3 / 5 / 13
14,000
778
32,090
14,799
7,193
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
datieman14
Mercury
19
3 / 9 / 10
12,390
688
9,365
18,034
7,671
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
69
31
Kills
24
25
Deaths
31
73
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Artemis
Coralcwayla
Artemis
7
4
16
3.75
L
12
8
6
1.88
W
Kuzenbo
GeoChachi91
Kuzenbo
3
5
14
2
L
Hun Batz
0
4
5
0.63
L
Persephone
IshDaPhantom
Persephone
6
5
11
2.3
W
11
4
9
3.88
W
King Arthur
MrOnion100997
King Arthur
5
6
17
2.25
L
Nu Wa
bksbest27
Nu Wa
3
5
13
1.9
L
Mercury
datieman14
Mercury
3
9
10
0.89
W
Anhur
mimifat
Anhur
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,793
Damage
95,476
113,794
Taken
74,478
80,715
Mitigated
33,972
47,215
Healing
16,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Coralcwayla
Artemis
20,037
8,220
1,608
12,962
25,212
11,336
4,123
12,629
12,014
0
61,917
L
27,204
15,918
1,442
2,774
20,006
9,837
2,915
5,150
14,856
0
55,704
W
Kuzenbo
GeoChachi91
Kuzenbo
8,184
2,019
3,495
7,568
24,605
28,741
725
10,511
13,717
22,198
0
L
Hun Batz
2,597
482
239
599
6,764
2,809
0
3,455
3,309
0
3,939
L
Persephone
IshDaPhantom
Persephone
24,220
1,581
660
4,006
14,875
6,462
551
4,339
10,531
34,507
0
W
18,321
1,821
2,548
5,905
18,774
7,829
1,164
9,912
8,654
64,769
0
W
King Arthur
MrOnion100997
King Arthur
12,321
1,104
1,854
3,512
24,653
23,738
319
11,068
13,278
0
27,708
L
Nu Wa
bksbest27
Nu Wa
32,090
10,670
1,076
2,981
14,799
7,193
1,540
7,754
7,045
65,268
0
L
Mercury
datieman14
Mercury
9,365
4,144
1,354
1,686
18,034
7,671
167
5,804
12,230
0
24,235
W
Anhur
mimifat
Anhur
8,930
2,500
2,026
5,737
20,550
9,071
3,502
10,377
9,821
0
33,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,174
Gold Earned
62,167
238
Minions Killed
198
0
Camps Cleared
0
1,391,822
Distance Traveled
1,322,441
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,156
731
76
4
0
250,001
0
L
Jing Wei
14,246
791
62
3
0
261,667
1
W
Kuzenbo
12,626
701
13
1
0
258,365
1
L
Hun Batz
8,811
490
4
0
0
157,031
0
L
Persephone
12,720
707
21
1
0
325,549
0
W
Zeus
14,787
822
72
4
0
298,682
1
W
King Arthur
12,382
688
16
1
0
320,161
1
L
Nu Wa
14,000
778
73
4
0
266,480
2
L
Mercury
12,390
688
38
2
0
311,714
0
W
Anhur
13,223
735
61
3
0
264,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role