Player Matchup

Atlas
Atlas
Cyzair
Atlas
Level 68
God Stats
2W - 1L
1,726 SR
Queue Stats
58W - 42L
1,559 Elo+
Party 1
Nemesis
Nemesis
MC12215750
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,416 Elo+
Party 1
Bakasura
Bakasura
Masakeo
Bakasura
Level 61
God Stats
4W - 4L
1,583 SR
Queue Stats
51W - 33L
1,591 Elo+
Party 1
Chernobog
Chernobog
MillerMizer
Chernobog
Level 143
God Stats
1W - 5L
1,254 SR
Queue Stats
86W - 91L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
Opznitro
Ao Kuang
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 55L
1,608 Elo+
Party 1
Team Averages
Level 62
1,512 SR
1,522 Elo+

VS

Team Averages
Level 76
1,403 SR
1,369 Elo+
Chaac
Chaac
Blayde17
Chaac
Level 129
God Stats
31W - 25L
1,516 SR
Queue Stats
759W - 797L
1,378 Elo+
Solo
Anubis
Anubis
Dat_hiter_T
Anubis
Level 59
God Stats
7W - 8L
1,419 SR
Queue Stats
220W - 215L
1,432 Elo+
Solo
Xbalanque
Xbalanque
Movobrah
Xbalanque
Level 37
God Stats
1W - 0L
1,309 SR
Queue Stats
2W - 8L
1,156 Elo+
Solo
Kumbhakarna
Kumbhakarna
NBS_Delirious
Kumbhakarna
Level 95
God Stats
1W - 1L
1,290 SR
Queue Stats
317W - 370L
1,399 Elo+
Solo
Serqet
Serqet
bowserjunn
Serqet
Level 62
God Stats
9W - 7L
1,480 SR
Queue Stats
250W - 258L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cyzair
Atlas
18
2 / 3 / 7
13,081
422
13,476
32,192
44,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
MC12215750
Nemesis
11
0 / 7 / 0
9,725
314
2,310
11,927
4,383
Bakasura
Masakeo
Bakasura
20
13 / 6 / 3
15,596
503
42,142
39,488
22,237
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chernobog
MillerMizer
Chernobog
20
4 / 5 / 5
13,752
444
13,973
18,209
12,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Opznitro
Ao Kuang
20
6 / 10 / 6
13,881
448
23,352
32,363
13,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blayde17
Chaac
20
8 / 0 / 10
16,394
529
30,332
39,324
45,026
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
20
4 / 12 / 6
14,076
454
20,933
31,910
20,818
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Movobrah
Xbalanque
20
1 / 8 / 3
13,614
439
13,321
24,090
10,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
NBS_Delirious
Kumbhakarna
11
0 / 2 / 3
9,930
320
3,687
16,825
12,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
bowserjunn
Serqet
20
18 / 4 / 1
16,530
533
30,371
29,574
16,707
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
54
25
Kills
31
31
Deaths
26
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
Blayde17
Chaac
8
0
10
13
L
Atlas
Cyzair
Atlas
2
3
7
1.83
W
Anubis
4
12
6
0.58
L
Nemesis
MC12215750
Nemesis
0
7
0
0
L
Bakasura
Masakeo
Bakasura
13
6
3
2.42
L
Chernobog
MillerMizer
Chernobog
4
5
5
1.3
W
Xbalanque
Movobrah
Xbalanque
1
8
3
0.31
W
Kumbhakarna
NBS_Delirious
Kumbhakarna
0
2
3
0.75
L
Ao Kuang
Opznitro
Ao Kuang
6
10
6
0.9
W
Serqet
bowserjunn
Serqet
18
4
1
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,253
Damage
98,644
134,179
Taken
141,723
96,496
Mitigated
105,897
22,724
Healing
43,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Blayde17
Chaac
30,332
5,330
0
16,110
39,324
45,026
216
7,903
29,435
31,272
123,482
L
Atlas
Cyzair
Atlas
13,476
4,916
0
1,485
32,192
44,746
950
7,910
22,790
58,769
0
W
Anubis
20,933
1,751
109
9,948
31,910
20,818
275
8,806
20,927
98,045
0
L
Nemesis
MC12215750
Nemesis
2,310
1,013
0
351
11,927
4,383
0
1,444
10,477
0
24,949
L
Bakasura
Masakeo
Bakasura
42,142
25,043
0
9,101
39,488
22,237
50
7,415
30,240
0
168,982
L
Chernobog
MillerMizer
Chernobog
13,973
8,180
0
5,288
18,209
12,125
5,760
1,898
16,114
0
97,052
W
Xbalanque
Movobrah
Xbalanque
13,321
8,020
0
5,535
24,090
10,645
3,762
6,562
16,297
0
111,792
W
Kumbhakarna
NBS_Delirious
Kumbhakarna
3,687
718
0
3,043
16,825
12,701
0
6,222
9,781
27,918
0
L
Ao Kuang
Opznitro
Ao Kuang
23,352
7,670
0
6,499
32,363
13,005
1,306
12,010
19,526
71,197
0
W
Serqet
bowserjunn
Serqet
30,371
10,560
0
8,927
29,574
16,707
110
8,086
20,569
0
123,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,035
Gold Earned
70,544
602
Minions Killed
710
0
Camps Cleared
0
2,544,809
Distance Traveled
2,458,567
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,394
529
232
7
0
583,613
11
L
Atlas
13,081
422
78
3
0
581,256
1
W
Anubis
14,076
454
155
5
0
434,420
7
L
Nemesis
9,725
314
43
1
0
313,781
7
L
Bakasura
15,596
503
210
7
0
641,437
2
L
Chernobog
13,752
444
174
6
0
508,499
0
W
Xbalanque
13,614
439
166
5
0
466,965
1
W
Kumbhakarna
9,930
320
36
1
0
338,388
6
L
Ao Kuang
13,881
448
97
3
0
499,836
6
W
Serqet
16,530
533
121
4
0
635,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role