Player Matchup

Morgan Le Fay
Morgan Le Fay
DemonMarkZeldris
Morgan Le Fay
Level 121
God Stats
22W - 23L
1,745 SR
Queue Stats
411W - 388L
1,493 Elo+
Party 2
Shiva
Shiva
Roshichanman
Shiva
Level 46
God Stats
5W - 7L
1,500 SR
Queue Stats
231W - 235L
1,445 Elo+
Party 2
Susano
Susano
grim_grime2002
Susano
Level 40
God Stats
4W - 5L
1,418 SR
Queue Stats
4W - 5L
1,411 Elo+
Solo
Artemis
Artemis
macdawg9700
Artemis
Level 28
God Stats
0W - 1L
1,522 SR
Queue Stats
4W - 9L
1,338 Elo+
Party 3
Nemesis
Nemesis
pihw
Nemesis
Level 121
God Stats
14W - 11L
1,661 SR
Queue Stats
254W - 229L
1,620 Elo+
Party 3
Team Averages
Level 71
1,569 SR
1,461 Elo+

VS

Team Averages
Level 67
1,589 SR
1,486 Elo+
Hades
Hades
HIGHPROPHET KS
Hades
Level 42
God Stats
6W - 6L
1,300 SR
Queue Stats
56W - 79L
1,408 Elo+
Solo
Izanami
Izanami
IamDigi-
Izanami
Level 128
God Stats
4W - 2L
1,744 SR
Queue Stats
176W - 164L
1,522 Elo+
Party 1
Bakasura
Bakasura
OdinCES
Bakasura
Level 40
God Stats
8W - 2L
1,736 SR
Queue Stats
307W - 297L
1,453 Elo+
Solo
Shiva
Shiva
sechomaruu
Shiva
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
xGHOST_KLOWNx
Xing Tian
Level 124
God Stats
7W - 7L
1,666 SR
Queue Stats
152W - 142L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DemonMarkZeldris
Morgan Le Fay
8
2 / 1 / 1
4,944
549
4,083
4,323
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 0
5,876
653
4,718
6,493
3,767
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 1 / 0
4,059
451
250
4,187
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
macdawg9700
Artemis
8
0 / 0 / 0
4,403
489
1,913
1,806
649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
pihw
Nemesis
9
0 / 0 / 2
5,038
560
2,643
5,418
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,526
614
2,404
4,690
2,334
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
IamDigi-
Izanami
9
0 / 0 / 0
5,057
562
1,288
3,841
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
OdinCES
Bakasura
9
0 / 1 / 2
5,472
608
3,014
7,438
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shiva
8
0 / 2 / 0
4,742
527
1,855
5,686
2,073
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
xGHOST_KLOWNx
Xing Tian
8
0 / 1 / 0
5,192
577
1,805
6,384
4,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DemonMarkZeldris
Morgan Le Fay
2
1
1
2.5
W
3
0
0
3
W
Izanami
IamDigi-
Izanami
0
0
0
0
W
Bakasura
OdinCES
Bakasura
0
1
2
1
L
2
1
0
2
L
0
1
0
0
L
Artemis
macdawg9700
Artemis
0
0
0
0
L
Nemesis
pihw
Nemesis
0
0
2
1
W
Shiva
0
2
0
0
W
Xing Tian
xGHOST_KLOWNx
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,607
Damage
10,366
22,227
Taken
28,039
9,022
Mitigated
12,519
4,787
Healing
8,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DemonMarkZeldris
Morgan Le Fay
4,083
456
0
697
4,323
1,502
0
932
3,171
25,487
0
W
2,404
262
63
2,555
4,690
2,334
855
1,148
3,542
21,656
0
W
Izanami
IamDigi-
Izanami
1,288
600
0
2,079
3,841
1,304
805
410
3,431
0
43,849
W
Bakasura
OdinCES
Bakasura
3,014
2,055
0
2,080
7,438
2,721
0
2,037
5,401
0
33,237
L
4,718
1,093
260
1,444
6,493
3,767
0
649
5,599
0
33,339
L
250
0
0
918
4,187
1,194
44
849
3,113
0
11,796
L
Artemis
macdawg9700
Artemis
1,913
498
0
803
1,806
649
0
708
1,098
0
16,982
L
Nemesis
pihw
Nemesis
2,643
1,459
0
665
5,418
1,910
0
1,071
4,347
0
30,446
W
Shiva
1,855
421
189
391
5,686
2,073
0
167
5,519
0
17,204
W
Xing Tian
xGHOST_KLOWNx
Xing Tian
1,805
186
29
1,112
6,384
4,087
386
321
6,063
14,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,320
Gold Earned
25,989
209
Minions Killed
253
0
Camps Cleared
0
863,977
Distance Traveled
916,761
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,944
549
33
4
0
160,147
4
W
Hades
5,526
614
32
4
0
163,578
2
W
Izanami
5,057
562
89
10
0
157,344
3
W
Bakasura
5,472
608
83
9
0
234,644
1
L
Shiva
5,876
653
60
7
0
173,271
0
L
Susano
4,059
451
30
3
0
155,628
0
L
Artemis
4,403
489
24
3
0
163,972
3
L
Nemesis
5,038
560
62
7
0
210,959
5
W
Shiva
4,742
527
23
3
0
187,909
1
W
Xing Tian
5,192
577
26
3
0
173,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role