Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Benguin69
Izanami
Level 158
God Stats
19W - 5L
1,749 SR
Queue Stats
394W - 225L
1,741 Elo+
Party 1
Ganesha
Ganesha
GingeGandalf
Ganesha
Level 40
God Stats
21W - 1L
1,972 SR
Queue Stats
214W - 58L
1,776 Elo+
Party 1
Bakasura
Bakasura
TacticalNade85
Bakasura
Level 157
God Stats
18W - 5L
1,828 SR
Queue Stats
580W - 403L
1,726 Elo+
Party 1
Sylvanus
Sylvanus
TacticalRambo
Sylvanus
Level 148
God Stats
12W - 3L
1,850 SR
Queue Stats
378W - 163L
1,765 Elo+
Party 1
Team Averages
Level 132
1,780 SR
1,701 Elo+

VS

Team Averages
Level 69
1,502 SR
1,458 Elo+
Neith
Neith
Abdel1234567890
Neith
Level 18
God Stats
10W - 8L
1,563 SR
Queue Stats
26W - 19L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
Et3D4Wolf
Nu Wa
Level 118
God Stats
0W - 1L
1,635 SR
Queue Stats
19W - 15L
1,604 Elo+
Party 2
Sobek
Sobek
Saile75
Sobek
Level 29
God Stats
8W - 11L
1,438 SR
Queue Stats
62W - 64L
1,410 Elo+
Party 2
Osiris
Osiris
Samidas55
Osiris
Level 75
God Stats
0W - 2L
1,277 SR
Queue Stats
179W - 188L
1,417 Elo+
Party 2
Tsukuyomi
Tsukuyomi
oulala R6
Tsukuyomi
Level 105
God Stats
1W - 3L
1,596 SR
Queue Stats
241W - 253L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
4 / 1 / 5
6,436
644
6,665
6,275
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Benguin69
Izanami
11
5 / 1 / 0
6,554
655
9,648
5,362
1,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
GingeGandalf
Ganesha
10
1 / 1 / 9
6,217
622
3,200
8,512
7,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
12
7 / 0 / 3
7,002
700
7,615
8,707
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
TacticalRambo
Sylvanus
11
5 / 1 / 2
6,711
671
5,561
6,256
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,717
472
3,438
8,356
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Et3D4Wolf
Nu Wa
8
0 / 4 / 2
4,811
481
5,294
6,440
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Saile75
Sobek
8
1 / 3 / 1
4,751
475
1,887
9,032
4,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Samidas55
Osiris
6
0 / 7 / 0
4,056
406
2,685
12,191
6,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
oulala R6
Tsukuyomi
10
2 / 3 / 1
5,768
577
4,709
8,774
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
22
Kills
4
4
Deaths
22
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
1
5
6.5
L
1
5
0
0.2
W
Izanami
Benguin69
Izanami
5
1
0
5
L
Nu Wa
Et3D4Wolf
Nu Wa
0
4
2
0.25
W
Ganesha
GingeGandalf
Ganesha
1
1
9
5.5
L
Sobek
Saile75
Sobek
1
3
1
0.5
L
Osiris
Samidas55
Osiris
0
7
0
0
W
Bakasura
7
0
3
8.5
W
Sylvanus
TacticalRambo
Sylvanus
5
1
2
6
L
Tsukuyomi
oulala R6
Tsukuyomi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,689
Damage
18,013
35,112
Taken
44,793
18,869
Mitigated
17,559
10,865
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
6,665
1,150
0
1,174
6,275
2,443
16
1,844
4,265
38,265
0
L
3,438
1,771
0
1,425
8,356
2,357
0
3,273
4,868
0
21,900
W
Izanami
Benguin69
Izanami
9,648
6,626
0
1,069
5,362
1,948
2,031
1,204
4,102
0
56,191
L
Nu Wa
Et3D4Wolf
Nu Wa
5,294
1,147
0
375
6,440
2,021
0
3,575
2,553
28,871
0
W
Ganesha
GingeGandalf
Ganesha
3,200
658
46
2,503
8,512
7,224
0
2,132
6,102
20,897
0
L
Sobek
Saile75
Sobek
1,887
427
252
2,434
9,032
4,151
0
700
8,332
9,281
0
L
Osiris
Samidas55
Osiris
2,685
1,079
0
2,067
12,191
6,326
0
6,235
5,347
0
16,403
W
Bakasura
7,615
4,865
0
2,859
8,707
3,483
0
1,002
7,547
0
37,823
W
Sylvanus
TacticalRambo
Sylvanus
5,561
2,185
116
3,098
6,256
3,771
642
255
5,915
31,784
8,963
L
Tsukuyomi
oulala R6
Tsukuyomi
4,709
1,610
0
2,245
8,774
2,704
0
850
7,342
0
31,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,920
Gold Earned
24,103
350
Minions Killed
167
0
Camps Cleared
0
936,157
Distance Traveled
878,398
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,436
644
77
8
0
171,658
3
L
Neith
4,717
472
26
3
0
153,078
2
W
Izanami
6,554
655
112
11
0
168,303
1
L
Nu Wa
4,811
481
36
4
0
185,818
1
W
Ganesha
6,217
622
4
0
0
203,891
2
L
Sobek
4,751
475
8
1
0
154,000
2
L
Osiris
4,056
406
32
3
0
174,896
3
W
Bakasura
7,002
700
92
9
0
245,953
2
W
Sylvanus
6,711
671
65
7
0
146,352
4
L
Tsukuyomi
5,768
577
65
7
0
210,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role