Player Matchup

Artio
Artio
 
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BasedHentai
Gilgamesh
Level 156
God Stats
32W - 20L
1,398 SR
Queue Stats
112W - 65L
1,644 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GenuineDOC
Tsukuyomi
Level 59
God Stats
4W - 2L
1,500 SR
Queue Stats
88W - 79L
1,506 Elo+
Solo
Cliodhna
Cliodhna
LilTaquito
Cliodhna
Level 128
God Stats
21W - 8L
1,720 SR
Queue Stats
142W - 65L
1,669 Elo+
Party 1
Team Averages
Level 128
1,524 SR
1,564 Elo+

VS

Team Averages
Level 104
1,472 SR
1,482 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
BodmanTwentyOne
Kukulkan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,499 Elo+
Solo
Yu Huang
Yu Huang
DeathSoul2
Yu Huang
Level 128
God Stats
2W - 0L
1,737 SR
Queue Stats
8W - 14L
1,394 Elo+
Party 2
Vamana
Vamana
SmitGod69
Vamana
Level 63
God Stats
2W - 1L
1,123 SR
Queue Stats
52W - 40L
1,559 Elo+
Solo
Thor
Thor
XBen27
Thor
Level 135
God Stats
12W - 10L
1,498 SR
Queue Stats
86W - 91L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
2 / 0 / 5
11,294
1,129
7,012
16,033
18,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
 
Ra
15
1 / 6 / 5
9,941
994
8,272
12,699
6,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
BasedHentai
Gilgamesh
15
0 / 3 / 5
9,748
975
6,459
14,825
13,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
GenuineDOC
Tsukuyomi
15
1 / 4 / 5
9,776
978
12,490
15,365
7,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
LilTaquito
Cliodhna
16
4 / 1 / 3
10,828
1,083
10,751
9,801
4,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

216

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
0 / 1 / 10
9,880
988
4,439
11,101
17,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
16
1 / 1 / 5
10,247
1,025
11,132
6,849
3,443
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
DeathSoul2
Yu Huang
16
1 / 1 / 11
10,272
1,027
17,355
4,526
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
SmitGod69
Vamana
16
4 / 3 / 7
10,363
1,036
13,375
14,660
13,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thor
XBen27
Thor
16
8 / 2 / 4
11,621
1,162
16,466
10,657
5,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
8
Kills
14
14
Deaths
8
23
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
0
5
4.5
L
Ra
 
Ra
1
6
5
0.58
W
Bacchus
 
Bacchus
0
1
10
5
L
Gilgamesh
BasedHentai
Gilgamesh
0
3
5
0.83
W
Kukulkan
1
1
5
3.5
W
Yu Huang
DeathSoul2
Yu Huang
1
1
11
6.5
L
Tsukuyomi
GenuineDOC
Tsukuyomi
1
4
5
0.88
L
Cliodhna
LilTaquito
Cliodhna
4
1
3
5.5
W
Vamana
SmitGod69
Vamana
4
3
7
2.5
W
Thor
XBen27
Thor
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,984
Damage
62,767
68,723
Taken
47,793
50,451
Mitigated
41,729
19,847
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,012
1,246
2,112
6,381
16,033
18,623
0
9,016
7,017
18,496
0
L
Ra
 
Ra
8,272
715
2,291
1,114
12,699
6,180
0
4,909
7,790
46,105
0
W
Bacchus
 
Bacchus
4,439
713
0
438
11,101
17,178
0
3,138
7,963
5,562
0
L
Gilgamesh
BasedHentai
Gilgamesh
6,459
766
1,713
1,551
14,825
13,705
0
6,600
8,225
0
14,444
W
Kukulkan
11,132
1,496
0
384
6,849
3,443
0
2,596
4,253
47,142
0
W
Yu Huang
DeathSoul2
Yu Huang
17,355
1,160
0
615
4,526
2,233
0
943
3,583
40,631
0
L
Tsukuyomi
GenuineDOC
Tsukuyomi
12,490
3,611
0
2,240
15,365
7,656
0
7,648
7,717
0
23,450
L
Cliodhna
LilTaquito
Cliodhna
10,751
950
0
2,445
9,801
4,287
0
4,753
5,048
0
26,632
W
Vamana
SmitGod69
Vamana
13,375
7,117
0
3,870
14,660
13,277
0
6,227
8,433
0
27,067
W
Thor
XBen27
Thor
16,466
3,216
0
250
10,657
5,598
0
2,380
8,277
0
23,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,587
Gold Earned
52,383
192
Minions Killed
194
9
Camps Cleared
7
1,055,642
Distance Traveled
1,021,759
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,294
1,129
15
2
1
217,549
1
L
Ra
9,941
994
99
10
0
193,867
1
W
Bacchus
9,880
988
1
0
0
197,433
0
L
Gilgamesh
9,748
975
17
2
0
193,772
0
W
Kukulkan
10,247
1,025
112
11
3
199,766
0
W
Yu Huang
10,272
1,027
48
5
2
207,334
2
L
Tsukuyomi
9,776
978
24
2
3
216,441
0
L
Cliodhna
10,828
1,083
37
4
5
234,013
0
W
Vamana
10,363
1,036
25
3
2
204,954
2
W
Thor
11,621
1,162
8
1
0
212,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role