Player Matchup

Raijin
Raijin
DangerVirus
Raijin
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,491 Elo+
Party 2
Osiris
Osiris
RavenQin
Osiris
Level 6
God Stats
3W - 4L
1,391 SR
Queue Stats
8W - 8L
1,282 Elo+
Party 2
Medusa
Medusa
w1ren
Medusa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,525 Elo+
Solo
Team Averages
Level 63
1,464 SR
1,433 Elo+

VS

Team Averages
Level 74
1,572 SR
1,378 Elo+
Neith
Neith
BlackJackT86
Neith
Level 61
God Stats
7W - 1L
1,704 SR
Queue Stats
37W - 76L
1,290 Elo+
Party 1
Ne Zha
Ne Zha
MrFrazer580
Ne Zha
Level 103
God Stats
1W - 0L
1,287 SR
Queue Stats
45W - 85L
1,300 Elo+
Party 1
Zhong Kui
Zhong Kui
oSKARpRILL
Zhong Kui
Level 59
God Stats
4W - 1L
1,725 SR
Queue Stats
254W - 227L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
14 / 8 / 3
17,186
781
32,304
22,866
11,236
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
RavenQin
Osiris
20
0 / 6 / 16
14,785
672
11,889
25,298
32,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
w1ren
Medusa
19
5 / 11 / 7
15,033
683
19,887
24,097
10,722
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 13
15,682
713
16,332
24,255
10,309
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
20
9 / 7 / 10
16,103
732
19,840
23,000
10,405
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
oSKARpRILL
Zhong Kui
20
9 / 4 / 12
17,611
801
29,379
24,783
16,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
60
19
Kills
25
25
Deaths
19
26
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
8
13
1.69
L
Raijin
14
8
3
1.94
W
Ne Zha
9
7
10
2
L
Osiris
RavenQin
Osiris
0
6
16
1.33
W
Zhong Kui
oSKARpRILL
Zhong Kui
9
4
12
3.75
L
Medusa
w1ren
Medusa
5
11
7
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,080
Damage
65,551
72,261
Taken
72,038
54,768
Mitigated
37,211
7,407
Healing
18,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,332
8,165
0
4,055
24,255
10,309
62
12,143
12,112
0
48,836
L
Raijin
32,304
3,121
0
3,871
22,866
11,236
1,128
9,986
12,446
74,765
0
W
Ne Zha
19,840
5,640
0
1,077
23,000
10,405
522
12,335
10,665
0
52,232
L
Osiris
RavenQin
Osiris
11,889
3,539
0
1,536
25,298
32,810
251
9,381
15,526
1,368
37,484
W
Zhong Kui
oSKARpRILL
Zhong Kui
29,379
6,543
0
12,883
24,783
16,497
2,079
10,664
14,119
99,049
0
L
Medusa
w1ren
Medusa
19,887
8,809
0
2,000
24,097
10,722
345
9,218
14,495
1,007
51,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,004
Gold Earned
49,396
199
Minions Killed
238
6
Camps Cleared
14
1,018,406
Distance Traveled
1,031,692
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,682
713
57
3
0
298,424
5
L
Raijin
17,186
781
97
4
4
333,110
3
W
Ne Zha
16,103
732
44
2
6
362,813
2
L
Osiris
14,785
672
43
2
0
349,162
0
W
Zhong Kui
17,611
801
137
6
8
370,455
2
L
Medusa
15,033
683
59
3
2
336,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role