Player Matchup

Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
SpinneBuerste93
Scylla
Level 108
God Stats
4W - 1L
1,550 SR
Queue Stats
133W - 140L
1,469 Elo+
Party 1
Cliodhna
Cliodhna
YODA_4505
Cliodhna
Level 44
God Stats
8W - 8L
1,517 SR
Queue Stats
247W - 281L
1,389 Elo+
Solo
Jormungandr
Jormungandr
titorus klang
Jormungandr
Level 18
God Stats
3W - 11L
1,157 SR
Queue Stats
12W - 16L
1,239 Elo+
Party 1
King Arthur
King Arthur
yassumi
King Arthur
Level 144
God Stats
6W - 5L
1,520 SR
Queue Stats
251W - 226L
1,582 Elo+
Party 1
Team Averages
Level 95
1,449 SR
1,436 Elo+

VS

Team Averages
Level 103
1,584 SR
1,448 Elo+
Mulan
Mulan
 
Mulan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
BigDaddy_muffin
Awilix
Level 117
God Stats
6W - 2L
1,600 SR
Queue Stats
76W - 89L
1,375 Elo+
Party 2
Cerberus
Cerberus
farnfield
Cerberus
Level 96
God Stats
3W - 1L
1,820 SR
Queue Stats
45W - 62L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
3 / 2 / 0
7,514
537
8,863
9,843
3,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 1 / 2
7,587
542
3,999
4,541
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
YODA_4505
Cliodhna
13
2 / 0 / 1
7,319
523
4,268
10,904
4,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
titorus klang
Jormungandr
10
0 / 1 / 2
6,637
474
2,763
7,941
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
yassumi
King Arthur
14
4 / 1 / 1
8,713
622
12,169
13,126
15,223
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 3 / 0
7,264
519
5,115
12,358
5,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
 
Sol
12
0 / 1 / 2
6,791
485
4,085
5,734
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
 
Charybdis
10
0 / 3 / 2
6,222
444
5,820
10,518
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 1 / 1
7,145
510
7,601
11,164
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
farnfield
Cerberus
9
0 / 2 / 2
5,950
425
3,700
12,821
8,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
10
Kills
5
5
Deaths
10
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
2
0
1.5
L
Mulan
 
Mulan
2
3
0
0.67
L
Sol
 
Sol
0
1
2
1
L
Charybdis
 
Charybdis
0
3
2
0.33
L
3
1
1
3.5
W
1
1
2
2
W
Cliodhna
YODA_4505
Cliodhna
2
0
1
2.5
L
Cerberus
farnfield
Cerberus
0
2
2
0.5
W
Jormungandr
titorus klang
Jormungandr
0
1
2
1
W
King Arthur
yassumi
King Arthur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,062
Damage
26,321
46,355
Taken
52,595
32,563
Mitigated
24,219
8,811
Healing
13,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,863
3,793
0
1,862
9,843
3,355
1,992
1,914
7,929
0
63,424
L
Mulan
 
Mulan
5,115
1,355
112
4,026
12,358
5,920
117
231
12,127
0
48,153
L
Sol
 
Sol
4,085
560
0
2,086
5,734
2,080
270
2,361
3,373
45,632
0
L
Charybdis
 
Charybdis
5,820
2,825
0
1,774
10,518
3,493
0
832
9,686
0
50,901
L
7,601
2,683
235
2,420
11,164
4,440
0
927
10,237
0
57,495
W
3,999
94
0
1,000
4,541
1,766
263
1,181
3,360
49,797
0
W
Cliodhna
YODA_4505
Cliodhna
4,268
140
0
3,718
10,904
4,527
0
943
9,961
0
56,757
L
Cerberus
farnfield
Cerberus
3,700
474
328
2,993
12,821
8,286
0
2,411
10,410
21,324
0
W
Jormungandr
titorus klang
Jormungandr
2,763
1,379
0
828
7,941
7,692
727
2,689
5,252
22,320
0
W
King Arthur
yassumi
King Arthur
12,169
1,839
0
1,403
13,126
15,223
48
1,058
12,068
0
63,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,770
Gold Earned
33,372
443
Minions Killed
383
0
Camps Cleared
0
1,338,536
Distance Traveled
1,362,861
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,514
537
103
7
0
238,654
2
L
Mulan
7,264
519
93
7
0
284,496
2
L
Sol
6,791
485
81
6
0
265,815
6
L
Charybdis
6,222
444
85
6
0
233,929
2
L
Awilix
7,145
510
79
6
0
326,360
2
W
Scylla
7,587
542
98
7
0
253,155
5
W
Cliodhna
7,319
523
93
7
0
330,801
6
L
Cerberus
5,950
425
45
3
0
252,261
0
W
Jormungandr
6,637
474
30
2
0
234,420
0
W
King Arthur
8,713
622
119
9
0
281,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role