Player Matchup

Shiva
Shiva
Joau-_-Alexander
Shiva
Level 48
God Stats
1W - 1L
1,891 SR
Queue Stats
95W - 101L
1,304 Elo+
Solo
Bakasura
Bakasura
JuniorSkull-_-
Bakasura
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
406W - 441L
1,462 Elo+
Solo
Apollo
Apollo
MANIPULADOR321
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Weslley13
Cabrakan
Level 61
God Stats
1W - 1L
1,744 SR
Queue Stats
3W - 9L
1,247 Elo+
Party 1
Baba Yaga
Baba Yaga
zlipzinnnNNN
Baba Yaga
Level 69
God Stats
1W - 4L
1,445 SR
Queue Stats
233W - 238L
1,358 Elo+
Solo
Team Averages
Level 54
1,616 SR
1,374 Elo+

VS

Team Averages
Level 81
1,367 SR
1,362 Elo+
Fafnir
Fafnir
Draco_Vanitas
Fafnir
Level 105
God Stats
3W - 4L
1,448 SR
Queue Stats
242W - 277L
1,338 Elo+
Party 2
Ah Puch
Ah Puch
TEFFORMYS
Ah Puch
Level 46
God Stats
8W - 10L
1,141 SR
Queue Stats
14W - 16L
1,273 Elo+
Solo
Rama
Rama
garrafa-proxima
Rama
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
274W - 352L
1,340 Elo+
Party 2
Sun Wukong
Sun Wukong
p-cord
Sun Wukong
Level 81
God Stats
4W - 3L
1,571 SR
Queue Stats
165W - 157L
1,425 Elo+
Solo
Thor
Thor
yFalzar
Thor
Level 106
God Stats
5W - 9L
1,174 SR
Queue Stats
153W - 169L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,547
444
5,072
15,543
8,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
12
5 / 3 / 2
8,280
487
12,384
16,547
7,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 5 / 3
6,706
394
5,001
10,318
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Weslley13
Cabrakan
11
1 / 4 / 2
7,735
455
6,930
13,365
15,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
zlipzinnnNNN
Baba Yaga
14
2 / 2 / 1
8,490
499
7,283
9,335
5,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
8,305
489
7,057
14,438
19,484
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
TEFFORMYS
Ah Puch
14
2 / 1 / 3
8,400
494
4,994
6,418
2,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 3 / 7
8,335
490
11,705
12,223
5,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
p-cord
Sun Wukong
13
2 / 1 / 2
8,393
494
7,320
12,378
9,659
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
yFalzar
Thor
15
9 / 2 / 3
9,548
562
10,233
12,440
6,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
19
19
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
0
5
1
0.1
L
Bakasura
5
3
2
2
L
0
5
3
0.3
W
Ah Puch
TEFFORMYS
Ah Puch
2
1
3
3.5
L
Cabrakan
Weslley13
Cabrakan
1
4
2
0.5
W
4
3
7
2.5
W
Sun Wukong
p-cord
Sun Wukong
2
1
2
3
W
Thor
yFalzar
Thor
9
2
3
5.25
L
Baba Yaga
zlipzinnnNNN
Baba Yaga
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,670
Damage
41,309
65,108
Taken
57,897
41,470
Mitigated
43,791
16,429
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,057
1,965
882
2,623
14,438
19,484
90
4,524
9,514
28,553
0
L
5,072
976
241
4,012
15,543
8,909
324
1,128
14,415
0
44,158
L
Bakasura
12,384
8,013
0
3,186
16,547
7,805
0
2,833
13,714
0
48,671
L
5,001
2,321
0
1,480
10,318
4,048
790
2,315
8,003
0
37,803
W
Ah Puch
TEFFORMYS
Ah Puch
4,994
202
0
2,247
6,418
2,972
361
1,835
4,171
51,134
0
L
Cabrakan
Weslley13
Cabrakan
6,930
1,010
0
3,089
13,365
15,486
260
3,253
10,112
23,280
0
W
11,705
8,534
0
4,829
12,223
5,424
1,464
3,226
8,760
0
57,102
W
Sun Wukong
p-cord
Sun Wukong
7,320
1,664
0
493
12,378
9,659
567
944
11,060
0
46,701
W
Thor
yFalzar
Thor
10,233
2,642
0
2,149
12,440
6,252
524
3,172
8,788
0
72,281
L
Baba Yaga
zlipzinnnNNN
Baba Yaga
7,283
299
0
4,421
9,335
5,222
78
2,522
6,813
56,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,758
Gold Earned
42,981
366
Minions Killed
399
0
Camps Cleared
0
1,555,088
Distance Traveled
1,549,284
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,305
489
37
2
0
316,698
6
L
Shiva
7,547
444
71
4
0
311,551
6
L
Bakasura
8,280
487
85
5
0
376,414
0
L
Apollo
6,706
394
58
3
0
259,781
2
W
Ah Puch
8,400
494
82
5
0
315,334
5
L
Cabrakan
7,735
455
32
2
0
302,393
8
W
Rama
8,335
490
89
5
0
284,112
3
W
Sun Wukong
8,393
494
74
4
0
302,450
4
W
Thor
9,548
562
117
7
0
330,690
1
L
Baba Yaga
8,490
499
120
7
0
304,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role