Player Matchup

Zhong Kui
Zhong Kui
DenzLwashngton
Zhong Kui
Level 73
God Stats
17W - 17L
1,598 SR
Queue Stats
130W - 155L
1,411 Elo+
Party 1
Jing Wei
Jing Wei
I-JasonStatham-I
Jing Wei
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 78L
1,447 Elo+
Party 1
Sobek
Sobek
ROB3RTO90
Sobek
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 242L
1,413 Elo+
Solo
Chaac
Chaac
SwaggniX
Chaac
Level 44
God Stats
2W - 7L
1,419 SR
Queue Stats
51W - 62L
1,387 Elo+
Solo
Bastet
Bastet
l-WesleySnipes-l
Bastet
Level 129
God Stats
2W - 2L
1,614 SR
Queue Stats
89W - 79L
1,540 Elo+
Party 1
Team Averages
Level 82
1,526 SR
1,440 Elo+

VS

Team Averages
Level 89
1,554 SR
1,501 Elo+
Mercury
Mercury
DMC Ginger
Mercury
Level 129
God Stats
13W - 7L
1,560 SR
Queue Stats
186W - 147L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
DONAGHY656
Danzaburou
Level 62
God Stats
26W - 10L
1,667 SR
Queue Stats
201W - 160L
1,480 Elo+
Party 2
Scylla
Scylla
Every Mepor
Scylla
Level 126
God Stats
2W - 1L
1,724 SR
Queue Stats
64W - 66L
1,584 Elo+
Party 3
Horus
Horus
Reecebouy
Horus
Level 107
God Stats
20W - 16L
1,588 SR
Queue Stats
228W - 183L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
papeleta11
Cthulhu
Level 22
God Stats
3W - 1L
1,234 SR
Queue Stats
28W - 19L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DenzLwashngton
Zhong Kui
15
1 / 10 / 4
9,323
405
9,247
19,839
13,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 2 / 0
9,973
434
6,584
17,924
7,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
ROB3RTO90
Sobek
13
0 / 1 / 5
8,843
384
6,146
26,317
32,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Chaac
SwaggniX
Chaac
15
0 / 6 / 2
9,638
419
14,611
24,432
27,204
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
9 / 3 / 1
11,455
498
18,911
24,206
11,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DMC Ginger
Mercury
20
14 / 6 / 4
13,797
600
25,110
21,236
10,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
DONAGHY656
Danzaburou
19
1 / 0 / 1
12,303
535
12,790
14,716
7,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
18
5 / 4 / 12
11,868
516
22,154
15,784
7,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Reecebouy
Horus
19
1 / 0 / 9
12,416
540
15,996
21,519
27,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cthulhu
papeleta11
Cthulhu
17
1 / 0 / 7
10,717
466
8,469
13,342
15,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
10
Kills
22
22
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Mercury
DMC Ginger
Mercury
14
6
4
2.67
W
Danzaburou
DONAGHY656
Danzaburou
1
0
1
1.5
L
Zhong Kui
DenzLwashngton
Zhong Kui
1
10
4
0.3
W
Scylla
5
4
12
2.75
L
0
2
0
0
L
Sobek
ROB3RTO90
Sobek
0
1
5
2.5
W
Horus
Reecebouy
Horus
1
0
9
5.5
L
Chaac
SwaggniX
Chaac
0
6
2
0.17
L
9
3
1
3.17
W
Cthulhu
papeleta11
Cthulhu
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,499
Damage
84,519
112,718
Taken
86,597
93,613
Mitigated
67,800
29,591
Healing
25,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DMC Ginger
Mercury
25,110
14,395
0
1,000
21,236
10,146
2,784
3,213
18,023
0
137,988
W
Danzaburou
DONAGHY656
Danzaburou
12,790
6,610
0
6,726
14,716
7,091
3,196
2,658
12,058
0
117,112
L
Zhong Kui
DenzLwashngton
Zhong Kui
9,247
205
0
2,745
19,839
13,884
0
6,057
13,782
72,222
0
W
Scylla
22,154
2,697
0
566
15,784
7,532
1,514
4,276
11,508
91,986
0
L
6,584
3,705
0
7,494
17,924
7,918
0
3,192
14,732
0
86,997
L
Sobek
ROB3RTO90
Sobek
6,146
416
0
9,593
26,317
32,717
0
10,423
15,894
42,169
0
W
Horus
Reecebouy
Horus
15,996
7,367
3,615
9,549
21,519
27,128
558
1,199
20,320
0
86,639
L
Chaac
SwaggniX
Chaac
14,611
2,550
0
5,407
24,432
27,204
0
4,393
20,039
0
77,376
L
18,911
5,025
0
4,352
24,206
11,890
0
6,558
17,582
0
97,530
W
Cthulhu
papeleta11
Cthulhu
8,469
1,487
466
3,213
13,342
15,903
186
4,047
9,295
32,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,232
Gold Earned
61,101
592
Minions Killed
695
0
Camps Cleared
0
2,194,598
Distance Traveled
2,177,150
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,797
600
171
7
0
471,134
0
W
Danzaburou
12,303
535
194
8
0
413,659
2
L
Zhong Kui
9,323
405
104
5
0
401,651
2
W
Scylla
11,868
516
125
5
0
424,419
4
L
Jing Wei
9,973
434
173
8
0
440,538
2
L
Sobek
8,843
384
52
2
0
431,565
2
W
Horus
12,416
540
163
7
0
409,186
2
L
Chaac
9,638
419
136
6
0
421,218
3
L
Bastet
11,455
498
127
6
0
499,626
2
W
Cthulhu
10,717
466
42
2
0
458,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role