Player Matchup

Ra
Ra
BdsmStoyka
Ra
Level 143
God Stats
4W - 3L
1,484 SR
Queue Stats
614W - 458L
1,590 Elo+
Party 2
Hercules
Hercules
Besha321
Hercules
Level 109
God Stats
38W - 33L
1,634 SR
Queue Stats
586W - 434L
1,625 Elo+
Party 2
Medusa
Medusa
MaksF19
Medusa
Level 28
God Stats
18W - 10L
1,765 SR
Queue Stats
226W - 144L
1,550 Elo+
Party 2
Team Averages
Level 93
1,627 SR
1,589 Elo+

VS

Team Averages
Level 111
1,621 SR
1,666 Elo+
Charybdis
Charybdis
FixMatchmaking22
Charybdis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 83L
1,699 Elo+
Party 1
Chaac
Chaac
SOLOMONDERSEUS
Chaac
Level 160
God Stats
2W - 6L
1,862 SR
Queue Stats
156W - 193L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
Shaera458
Baron Samedi
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
107W - 82L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
8,371
698
10,344
9,703
3,969
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Besha321
Hercules
13
5 / 5 / 2
8,834
736
8,724
20,268
19,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
MaksF19
Medusa
11
2 / 6 / 6
8,018
668
12,628
15,429
5,779
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
15
7 / 4 / 5
10,071
839
15,011
11,546
5,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 13
8,324
694
9,811
21,569
20,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Shaera458
Baron Samedi
15
7 / 0 / 7
9,741
812
17,040
8,352
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
8
Kills
14
14
Deaths
8
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
L
Hercules
Besha321
Hercules
5
5
2
1.2
W
Charybdis
7
4
5
2.38
L
Medusa
MaksF19
Medusa
2
6
6
0.83
W
0
4
13
1.63
W
Baron Samedi
Shaera458
Baron Samedi
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,696
Damage
41,862
45,400
Taken
41,467
29,492
Mitigated
30,199
9,644
Healing
19,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,344
936
1,694
1,413
9,703
3,969
112
3,388
5,891
45,756
0
L
Hercules
Besha321
Hercules
8,724
2,835
0
5,584
20,268
19,744
0
6,824
12,458
0
11,477
W
Charybdis
15,011
8,142
0
2,562
11,546
5,016
952
3,329
8,057
0
46,734
L
Medusa
MaksF19
Medusa
12,628
5,525
595
358
15,429
5,779
0
6,125
8,770
0
23,969
W
9,811
1,865
464
6,644
21,569
20,532
167
4,848
16,261
814
23,397
W
Baron Samedi
Shaera458
Baron Samedi
17,040
774
4,266
5,547
8,352
4,651
505
2,508
5,776
36,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,223
Gold Earned
28,136
125
Minions Killed
154
3
Camps Cleared
7
640,974
Distance Traveled
675,713
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,371
698
101
8
1
232,519
2
L
Hercules
8,834
736
9
1
0
216,337
0
W
Charybdis
10,071
839
85
7
3
203,412
2
L
Medusa
8,018
668
15
1
2
192,118
4
W
Chaac
8,324
694
16
1
2
236,105
3
W
Baron Samedi
9,741
812
53
4
2
236,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role