Player Matchup

Bakasura
Bakasura
HeraMIDD
Bakasura
Level 104
God Stats
14W - 9L
1,845 SR
Queue Stats
359W - 341L
1,653 Elo+
Party 2
Cthulhu
Cthulhu
ITz BIG B0Y
Cthulhu
Level 28
God Stats
2W - 0L
1,573 SR
Queue Stats
2W - 0L
1,738 Elo+
Party 2
Janus
Janus
OGmudddy
Janus
Level 123
God Stats
5W - 3L
1,848 SR
Queue Stats
166W - 129L
1,680 Elo+
Party 2
Nu Wa
Nu Wa
RJedi
Nu Wa
Level 113
God Stats
6W - 4L
1,645 SR
Queue Stats
162W - 128L
1,677 Elo+
Party 2
Cernunnos
Cernunnos
RumoredLegend
Cernunnos
Level 127
God Stats
2W - 0L
1,728 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 99
1,728 SR
1,649 Elo+

VS

Team Averages
Level 91
1,683 SR
1,485 Elo+
Hou Yi
Hou Yi
Grooveymonkey56
Hou Yi
Level 144
God Stats
0W - 3L
1,862 SR
Queue Stats
22W - 19L
1,600 Elo+
Party 1
Achilles
Achilles
HudLunchables
Achilles
Level 77
God Stats
5W - 7L
1,591 SR
Queue Stats
53W - 53L
1,463 Elo+
Party 1
Thor
Thor
THECHARROBLACK
Thor
Level 38
God Stats
1W - 1L
1,640 SR
Queue Stats
6W - 5L
1,330 Elo+
Solo
Bacchus
Bacchus
imhaytham
Bacchus
Level 156
God Stats
1W - 1L
1,821 SR
Queue Stats
50W - 53L
1,534 Elo+
Solo
Baba Yaga
Baba Yaga
xXD-MobXx
Baba Yaga
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HeraMIDD
Bakasura
14
7 / 3 / 5
9,147
610
7,128
13,663
7,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ITz BIG B0Y
Cthulhu
11
0 / 1 / 4
7,080
472
3,641
9,602
8,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
OGmudddy
Janus
15
2 / 0 / 6
8,770
585
8,998
7,335
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
RJedi
Nu Wa
15
5 / 3 / 5
9,452
630
10,781
11,785
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
RumoredLegend
Cernunnos
13
3 / 2 / 2
7,467
498
7,761
9,765
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,548
437
7,044
9,286
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
HudLunchables
Achilles
10
1 / 3 / 0
6,837
456
5,580
15,104
12,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 1
7,544
503
6,221
9,072
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
imhaytham
Bacchus
13
2 / 6 / 1
7,738
516
4,992
11,018
8,189
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
xXD-MobXx
Baba Yaga
12
3 / 4 / 1
7,497
500
7,902
8,565
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
17
Kills
9
9
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Bakasura
HeraMIDD
Bakasura
7
3
5
3.17
L
Achilles
HudLunchables
Achilles
1
3
0
0.33
W
Cthulhu
ITz BIG B0Y
Cthulhu
0
1
4
2
W
Janus
OGmudddy
Janus
2
0
6
5
W
Nu Wa
RJedi
Nu Wa
5
3
5
2.5
W
Cernunnos
RumoredLegend
Cernunnos
3
2
2
2
L
3
1
1
3.5
L
Bacchus
imhaytham
Bacchus
2
6
1
0.42
L
Baba Yaga
xXD-MobXx
Baba Yaga
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,309
Damage
31,739
52,150
Taken
53,045
27,328
Mitigated
30,897
18,073
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,044
4,140
0
2,503
9,286
3,164
0
3,977
5,129
0
49,012
W
Bakasura
HeraMIDD
Bakasura
7,128
4,480
0
5,301
13,663
7,182
212
3,375
10,288
0
60,130
L
Achilles
HudLunchables
Achilles
5,580
712
71
4,996
15,104
12,518
0
5,773
9,115
0
26,667
W
Cthulhu
ITz BIG B0Y
Cthulhu
3,641
222
98
3,394
9,602
8,030
28
184
9,418
23,629
0
W
Janus
OGmudddy
Janus
8,998
333
0
1,664
7,335
3,018
395
4,092
3,243
73,977
0
W
Nu Wa
RJedi
Nu Wa
10,781
4,017
0
4,588
11,785
5,177
2,533
3,153
8,632
67,667
0
W
Cernunnos
RumoredLegend
Cernunnos
7,761
3,447
193
2,835
9,765
3,921
832
2,090
7,675
0
44,797
L
6,221
1,368
0
3,304
9,072
3,466
0
3,104
5,776
0
47,989
L
Bacchus
imhaytham
Bacchus
4,992
975
0
1,155
11,018
8,189
0
5,896
4,781
40,942
0
L
Baba Yaga
xXD-MobXx
Baba Yaga
7,902
328
0
1,144
8,565
3,560
0
4,670
3,540
47,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,916
Gold Earned
36,164
453
Minions Killed
370
0
Camps Cleared
0
1,500,813
Distance Traveled
1,310,334
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,548
437
95
6
0
261,481
2
W
Bakasura
9,147
610
101
7
0
362,460
1
L
Achilles
6,837
456
24
2
0
273,719
4
W
Cthulhu
7,080
472
33
2
0
275,309
2
W
Janus
8,770
585
132
9
0
339,729
3
W
Nu Wa
9,452
630
113
8
0
219,799
5
W
Cernunnos
7,467
498
74
5
0
303,516
1
L
Thor
7,544
503
99
7
0
243,170
4
L
Bacchus
7,738
516
72
5
0
253,613
4
L
Baba Yaga
7,497
500
80
5
0
278,351
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role