Player Matchup

Serqet
Serqet
 
Serqet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Kuku4Gankz
Poseidon
Level 25
God Stats
8W - 11L
1,394 SR
Queue Stats
35W - 33L
1,490 Elo+
Party 2
King Arthur
King Arthur
Zaqueri
King Arthur
Level 18
God Stats
2W - 7L
1,273 SR
Queue Stats
4W - 12L
1,235 Elo+
Party 3
Izanami
Izanami
loui3lou18
Izanami
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,516 Elo+
Solo
Team Averages
Level 70
1,433 SR
1,448 Elo+

VS

Team Averages
Level 55
1,567 SR
1,493 Elo+
Da Ji
Da Ji
 
Da Ji
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SkinnyyRik
Danzaburou
Level 37
God Stats
2W - 0L
1,712 SR
Queue Stats
4W - 3L
1,538 Elo+
Solo
Hades
Hades
SolDeLuna
Hades
Level 37
God Stats
3W - 2L
1,553 SR
Queue Stats
14W - 18L
1,437 Elo+
Solo
Zeus
Zeus
TinyScout11
Zeus
Level 49
God Stats
1W - 0L
1,450 SR
Queue Stats
6W - 5L
1,475 Elo+
Party 1
Shiva
Shiva
VolnaMano
Shiva
Level 68
God Stats
17W - 14L
1,621 SR
Queue Stats
64W - 61L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
1 / 3 / 0
3,738
623
1,798
4,707
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
 
Atlas
5
1 / 2 / 0
3,666
611
1,952
5,482
1,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Kuku4Gankz
Poseidon
7
1 / 1 / 1
4,191
699
2,147
2,617
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Zaqueri
King Arthur
6
0 / 1 / 0
3,633
606
1,424
4,798
2,060
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
loui3lou18
Izanami
4
0 / 2 / 1
3,212
535
1,291
3,381
665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
3 / 1 / 2
4,418
736
2,972
3,448
1,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SkinnyyRik
Danzaburou
6
1 / 0 / 4
4,029
672
3,302
3,361
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
SolDeLuna
Hades
6
1 / 1 / 1
4,141
690
1,853
4,508
2,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
2 / 1 / 0
3,731
622
1,038
2,392
531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
VolnaMano
Shiva
7
1 / 0 / 0
4,423
737
2,925
3,207
1,103
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
8
9
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
0
0.33
L
Atlas
 
Atlas
1
2
0
0.5
W
Da Ji
 
Da Ji
3
1
2
4
L
Poseidon
Kuku4Gankz
Poseidon
1
1
1
1.5
W
Danzaburou
SkinnyyRik
Danzaburou
1
0
4
3
W
Hades
SolDeLuna
Hades
1
1
1
1.5
W
2
1
0
2
W
Shiva
VolnaMano
Shiva
1
0
0
1
L
King Arthur
Zaqueri
King Arthur
0
1
0
0
L
Izanami
loui3lou18
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,612
Damage
12,090
20,985
Taken
16,916
6,883
Mitigated
6,017
6,092
Healing
5,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,798
842
0
1,490
4,707
1,359
0
836
3,871
0
14,755
L
Atlas
 
Atlas
1,952
886
511
1,395
5,482
1,997
0
784
4,698
7,414
0
W
Da Ji
 
Da Ji
2,972
1,157
0
597
3,448
1,476
0
452
2,996
0
16,314
L
Poseidon
Kuku4Gankz
Poseidon
2,147
400
0
310
2,617
802
0
1,208
1,409
26,343
0
W
Danzaburou
SkinnyyRik
Danzaburou
3,302
1,976
0
1,075
3,361
881
0
1,072
2,289
0
14,360
W
Hades
SolDeLuna
Hades
1,853
703
174
1,505
4,508
2,026
0
1,858
2,650
17,194
0
W
1,038
111
105
604
2,392
531
481
717
1,675
11,785
0
W
Shiva
VolnaMano
Shiva
2,925
587
0
1,097
3,207
1,103
0
0
3,207
0
24,641
L
King Arthur
Zaqueri
King Arthur
1,424
318
0
1,770
4,798
2,060
0
0
4,798
0
15,333
L
Izanami
loui3lou18
Izanami
1,291
882
0
616
3,381
665
0
63
3,318
0
14,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,440
Gold Earned
20,742
145
Minions Killed
166
0
Camps Cleared
0
567,626
Distance Traveled
624,606
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,738
623
31
5
0
129,308
2
L
Atlas
3,666
611
11
2
0
113,465
1
W
Da Ji
4,418
736
31
5
0
139,121
3
L
Poseidon
4,191
699
50
8
0
111,209
3
W
Danzaburou
4,029
672
25
4
0
120,046
0
W
Hades
4,141
690
41
7
0
117,457
3
W
Zeus
3,731
622
19
3
0
119,080
1
W
Shiva
4,423
737
50
8
0
128,902
0
L
King Arthur
3,633
606
30
5
0
125,930
0
L
Izanami
3,212
535
23
4
0
87,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role